cgtradeadditemhandler.cpp

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//////////////////////////////////////////////////////////////////////////////// Filename    : CGTradeAddItemHandler.cpp// Written By  : excel96// Description : //////////////////////////////////////////////////////////////////////////////#include "CGTradeAddItem.h"#ifdef __GAME_SERVER__	#include "GamePlayer.h"	#include "Slayer.h"	#include "Vampire.h"	#include "Ousters.h"	#include "Inventory.h"	#include "Item.h"	#include "PetItem.h"	#include "AR.h"	#include "SR.h"	#include "SG.h"	#include "SMG.h"	#include "Belt.h"	#include "OustersArmsband.h"	#include "TradeManager.h"	#include "ZoneUtil.h"	#include "FlagSet.h"	#include "RelicUtil.h"	#include "ItemUtil.h"	#include "Gpackets/GCTradeAddItem.h"	#include "Gpackets/GCTradeError.h"	#include "Gpackets/GCTradeVerify.h"#endif////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeAddItemHandler::execute (CGTradeAddItem* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__	Assert(pPacket != NULL);	Assert(pPlayer != NULL);	ObjectID_t  TargetOID   = pPacket->getTargetObjectID();	GamePlayer* pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer);	Creature* pPC = pGamePlayer->getCreature();	Assert(pPC != NULL);	Zone* pZone = pPC->getZone();	Assert(pZone != NULL);	TradeManager* pTradeManager = pZone->getTradeManager();	Assert(pTradeManager != NULL);		// 背券阑 盔窍绰 惑措规阑 粮俊辑 茫酒夯促.	Creature* pTargetPC = NULL;	/*	try 	{ 		pTargetPC = pZone->getCreature(TargetOID); 	}	catch (NoSuchElementException) 	{ 		pTargetPC = NULL; 	}	*/	// NoSuch力芭. by sigi. 2002.5.2	pTargetPC = pZone->getCreature(TargetOID); 	// 背券 惑措啊 绝促搁 俊矾促.	if (pTargetPC == NULL)	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_TARGET_NOT_EXIST);		return;	}	// 背券 惑措啊 荤恩捞 酒聪芭唱, 鞍篮 辆练捞 酒聪扼搁 俊矾促.	if (!pTargetPC->isPC() || !isSameRace(pTargetPC, pPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_RACE_DIFFER);		return;	}    // 笛 促 救傈 瘤措俊 乐绰瘤 眉农甫 茄促.	if (!isInSafeZone(pPC) || !isInSafeZone(pTargetPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_SAFE);		return;	}	// 坷配官捞甫 鸥绊 乐促搁 俊矾促.	if (pPC->isSlayer() && pTargetPC->isSlayer())	{		Slayer* pSlayer1 = dynamic_cast<Slayer*>(pPC);		Slayer* pSlayer2 = dynamic_cast<Slayer*>(pTargetPC);		if (pSlayer1->hasRideMotorcycle() || pSlayer2->hasRideMotorcycle())		{			pTradeManager->cancelTrade(pPC);			executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE);			return;		}	}	if (pPC->isOusters() && pTargetPC->isOusters())	{		Ousters* pOusters1 = dynamic_cast<Ousters*>(pPC);		Ousters* pOusters2 = dynamic_cast<Ousters*>(pTargetPC);		if ( pOusters1->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH) 			|| pOusters2->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH) )		{			pTradeManager->cancelTrade(pPC);			executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE);			return;		}	}	// 笛捞辑 背券阑 窍绊 乐绰 惑怕啊 酒聪扼搁 俊矾促.	if (!pTradeManager->isTrading(pPC, pTargetPC))	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_TRADING);		return;	}	if (pPC->isSlayer()) executeSlayer(pPacket, pPlayer);	else if (pPC->isVampire()) executeVampire(pPacket, pPlayer);	else if (pPC->isOusters()) executeOusters(pPacket, pPlayer);	else throw ProtocolException("CGTradeAddItemHandler::execute() : 舅 荐 绝绰 敲饭捞绢 农府媚");#endif	__END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeAddItemHandler::executeSlayer (CGTradeAddItem* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__	// 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊,	// 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促.	