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📄 gcstashlist.h

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
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//////////////////////////////////////////////////////////////////////////////// Filename    : GCStashList.h // Written By  : 辫己刮// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __GC_STASH_LIST_H__#define __GC_STASH_LIST_H__#include "Packet.h"#include "PacketFactory.h"#include "SubItemInfo.h"#include <list>typedef struct _STASHITEM{	int getPacketSize() const	{ 		return szObjectID + 				szBYTE + 				szItemType + 				szBYTE + optionType.size() +				szDurability +				szItemNum +				szSilver +				szGrade +				szEnchantLevel;	}	static int getPacketMaxSize() 	{ 		return szObjectID + 				szBYTE + 				szItemType + 				szBYTE + 255 +				szDurability +				szItemNum +				szSilver +				szGrade +				szEnchantLevel;	}	ObjectID_t     		objectID;	BYTE           		itemClass;	ItemType_t     		itemType;	list<OptionType_t>  optionType;	Durability_t   		durability;	ItemNum_t      		num;	Silver_t       		silver;	Grade_t       		grade;	EnchantLevel_t 		enchantLevel;} STASHITEM;//////////////////////////////////////////////////////////////////////////////// class GCStashList;//////////////////////////////////////////////////////////////////////////////class Item;class GCStashList : public Packet {public:	GCStashList() throw();	virtual ~GCStashList() throw();	void read(SocketInputStream & iStream) throw(ProtocolException, Error);	void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	void execute(Player* pPlayer) throw(ProtocolException, Error);	PacketID_t getPacketID() const throw() { return PACKET_GC_STASH_LIST; }	PacketSize_t getPacketSize() const throw();	string getPacketName() const throw() { return "GCStashList"; }	string toString() const throw();public:	bool isExist(BYTE rack, BYTE index) const throw();	STASHITEM getStashItem(BYTE rack, BYTE index) const throw();	void setStashItem(BYTE rack, BYTE index, Item* pItem) throw();	list<SubItemInfo*>& getSubItems(BYTE rack, BYTE index) throw();	BYTE getSubItemCount(BYTE rack, BYTE index) throw();	Gold_t getStashGold() const throw() { return m_StashGold; }	void setStashGold(Gold_t gold) throw() { m_StashGold = gold; }	BYTE getStashNum() const throw() { return m_StashNum; }	void setStashNum(BYTE num) throw() { m_StashNum = num; }	private:	bool               m_bExist[STASH_RACK_MAX][STASH_INDEX_MAX];	STASHITEM          m_pItems[STASH_RACK_MAX][STASH_INDEX_MAX];	list<SubItemInfo*> m_pSubItems[STASH_RACK_MAX][STASH_INDEX_MAX];	BYTE               m_SubItemsCount[STASH_RACK_MAX][STASH_INDEX_MAX];	Gold_t             m_StashGold;	BYTE               m_StashNum;};//////////////////////////////////////////////////////////////////////////////// class GCStashListFactory;//////////////////////////////////////////////////////////////////////////////class GCStashListFactory : public PacketFactory {public :	Packet* createPacket() throw() { return new GCStashList(); }	string getPacketName() const throw() { return "GCStashList"; }	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_STASH_LIST; }	PacketSize_t getPacketMaxSize() const throw() 	{ 		PacketSize_t size = 0;		PacketSize_t unit_size = 			szBYTE*2 +                  // rack苞 牢郸胶			//sizeof(STASHITEM) +         // 角力 沥焊			STASHITEM::getPacketMaxSize() +			szBYTE +                    // 骇飘俊 甸绢乐绰 酒捞袍狼 箭磊			SubItemInfo::getSize()* 8; // 骇飘 酒捞袍(8俺啊 钙胶)				size += szBYTE; // 焊包窃狼 肮荐		size += szBYTE; // 醚 酒捞袍狼 箭磊		size += unit_size* STASH_RACK_MAX* STASH_INDEX_MAX; // 酒捞袍捞 菜 瞒 乐促搁...		size += szGold; // 捣		return size;	}};//////////////////////////////////////////////////////////////////////////////// class GCStashListHandler;//////////////////////////////////////////////////////////////////////////////class GCStashListHandler {public :	static void execute(GCStashList* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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