cgusebonuspoint.h

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 129 行

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//////////////////////////////////////////////////////////////////////// // Filename    : CGUseBonusPoint.h // Written By  : crazydog// Description : vampire啊 bonus point甫 荤侩茄促.// //////////////////////////////////////////////////////////////////////#ifndef __CG_USE_BONUS_POINT_H__#define __CG_USE_BONUS_POINT_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"#define INC_INT		0#define INC_STR		1#define INC_DEX		2////////////////////////////////////////////////////////////////////////// class CGUseBonusPoint;////////////////////////////////////////////////////////////////////////class CGUseBonusPoint : public Packet {public:		// constructor	CGUseBonusPoint() throw();		// destructor	~CGUseBonusPoint() throw();	public:		    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_CG_USE_BONUS_POINT; }		// get packet's body size	PacketSize_t getPacketSize() const throw() { return szBYTE; }	// get packet name	string getPacketName() const throw() { return "CGUseBonusPoint"; }	// get/set which 	BYTE getWhich() const throw() { return m_Which;}	void setWhich(BYTE w) throw() { m_Which = w;}	// get packet's debug string	string toString() const throw();private :	// which	BYTE m_Which;};////////////////////////////////////////////////////////////////////////// class CGUseBonusPointFactory;//// Factory for CGUseBonusPoint////////////////////////////////////////////////////////////////////////class CGUseBonusPointFactory : public PacketFactory {public:		// constructor	CGUseBonusPointFactory() throw() {}		// destructor	virtual ~CGUseBonusPointFactory() throw() {}	public:		// create packet	Packet* createPacket() throw() { return new CGUseBonusPoint(); }	// get packet name	string getPacketName() const throw() { return "CGUseBonusPoint"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_USE_BONUS_POINT; }	// get Packet Max Size	PacketSize_t getPacketMaxSize() const throw() { return szBYTE; }};////////////////////////////////////////////////////////////////////////// class CGUseBonusPointHandler;////////////////////////////////////////////////////////////////////////class CGUseBonusPointHandler {public:	// execute packet's handler	static void execute(CGUseBonusPoint* pCGUseBonusPoint, Player* pPlayer) throw(Error);};#endif

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