ObjectID_t   TargetOID   = pPacket->getTargetObjectID();	ObjectID_t   ItemOID     = pPacket->getItemObjectID();	GamePlayer*  pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer);	Creature*    pPC         = pGamePlayer->getCreature();	Zone*        pZone       = pPC->getZone();	Creature*    pTargetPC   = pZone->getCreature(TargetOID);	// NoSuch力芭. by sigi. 2002.5.2	if (pTargetPC==NULL) return;	Slayer*      pSender     = dynamic_cast<Slayer*>(pPC);	TradeManager* pTradeManager = pZone->getTradeManager();	Assert(pTradeManager != NULL);	// 背券 措惑俊 眠啊且 酒捞袍狼 器牢磐甫 掘绢辰促.	CoordInven_t X, Y;	Inventory*   pInventory = pSender->getInventory();	Item*        pItem      = pInventory->findItemOID(ItemOID, X, Y);	// 眠啊且 酒捞袍捞 绝促搁 寸楷洒 歹 捞惑 贸府啊 阂啊瓷	// 眠啊且 酒捞袍捞 Relic捞搁 眠啊且 荐 绝促.	if (pItem == NULL	|| !canTrade( pItem ) )	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_ADD_ITEM);		return;	}///*//#ifdef __XMAS_EVENT_CODE__	// 踌祸 急拱 惑磊牢 版快俊绰, 惑措规俊霸 利祸 急拱 惑磊啊 绝绰瘤 八荤茄 饶, 	// 牢刘 菩哦阑 焊郴拎具 茄促.	if (pItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX)	{		PlayerCreature* pReceiver = dynamic_cast<PlayerCreature*>(pTargetPC);		Item* pExtraSlotItem = pReceiver->getExtraInventorySlotItem();		// 踌祸 急拱 惑磊		if (pItem->getItemType() == 0)		{			// 背券 罐阑 荤恩捞 捞固 踌祸 急拱 惑磊甫 罐篮 利捞 乐绰瘤 眉农茄促. by sigi. 2002.12.16				FlagSet*   pFlagSet    = pReceiver->getFlagSet();			if (pFlagSet->isOn(FLAGSET_RECEIVE_GREEN_GIFT_BOX)) 			{				// 利祸 急拱 惑磊绰 背券 前格狼 措惑捞 瞪 荐 绝促.				GCTradeVerify gcTradeVerify;				gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);				pPlayer->sendPacket(&gcTradeVerify);				return;			}			Inventory* pTargetInventory = pReceiver->getInventory();			if (pTargetInventory->hasRedGiftBox())			{				// 利祸 急拱 惑磊甫 啊瘤绊 乐促搁 歹且 荐 绝促. 府畔矫挪促.				GCTradeVerify gcTradeVerify;				gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);				pPlayer->sendPacket(&gcTradeVerify);				return;			}			else if (pExtraSlotItem != NULL)			{				if (pExtraSlotItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX && pExtraSlotItem->getItemType() == 1)				{					GCTradeVerify gcTradeVerify;					gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);					pPlayer->sendPacket(&gcTradeVerify);					return;				}			}			else			{				// 利祸 急拱 惑磊甫 啊瘤绊 乐瘤 臼促搁, 傲 逞绢埃促.				GCTradeVerify gcTradeVerify;				gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_OK);				pPlayer->sendPacket(&gcTradeVerify);			}		}		// 弧埃 急拱 惑磊		else if (pItem->getItemType() == 1)			{			// 利祸 急拱 惑磊绰 背券 前格狼 措惑捞 瞪 荐 绝促.			GCTradeVerify gcTradeVerify;			gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);			pPlayer->sendPacket(&gcTradeVerify);			return;		}	}//#endif//*/	TradeInfo* pInfo1 = pTradeManager->getTradeInfo(pSender->getName());	TradeInfo* pInfo2 = pTradeManager->getTradeInfo(pTargetPC->getName());	list<Item*>      tradeList1  = pInfo1->getItemList();	if (pItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX && pItem->getItemType() > 1 && pItem->getItemType() < 6)	{		for (list<Item*>::iterator itr = tradeList1.begin(); itr != tradeList1.end(); itr++)		{			Item* pTradeItem = (*itr);			if ( pTradeItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX && pTradeItem->getItemType() > 1 && pTradeItem->getItemType() < 6)				{				GCTradeVerify gcTradeVerify;				gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);				pPlayer->sendPacket(&gcTradeVerify);				return;			}		}		GCTradeVerify gcTradeVerify;		gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_OK);		pPlayer->sendPacket(&gcTradeVerify);	}	else if (pItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX && pItem->getItemType() >= 6)	{		GCTradeVerify gcTradeVerify;		gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_OK);		pPlayer->sendPacket(&gcTradeVerify);	}	// TradeManager俊 背券 措惑栏肺辑 酒捞袍阑 歹茄促.	