cgtradefinishhandler.cpp
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 575 行 · 第 1/2 页
CPP
575 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGTradeFinishHandler.cpp// Written By : excel96// Description : //////////////////////////////////////////////////////////////////////////////#include "CGTradeFinish.h"#ifdef __GAME_SERVER__ #include "GamePlayer.h" #include "Slayer.h" #include "Vampire.h" #include "Ousters.h" #include "TradeManager.h" #include "ZoneUtil.h" #include "Gpackets/GCTradeError.h" #include "Gpackets/GCTradeFinish.h" #include "Gpackets/GCTradeVerify.h"#endif////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::execute (CGTradeFinish* pPacket , Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__ Assert(pPacket != NULL); Assert(pPlayer != NULL); ObjectID_t TargetOID = pPacket->getTargetObjectID(); GamePlayer* pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer); Creature* pPC = pGamePlayer->getCreature(); Assert(pPC != NULL); Zone* pZone = pPC->getZone(); Assert(pZone != NULL); TradeManager* pTradeManager = pZone->getTradeManager(); Assert(pTradeManager != NULL); // 背券阑 盔窍绰 惑措规阑 粮俊辑 茫酒夯促. Creature* pTargetPC = NULL; /* try { pTargetPC = pZone->getCreature(TargetOID); } catch (NoSuchElementException) { pTargetPC = NULL; } */ // NoSuch力芭. by sigi. 2002.5.2 pTargetPC = pZone->getCreature(TargetOID); // 背券 惑措啊 绝促搁 俊矾促 if (pTargetPC == NULL) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_TARGET_NOT_EXIST); return; } // 背券 惑措啊 荤恩捞 酒聪芭唱, 鞍篮 辆练捞 酒聪扼搁 俊矾促. if (!pTargetPC->isPC() || !isSameRace(pTargetPC, pPC)) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_RACE_DIFFER); return; } // 笛 促 救傈 瘤措俊 乐绰瘤 眉农甫 茄促. if (!isInSafeZone(pPC) || !isInSafeZone(pTargetPC)) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_SAFE); return; } // 坷配官捞甫 鸥绊 乐促搁 俊矾促. if (pPC->isSlayer() && pTargetPC->isSlayer()) { Slayer* pSlayer1 = dynamic_cast<Slayer*>(pPC); Slayer* pSlayer2 = dynamic_cast<Slayer*>(pTargetPC); if (pSlayer1->hasRideMotorcycle() || pSlayer2->hasRideMotorcycle()) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE); return; } } if (pPC->isOusters() && pTargetPC->isOusters()) { Ousters* pOusters1 = dynamic_cast<Ousters*>(pPC); Ousters* pOusters2 = dynamic_cast<Ousters*>(pTargetPC); if ( pOusters1->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH) || pOusters2->isFlag(Effect::EFFECT_CLASS_SUMMON_SYLPH) ) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_MOTORCYCLE); return; } } // 笛捞辑 背券阑 窍绊 乐绰 惑怕啊 酒聪扼搁 俊矾促. if (!pTradeManager->isTrading(pPC, pTargetPC)) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_TRADING); return; } if (pPC->isSlayer()) executeSlayer(pPacket, pPlayer); else if (pPC->isVampire()) executeVampire(pPacket, pPlayer); else if (pPC->isOusters()) executeOusters(pPacket, pPlayer); else throw ProtocolException("CGTradeFinishHanderl::execuete() : 舅 荐 绝绰 敲饭捞绢 农府媚涝聪促."); #endif __END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::executeSlayer (CGTradeFinish* pPacket , Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__ // 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊, // 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促. ObjectID_t TargetOID = pPacket->getTargetObjectID(); BYTE CODE = pPacket->getCode(); GamePlayer* pGamePlayer = dynamic_cast<GamePlayer*>(pPlayer); Creature* pPC = pGamePlayer->getCreature(); Zone* pZone = pPC->getZone(); Creature* pTargetPC = pZone->getCreature(TargetOID); // NoSuch力芭. by sigi. 2002.5.2 if (pTargetPC==NULL) return; Slayer* pSender = dynamic_cast<Slayer*>(pPC); Slayer* pReceiver = dynamic_cast<Slayer*>(pTargetPC); TradeManager* pTradeManager = pZone->getTradeManager(); Assert(pTradeManager != NULL); TradeInfo* pInfo1 = pTradeManager->getTradeInfo(pSender->getName()); TradeInfo* pInfo2 = pTradeManager->getTradeInfo(pReceiver->getName()); Player* pTargetPlayer = pTargetPC->getPlayer(); GCTradeFinish gcTradeFinish; // 泅犁 矫埃阑 掘绢柯促. Timeval currentTime; getCurrentTime(currentTime); // 背券阑 铰倡窍绰 内靛促. if (CODE == CG_TRADE_FINISH_ACCEPT) { // OK啊 朝酒棵 矫埃捞 酒聪扼搁 俊矾促. if (pInfo1->isValidOKTime(currentTime) == false) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_UNKNOWN); return; } // 背券阑 铰倡沁促绰 巴阑 惑措规俊霸 舅妨霖促. gcTradeFinish.setTargetObjectID(pSender->getObjectID()); gcTradeFinish.setCode(GC_TRADE_FINISH_ACCEPT); pTargetPlayer->sendPacket(&gcTradeFinish); // 背券 惑怕甫 函券茄促. pInfo1->setStatus(TRADE_FINISH); //cout << "CGTradeFinish [" << pSender->getName() << "]狼 惑怕啊 TRADE_FINISH肺 官差菌促." << endl; // 惑措规档 背券阑 倾遏窍绊 乐促搁, 角力肺 背券阑 窍档废 茄促. if (pInfo2->getStatus() == TRADE_FINISH) { //cout << "CGTradeFinish [" << pReceiver->getName() << "]狼 惑怕档 TRADE_FINISH捞骨肺, 背券阑 荐青茄促." << endl; // 犬角洒 背券阑 且 荐 乐促搁 背券阑 茄促. if (pTradeManager->canTrade(pSender, pReceiver) == 1) { // 剧 螟俊 背券阑 荐青窍扼绰 菩哦阑 朝妨霖促. gcTradeFinish.setTargetObjectID(pSender->getObjectID()); gcTradeFinish.setCode(GC_TRADE_FINISH_EXECUTE); pTargetPlayer->sendPacket(&gcTradeFinish); gcTradeFinish.setTargetObjectID(pReceiver->getObjectID()); gcTradeFinish.setCode(GC_TRADE_FINISH_EXECUTE); pPlayer->sendPacket(&gcTradeFinish); // 角力肺 背券阑 荐青茄促. pTradeManager->processTrade(pSender, pReceiver); } else if ( pTradeManager->canTrade(pSender, pReceiver) == 2 ) { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_EVENT_GIFT_BOX); return; } else { pTradeManager->cancelTrade(pPC); executeError(pPacket, pPlayer, GC_TRADE_ERROR_CODE_NOT_ENOUGH_SPACE); return; } } } // 背券阑 芭何窍绰 内靛促. else if (CODE == CG_TRADE_FINISH_REJECT) { // 泅犁 OK甫 穿弗 惑怕扼搁, 努扼捞攫飘俊霸 牢刘 菩哦阑 焊郴拎具 茄促. if (pInfo1->getStatus() == TRADE_FINISH) { // 牢刘 菩哦阑 朝妨霖促. GCTradeVerify gcTradeVerify; gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_FINISH_REJECT); pPlayer->sendPacket(&gcTradeVerify); } // 背券阑 秒家矫挪促. pTradeManager->cancelTrade(pSender, pReceiver); // 背券捞 秒家登菌促绰 巴阑 惑措规俊霸 舅妨霖促. gcTradeFinish.setTargetObjectID(pSender->getObjectID()); gcTradeFinish.setCode(GC_TRADE_FINISH_REJECT); pTargetPlayer->sendPacket(&gcTradeFinish); } // 背券阑 犁绊妨窍绰 内靛促. else if (CODE == CG_TRADE_FINISH_RECONSIDER) { // 泅犁 OK甫 穿弗 惑怕扼搁, 努扼捞攫飘俊霸 牢刘 菩哦阑 焊郴拎具 茄促. if (pInfo1->getStatus() == TRADE_FINISH) { // 牢刘 菩哦阑 朝妨霖促. GCTradeVerify gcTradeVerify; gcTradeVerify.setCode(GC_TRADE_VERIFY_CODE_FINISH_RECONSIDER); pPlayer->sendPacket(&gcTradeVerify); } // 背券 惑怕甫 函券茄促. pInfo1->setStatus(TRADE_TRADING); // OK甫 喘范促啊 cancel阑 穿福搁, 促澜 4檬 悼救篮 OK啊 促矫 朝酒客辑绰 // 救 等促. 弊矾骨肺 咯扁辑 矫埃阑 技泼秦 霖促. pInfo1->setNextTime(currentTime); // 背券捞 犁绊妨登菌促绰 巴阑 惑措规俊霸 舅妨霖促. gcTradeFinish.setTargetObjectID(pSender->getObjectID()); gcTradeFinish.setCode(GC_TRADE_FINISH_RECONSIDER); pTargetPlayer->sendPacket(&gcTradeFinish); } // 舅荐 绝绰 内靛促. 荤挥窍霸 漏扼霖促. else throw ProtocolException("CGTradeFinish::executeSlayer() : 舅 荐 绝绰 内靛");#endif __END_DEBUG_EX __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////void CGTradeFinishHandler::executeVampire (CGTradeFinish* pPacket , Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY __BEGIN_DEBUG_EX#ifdef __GAME_SERVER__ // 惑困 窃荐俊辑 俊矾甫 八荤沁扁 锭巩俊, // 咯扁辑绰 器牢磐啊 澄牢瘤甫 八荤窍瘤 臼绰促. ObjectID_t TargetOID = pPacket->getTargetObjectID(); BYTE CODE = pPacket->getCode();
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