lcpclist.h

来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C头文件 代码 · 共 133 行

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//////////////////////////////////////////////////////////////////////// // Filename    : LCPCList.h // Written By  : Reiot// Description :// //////////////////////////////////////////////////////////////////////#ifndef __LC_PC_LIST_H__#define __LC_PC_LIST_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "PCInfo.h"#include "PCSlayerInfo.h"#include "PCVampireInfo.h"#include "PCOustersInfo.h"////////////////////////////////////////////////////////////////////////// class LCPCList;////////////////////////////////////////////////////////////////////////class LCPCList : public Packet {public:	// constructor	// PCInfo* 硅凯俊 阿阿 NULL阑 瘤沥茄促.	LCPCList() throw();	// destructor	// PCInfo* 硅凯俊 且寸等 按眉甫 昏力茄促.	~LCPCList() throw();	    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_LC_PC_LIST; }		// get packet's body size	PacketSize_t getPacketSize() const throw();		// get packet's name	string getPacketName() const throw() { return "LCPCList"; }		// get packet's debug string	string toString() const throw();	public:	// get/set pc info	PCInfo* getPCInfo(Slot slot) const throw(NoSuchElementException) 	{ 		if(m_pPCInfos[ slot ] == NULL)			throw NoSuchElementException("no such PC exist in that slot");		return m_pPCInfos[slot];	}	void setPCInfo(Slot slot, PCInfo* pPCInfo) throw(DuplicatedException) 	{ 		if(m_pPCInfos[ slot ] != NULL)			throw DuplicatedException("PCInfo duplicated.");		m_pPCInfos[slot] = pPCInfo;	}private : 	// 某腐磐 沥焊	PCInfo* m_pPCInfos[ SLOT_MAX ];};////////////////////////////////////////////////////////////////////////// class LCPCListFactory;//// Factory for LCPCList////////////////////////////////////////////////////////////////////////class LCPCListFactory : public PacketFactory {public:		// create packet	Packet* createPacket() throw() { return new LCPCList(); }	// get packet name	string getPacketName() const throw() { return "LCPCList"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_LC_PC_LIST; }	// get packet's max body size	PacketSize_t getPacketMaxSize() const throw() 	{ 		// 浇饭捞绢 沥焊啊 轨颇捞绢 沥焊焊促 荤捞令啊 农扁 锭巩俊,		// 捞 菩哦狼 弥措 农扁绰 浇饭捞绢 3 疙老 版快捞促.		return PCSlayerInfo::getMaxSize()* SLOT_MAX + SLOT_MAX; 	}	};////////////////////////////////////////////////////////////////////////// class LCPCListHandler;////////////////////////////////////////////////////////////////////////class LCPCListHandler {public:	// execute packet's handler	static void execute(LCPCList* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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