//Assert(pInfo1->addItem(pItem));	pInfo1->addItem(pItem);	// 泅犁 OK甫 穿弗 惑怕扼搁, 努扼捞攫飘俊霸 牢刘 菩哦阑 焊郴拎具 茄促.	if (pInfo1->getStatus() == TRADE_FINISH)	{        //cout << "CGTradeRemoveItem [" << pSender->getName() << "]狼 惑怕啊 TRADE_FINISH捞骨肺, 牢刘 菩哦阑 焊郴霖促." << endl;		// 牢刘 菩哦阑 朝妨霖促.		GCTradeVerify gcTradeVerify;		gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_WHEN_ACCEPT);		pPlayer->sendPacket(&gcTradeVerify);	}    else    {		//cout << "CGTradeRemoveItem [" << pSender->getName() << "]狼 惑怕啊 TRADE_FINISH啊 酒聪骨肺, 牢刘 菩哦 朝府瘤 臼绰促." << endl;    }	// 酒捞袍阑 歹窍芭唱 滑 版快, 惑怕啊 TRADE_FINISH扼搁 	// TRADE_TRADING栏肺 官层拎具 茄促.	pInfo1->setStatus(TRADE_TRADING);	pInfo2->setStatus(TRADE_TRADING);	// 惑措规俊霸 朝妨临 酒捞袍 沥焊甫 备己茄促.	GCTradeAddItem gcTradeAddItem;	makeGCTradeAddItemPacket(&gcTradeAddItem, pSender->getObjectID(), pItem, X, Y);	// 惑措规俊霸 背券且 酒捞袍 沥焊甫 朝妨霖促.	Player* pTargetPlayer = pTargetPC->getPlayer();	pTargetPlayer->sendPacket(&gcTradeAddItem);#endif	__END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeAddItemHandler::executeVampire (CGTradeAddItem* pPacket , Player* pPlayer)	 throw (ProtocolException , Error){	__BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__	// 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊,	// 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促.	ObjectID_t   TargetOID   = pPacket->getTargetObjectID();	ObjectID_t   ItemOID     = pPacket->getItemObjectID();	GamePlayer*  pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer);	Creature*    pPC         = pGamePlayer->getCreature();	Zone*        pZone       = pPC->getZone();	Creature*    pTargetPC   = pZone->getCreature(TargetOID);	// NoSuch力芭. by sigi. 2002.5.2	if (pTargetPC==NULL) return;	Vampire*     pSender     = dynamic_cast<Vampire*>(pPC);	TradeManager* pTradeManager = pZone->getTradeManager();	Assert(pTradeManager != NULL);	// 背券 措惑俊 眠啊且 酒捞袍狼 器牢磐甫 掘绢辰促.	CoordInven_t X, Y;	Inventory*   pInventory = pSender->getInventory();	Item*        pItem      = pInventory->findItemOID(ItemOID, X, Y);	// 眠啊且 酒捞袍捞 绝促搁 寸楷洒 歹 捞惑 贸府啊 阂啊瓷	// Relic篮 背券且 荐 绝促.	if (pItem == NULL	|| !canTrade( pItem ) )	{		pTradeManager->cancelTrade(pPC);		executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_ADD_ITEM);		return;	}////#ifdef __XMAS_EVENT_CODE__	// 踌祸 急拱 惑磊牢 版快俊绰, 惑措规俊霸 利祸 急拱 惑磊啊 绝绰瘤 八荤茄 饶, 	// 牢刘 菩哦阑 焊郴拎具 茄促.	if (pItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX)	{		PlayerCreature* pReceiver = dynamic_cast<PlayerCreature*>(pTargetPC);		Item* pExtraSlotItem = pReceiver->getExtraInventorySlotItem();		if (pItem->getItemType() == 0)		{			Inventory* pTargetInventory = pReceiver->getInventory();			if (pTargetInventory->hasRedGiftBox())			{				// 利祸 急拱 惑磊甫 啊瘤绊 乐促搁 歹且 荐 绝促. 府畔矫挪促.				GCTradeVerify gcTradeVerify;				gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);				pPlayer->sendPacket(&gcTradeVerify);				return;			}			else if (pExtraSlotItem != NULL)			{				if (pExtraSlotItem->getItemClass() == Item::ITEM_CLASS_EVENT_GIFT_BOX && pExtraSlotItem->getItemType() == 1)				{					GCTradeVerify gcTradeVerify;					gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_ADD_ITEM_FAIL);					pPlayer->sendPacket(&gcTradeVerify);					return;				}			}			else			{

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