cldeletepc.cpp

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 100 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : CLDeletePC.cpp // Written By  : reiot@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#include "CLDeletePC.h"void CLDeletePC::read (SocketInputStream & iStream) 	 throw (ProtocolException , Error){	__BEGIN_TRY			BYTE szName;	iStream.read(szName);	if (szName == 0)		throw InvalidProtocolException("szName == 0");	if (szName > 20)		throw InvalidProtocolException("too long name length");	iStream.read(m_Name , szName);	BYTE slot;	iStream.read(slot);	m_Slot = Slot(slot);	BYTE szSSN;	iStream.read(szSSN);	if (szSSN == 0)		throw InvalidProtocolException("szSSN == 0");	if (szSSN > 14)		throw InvalidProtocolException("too long name length");	iStream.read(m_SSN, szSSN);	__END_CATCH}		    void CLDeletePC::write (SocketOutputStream & oStream) const      throw (ProtocolException , Error){	__BEGIN_TRY			BYTE szName = m_Name.size();	if (szName == 0)		throw InvalidProtocolException("szName == 0");	if (szName > 20)		throw InvalidProtocolException("too long name length");	oStream.write(szName);	oStream.write(m_Name);	oStream.write((BYTE)m_Slot);	BYTE szSSN = m_SSN.size();	if (szSSN== 0)		throw InvalidProtocolException("szSSN == 0");	if (szSSN > 14)		throw InvalidProtocolException("too long name length");	oStream.write(szSSN);	oStream.write(m_SSN);	__END_CATCH}void CLDeletePC::execute (Player* pPlayer) 	 throw (ProtocolException , Error){	__BEGIN_TRY			CLDeletePCHandler::execute(this , pPlayer);			__END_CATCH}string CLDeletePC::toString () const       throw (){	__BEGIN_TRY	StringStream msg;	msg << "CLDeletePC(Name:" << m_Name		<< ",Slot:" << (int)m_Slot		<< ",SSN:" << m_SSN		<< ")" ;	return msg.toString();	__END_CATCH}

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