cgtradefinishhandler.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 575 行 · 第 1/2 页

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//////////////////////////////////////////////////////////////////////////////// Filename    : CGTradeFinishHandler.cpp// Written By  : excel96// Description : //////////////////////////////////////////////////////////////////////////////#include "CGTradeFinish.h"#ifdef __GAME_SERVER__	#include "GamePlayer.h"	#include "Slayer.h"	#include "Vampire.h"	#include "Ousters.h"	#include "TradeManager.h"	#include "ZoneUtil.h"	#include "Gpackets/GCTradeError.h"	#include "Gpackets/GCTradeFinish.h"	#include "Gpackets/GCTradeVerify.h"#endif////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::execute (CGTradeFinish* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__		Assert(pPacket != NULL);	Assert(pPlayer != NULL);	ObjectID_t  TargetOID   = pPacket->getTargetObjectID();	GamePlayer* pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer);	Creature* pPC = pGamePlayer->getCreature();	Assert(pPC != NULL);	Zone* pZone = pPC->getZone();	Assert(pZone != NULL);	TradeManager* pTradeManager = pZone->getTradeManager();	Assert(pTradeManager != NULL);	// 背券阑 盔窍绰 惑措规阑 粮俊辑 茫酒夯促.	Creature* pTargetPC = NULL;	/*	try 	{ 		pTargetPC = pZone->getCreature(TargetOID); 	}	catch (NoSuchElementException) 	{ 		pTargetPC = NULL; 	}	*/	// NoSuch力芭. by sigi. 2002.5.2	pTargetPC = pZone->getCreature(TargetOID); 	// 背券 惑措啊 绝促搁 俊矾促	if (pTargetPC == NULL)	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_TARGET_NOT_EXIST);		return;	}	// 背券 惑措啊 荤恩捞 酒聪芭唱, 鞍篮 辆练捞 酒聪扼搁 俊矾促.	if (!pTargetPC->isPC() || !isSameRace(pTargetPC, pPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_RACE_DIFFER);		return;	}	// 笛 促 救傈 瘤措俊 乐绰瘤 眉农甫 茄促.	if (!isInSafeZone(pPC) || !isInSafeZone(pTargetPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_SAFE);		return;	}	// 坷配官捞甫 鸥绊 乐促搁 俊矾促.	if (pPC->isSlayer() && pTargetPC->isSlayer())	{		Slayer* pSlayer1 = dynamic_cast<Slayer*>(pPC);		Slayer* pSlayer2 = dynamic_cast<Slayer*>(pTargetPC);		if (pSlayer1->hasRideMotorcycle() || pSlayer2->hasRideMotorcycle())		{			pTradeManager->cancelTrade(pPC);			executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE);			return;		}	}	if (pPC->isOusters() && pTargetPC->isOusters())	{		Ousters* pOusters1 = dynamic_cast<Ousters*>(pPC);		Ousters* pOusters2 = dynamic_cast<Ousters*>(pTargetPC);		if ( pOusters1->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH)			|| pOusters2->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH)		)		{			pTradeManager->cancelTrade(pPC);			executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE);			return;		}	}    // 笛捞辑 背券阑 窍绊 乐绰 惑怕啊 酒聪扼搁 俊矾促.	if (!pTradeManager->isTrading(pPC, pTargetPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_TRADING);		return;	}	if (pPC->isSlayer()) executeSlayer(pPacket, pPlayer);	else if (pPC->isVampire()) executeVampire(pPacket, pPlayer);	else if (pPC->isOusters()) executeOusters(pPacket, pPlayer);	else throw ProtocolException("CGTradeFinishHanderl::execuete() : 舅 荐 绝绰 敲饭捞绢 农府媚涝聪促.");		#endif	__END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::executeSlayer (CGTradeFinish* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__	// 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊,	// 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促.	ObjectID_t    TargetOID       = pPacket->getTargetObjectID();	BYTE          CODE            = pPacket->getCode();	GamePlayer*   pGamePlayer     = dynamic_cast<GamePlayer*>(pPlayer);	Creature*     pPC             = pGamePlayer->getCreature();	Zone*         pZone           = pPC->getZone();	Creature*     pTargetPC       = pZone->getCreature(TargetOID);	// NoSuch力芭. by sigi. 2002.5.2	if (pTargetPC==NULL) return;	Slayer*       pSender         = dynamic_cast<Slayer*>(pPC);	Slayer*       pReceiver       = dynamic_cast<Slayer*>(pTargetPC);	TradeManager* pTradeManager = pZone->getTradeManager();	Assert(pTradeManager != NULL);	TradeInfo*    pInfo1          = pTradeManager->getTradeInfo(pSender->getName());	TradeInfo*    pInfo2          = pTradeManager->getTradeInfo(pReceiver->getName());	Player*       pTargetPlayer   = pTargetPC->getPlayer();	GCTradeFinish gcTradeFinish;	// 泅犁 矫埃阑 掘绢柯促.	