cguseitemfromgear.cpp
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 87 行
CPP
87 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGUseItemFromGear.cpp // Written By : // Description : //////////////////////////////////////////////////////////////////////////////#include "CGUseItemFromGear.h"#include "SocketEncryptInputStream.h"#include "SocketEncryptOutputStream.h"#include "Assert.h"void CGUseItemFromGear::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY #ifdef __USE_ENCRYPTER__ SocketEncryptInputStream* pEIStream = dynamic_cast<SocketEncryptInputStream*>(&iStream); Assert(pEIStream!=NULL); if (pEIStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_2(pEIStream->getEncryptCode(), pEIStream->readEncrypt(m_ObjectID), pEIStream->readEncrypt(m_Part)); } else#endif { iStream.read(m_ObjectID); iStream.read(m_Part); } __END_CATCH} void CGUseItemFromGear::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY#ifdef __USE_ENCRYPTER__ SocketEncryptOutputStream* pEOStream = dynamic_cast<SocketEncryptOutputStream*>(&oStream); Assert(pEOStream!=NULL); if (pEOStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_2(pEOStream->getEncryptCode(), pEOStream->writeEncrypt(m_ObjectID), pEOStream->writeEncrypt(m_Part)); } else#endif { oStream.write(m_ObjectID); oStream.write(m_Part); } __END_CATCH}void CGUseItemFromGear::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGUseItemFromGearHandler::execute (this , pPlayer); __END_CATCH}string CGUseItemFromGear::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "CGUseItemFromGear(" << "ObjectID:" << (int)m_ObjectID << "Part:" << (int)m_Part << ")"; return msg.toString(); __END_CATCH}
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