cgaddzonetomouse.h
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 73 行
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73 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGAddZoneToMouse.h // Written By : reiot@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __CG_ADD_ZONE_TO_MOUSE_H__#define __CG_ADD_ZONE_TO_MOUSE_H__#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class CGAddZoneToMouse;//////////////////////////////////////////////////////////////////////////////class CGAddZoneToMouse : public Packet{public: CGAddZoneToMouse() throw(); ~CGAddZoneToMouse() throw();public: void read(SocketInputStream & iStream) throw(ProtocolException, Error); void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); void execute(Player* pPlayer) throw(ProtocolException, Error); PacketID_t getPacketID() const throw() { return PACKET_CG_ADD_ZONE_TO_MOUSE; } PacketSize_t getPacketSize() const throw() { return szObjectID + szCoord + szCoord; } string getPacketName() const throw() { return "CGAddZoneToMouse"; } string toString() const throw(); public: ObjectID_t getObjectID() throw() { return m_ObjectID; } void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; } Coord_t getZoneX() const throw() { return m_ZoneX; } void setZoneX(Coord_t ZoneX) throw() { m_ZoneX = ZoneX; } Coord_t getZoneY() const throw() { return m_ZoneY; } void setZoneY(Coord_t ZoneY) throw() { m_ZoneY = ZoneY; }private: ObjectID_t m_ObjectID; Coord_t m_ZoneX; Coord_t m_ZoneY;};//////////////////////////////////////////////////////////////////////////////// class CGAddZoneToMouseFactory;//////////////////////////////////////////////////////////////////////////////class CGAddZoneToMouseFactory : public PacketFactory {public: Packet* createPacket() throw() { return new CGAddZoneToMouse(); } string getPacketName() const throw() { return "CGAddZoneToMouse"; } PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_ADD_ZONE_TO_MOUSE; } PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szCoord + szCoord; }};//////////////////////////////////////////////////////////////////////////////// class CGAddZoneToMouseHandler;//////////////////////////////////////////////////////////////////////////////class CGAddZoneToMouseHandler {public: static void execute(CGAddZoneToMouse* pPacket, Player* player) throw(ProtocolException, Error);};#endif
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