Timeval currentTime;	getCurrentTime(currentTime);	// 背券阑 铰倡窍绰 内靛促. 	if (CODE == CG_TRADE_FINISH_ACCEPT)	{		// OK啊 朝酒棵 矫埃捞 酒聪扼搁 俊矾促.		if (pInfo1->isValidOKTime(currentTime) == false)		{			pTradeManager->cancelTrade(pPC);			executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_UNKNOWN);			return;		}		// 背券阑 铰倡沁促绰 巴阑 惑措规俊霸 舅妨霖促.		gcTradeFinish.setTargetObjectID(pSender->getObjectID());		gcTradeFinish.setCode(GC_TRADE_FINISH_ACCEPT);		pTargetPlayer->sendPacket(&gcTradeFinish);		// 背券 惑怕甫 函券茄促.		pInfo1->setStatus(TRADE_FINISH);		//cout << "CGTradeFinish [" << pSender->getName() << "]狼 惑怕啊 TRADE_FINISH肺 官差菌促." << endl;		// 惑措规档 背券阑 倾遏窍绊 乐促搁, 角力肺 背券阑 窍档废 茄促.		if (pInfo2->getStatus() == TRADE_FINISH)		{			//cout << "CGTradeFinish [" << pReceiver->getName() << "]狼 惑怕档 TRADE_FINISH捞骨肺, 背券阑 荐青茄促." << endl;			// 犬角洒 背券阑 且 荐 乐促搁 背券阑 茄促.			if (pTradeManager->canTrade(pSender, pReceiver) == 1)			{				// 剧 螟俊 背券阑 荐青窍扼绰 菩哦阑 朝妨霖促.				gcTradeFinish.setTargetObjectID(pSender->getObjectID());				gcTradeFinish.setCode(GC_TRADE_FINISH_EXECUTE);				pTargetPlayer->sendPacket(&gcTradeFinish);				gcTradeFinish.setTargetObjectID(pReceiver->getObjectID());				gcTradeFinish.setCode(GC_TRADE_FINISH_EXECUTE);				pPlayer->sendPacket(&gcTradeFinish);				// 角力肺 背券阑 荐青茄促.				pTradeManager->processTrade(pSender, pReceiver);			}			else if ( pTradeManager->canTrade(pSender, pReceiver) == 2 )			{				pTradeManager->cancelTrade(pPC);				executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_EVENT_GIFT_BOX);				return;			}			else 			{				pTradeManager->cancelTrade(pPC);				executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_ENOUGH_SPACE);				return;			}		}	}	// 背券阑 芭何窍绰 内靛促.	else if (CODE == CG_TRADE_FINISH_REJECT)	{		// 泅犁 OK甫 穿弗 惑怕扼搁, 努扼捞攫飘俊霸 牢刘 菩哦阑 焊郴拎具 茄促.		if (pInfo1->getStatus() == TRADE_FINISH)		{			// 牢刘 菩哦阑 朝妨霖促.			GCTradeVerify gcTradeVerify;			gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_FINISH_REJECT);			pPlayer->sendPacket(&gcTradeVerify);		}		// 背券阑 秒家矫挪促.		pTradeManager->cancelTrade(pSender, pReceiver);		// 背券捞 秒家登菌促绰 巴阑 惑措规俊霸 舅妨霖促.		gcTradeFinish.setTargetObjectID(pSender->getObjectID());		gcTradeFinish.setCode(GC_TRADE_FINISH_REJECT);		pTargetPlayer->sendPacket(&gcTradeFinish);	}	// 背券阑 犁绊妨窍绰 内靛促.	else if (CODE == CG_TRADE_FINISH_RECONSIDER)	{		// 泅犁 OK甫 穿弗 惑怕扼搁, 努扼捞攫飘俊霸 牢刘 菩哦阑 焊郴拎具 茄促.		if (pInfo1->getStatus() == TRADE_FINISH)		{			// 牢刘 菩哦阑 朝妨霖促.			GCTradeVerify gcTradeVerify;			gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_FINISH_RECONSIDER);			pPlayer->sendPacket(&gcTradeVerify);		}		// 背券 惑怕甫 函券茄促.		pInfo1->setStatus(TRADE_TRADING);		// OK甫 喘范促啊 cancel阑 穿福搁, 促澜 4檬 悼救篮 OK啊 促矫 朝酒客辑绰		// 救 等促. 弊矾骨肺 咯扁辑 矫埃阑 技泼秦 霖促.		pInfo1->setNextTime(currentTime);		// 背券捞 犁绊妨登菌促绰 巴阑 惑措规俊霸 舅妨霖促.		gcTradeFinish.setTargetObjectID(pSender->getObjectID());		gcTradeFinish.setCode(GC_TRADE_FINISH_RECONSIDER);		pTargetPlayer->sendPacket(&gcTradeFinish);	}	// 舅荐 绝绰 内靛促. 荤挥窍霸 漏扼霖促.	else throw ProtocolException("CGTradeFinish::executeSlayer() : 舅 荐 绝绰 内靛");#endif	__END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::executeVampire (CGTradeFinish* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__	// 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊,	// 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促.	ObjectID_t    TargetOID       = pPacket->getTargetObjectID();	BYTE          CODE            = pPacket->getCode();

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