cgusebonuspoint.h
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 129 行
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129 行
//////////////////////////////////////////////////////////////////////// // Filename : CGUseBonusPoint.h // Written By : crazydog// Description : vampire啊 bonus point甫 荤侩茄促.// //////////////////////////////////////////////////////////////////////#ifndef __CG_USE_BONUS_POINT_H__#define __CG_USE_BONUS_POINT_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"#define INC_INT 0#define INC_STR 1#define INC_DEX 2////////////////////////////////////////////////////////////////////////// class CGUseBonusPoint;////////////////////////////////////////////////////////////////////////class CGUseBonusPoint : public Packet {public: // constructor CGUseBonusPoint() throw(); // destructor ~CGUseBonusPoint() throw(); public: // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_CG_USE_BONUS_POINT; } // get packet's body size PacketSize_t getPacketSize() const throw() { return szBYTE; } // get packet name string getPacketName() const throw() { return "CGUseBonusPoint"; } // get/set which BYTE getWhich() const throw() { return m_Which;} void setWhich(BYTE w) throw() { m_Which = w;} // get packet's debug string string toString() const throw();private : // which BYTE m_Which;};////////////////////////////////////////////////////////////////////////// class CGUseBonusPointFactory;//// Factory for CGUseBonusPoint////////////////////////////////////////////////////////////////////////class CGUseBonusPointFactory : public PacketFactory {public: // constructor CGUseBonusPointFactory() throw() {} // destructor virtual ~CGUseBonusPointFactory() throw() {} public: // create packet Packet* createPacket() throw() { return new CGUseBonusPoint(); } // get packet name string getPacketName() const throw() { return "CGUseBonusPoint"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_USE_BONUS_POINT; } // get Packet Max Size PacketSize_t getPacketMaxSize() const throw() { return szBYTE; }};////////////////////////////////////////////////////////////////////////// class CGUseBonusPointHandler;////////////////////////////////////////////////////////////////////////class CGUseBonusPointHandler {public: // execute packet's handler static void execute(CGUseBonusPoint* pCGUseBonusPoint, Player* pPlayer) throw(Error);};#endif
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