cgwhisper.h
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 120 行
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120 行
//////////////////////////////////////////////////////////////////////// // Filename : CGWhisper.h // Written By : reiot@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __CG_WHISPER_H__#define __CG_WHISPER_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class CGWhisper;//// 努扼捞攫飘啊 辑滚俊霸 焊郴绰 Whisper 菩哦捞促.// 郴何俊 Whisper String 父阑 单捞鸥 鞘靛肺 啊柳促.////////////////////////////////////////////////////////////////////////class CGWhisper : public Packet {public: // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_CG_WHISPER; } // get packet's body size PacketSize_t getPacketSize() const throw() { return szBYTE + m_Name.size() + szuint + szBYTE + m_Message.size(); } // get packet name string getPacketName() const throw() { return "CGWhisper"; } // get packet's debug string string toString() const throw(); // get/set Name string getName() const throw() { return m_Name; } void setName(const string & Name) throw() { m_Name = Name; } // get/set text color uint getColor() const throw() { return m_Color; } void setColor( uint color ) throw() { m_Color = color; } // get/set chatting message string getMessage() const throw() { return m_Message; } void setMessage(const string & msg) throw() { m_Message = msg; } private : string m_Name; // text color uint m_Color; // chatting message string m_Message; };////////////////////////////////////////////////////////////////////////// class CGWhisperFactory;//// Factory for CGWhisper////////////////////////////////////////////////////////////////////////class CGWhisperFactory : public PacketFactory {public: // create packet Packet* createPacket() throw() { return new CGWhisper(); } // get packet name string getPacketName() const throw() { return "CGWhisper"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_WHISPER; } // get packet's max body size // message 狼 弥措 农扁俊 措茄 汲沥捞 鞘夸窍促. PacketSize_t getPacketMaxSize() const throw() { return szBYTE + 10 + szuint + szBYTE + 128; }};////////////////////////////////////////////////////////////////////////// class CGWhisperHandler;////////////////////////////////////////////////////////////////////////class CGWhisperHandler {public: // execute packet's handler static void execute(CGWhisper* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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