lcworldlist.cpp
来自「dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 」· C++ 代码 · 共 145 行
CPP
145 行
//----------------------------------------------------------------------// // Filename : LCWorldList.cpp // Written By : Reiot// Description :// //----------------------------------------------------------------------// include files#include "LCWorldList.h"#include "PCSlayerInfo.h"#include "PCVampireInfo.h"//----------------------------------------------------------------------// constructor//----------------------------------------------------------------------LCWorldList::LCWorldList () throw (){ m_CurrentWorldID = 1;}//----------------------------------------------------------------------// destructor//----------------------------------------------------------------------LCWorldList::~LCWorldList () throw (){ __BEGIN_TRY // 家加等 葛电 按眉甸阑 昏力茄促. while ( !m_WorldInfoList.empty() ) { WorldInfo * pWorldInfo = m_WorldInfoList.front(); SAFE_DELETE(pWorldInfo); m_WorldInfoList.pop_front(); } __END_CATCH}//----------------------------------------------------------------------// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//----------------------------------------------------------------------void LCWorldList::read ( SocketInputStream & iStream ) throw ( ProtocolException , Error ){ __BEGIN_TRY iStream.read( m_CurrentWorldID ); BYTE ListNum; // 弥利拳 累诀矫 角力 农扁甫 疙矫窍档废 茄促. iStream.read( ListNum ); for( int i = 0; i < ListNum; i++ ) { WorldInfo * pWorldInfo = new WorldInfo(); pWorldInfo->read( iStream ); m_WorldInfoList.push_back( pWorldInfo ); } __END_CATCH} //////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void LCWorldList::write ( SocketOutputStream & oStream ) const throw ( ProtocolException , Error ){ __BEGIN_TRY oStream.write( m_CurrentWorldID ); BYTE ListNum = m_WorldInfoList.size(); // 弥利拳 累诀矫 角力 农扁甫 疙矫窍档废 茄促. oStream.write( ListNum ); for ( list<WorldInfo*>:: const_iterator itr = m_WorldInfoList.begin(); itr!= m_WorldInfoList.end(); itr++) { (*itr)->write( oStream ); } __END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void LCWorldList::execute ( Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY LCWorldListHandler::execute( this , pPlayer ); __END_CATCH}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////PacketSize_t LCWorldList::getPacketSize () const throw (){ __BEGIN_TRY // 府胶飘 牢磊狼 肮荐 PacketSize_t PacketSize = szWorldID + szBYTE; for ( list< WorldInfo* >::const_iterator itr = m_WorldInfoList.begin() ; itr != m_WorldInfoList.end() ; itr ++ ) { PacketSize += (*itr)->getSize(); } return PacketSize; __END_CATCH}////////////////////////////////////////////////////////////////////////// get packet's debug string////////////////////////////////////////////////////////////////////////string LCWorldList::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "LCWorldList( CurrentWorldID : " << (int)m_CurrentWorldID; for ( list< WorldInfo* >::const_iterator itr = m_WorldInfoList.begin() ; itr != m_WorldInfoList.end() ; itr ++ ) { msg << (*itr)->toString(); } msg << ")"; return msg.toString(); __END_CATCH}
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