📄 gcaddnpc.cpp
字号:
//////////////////////////////////////////////////////////////////////// // Filename : GCAddNPC.cc // Written By : Reiot// Description : // //////////////////////////////////////////////////////////////////////// include files#include "GCAddNPC.h"//////////////////////////////////////////////////////////////////////// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////void GCAddNPC::read ( SocketInputStream & iStream ) throw ( ProtocolException , Error ){ __BEGIN_TRY // 弥利拳 累诀矫 角力 农扁甫 疙矫窍档废 茄促. iStream.read( m_ObjectID ); BYTE szName; iStream.read( szName ); if ( szName == 0 ) throw InvalidProtocolException("szName == 0"); if ( szName > 20 ) throw InvalidProtocolException("too large name length"); iStream.read( m_Name , szName ); iStream.read( m_NPCID ); iStream.read( m_SpriteType ); iStream.read( m_MainColor ); iStream.read( m_SubColor ); iStream.read( m_X ); iStream.read( m_Y ); iStream.read( m_Dir ); __END_CATCH} //////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void GCAddNPC::write ( SocketOutputStream & oStream ) const throw ( ProtocolException , Error ){ __BEGIN_TRY // 弥利拳 累诀矫 角力 农扁甫 疙矫窍档废 茄促. oStream.write( m_ObjectID ); BYTE szName = m_Name.size(); if ( szName == 0 ) throw InvalidProtocolException("szName == 0"); if ( szName > 20 ) throw InvalidProtocolException("too large name length"); oStream.write( szName ); oStream.write( m_Name ); oStream.write( m_NPCID ); oStream.write( m_SpriteType ); oStream.write( m_MainColor ); oStream.write( m_SubColor ); oStream.write( m_X ); oStream.write( m_Y ); oStream.write( m_Dir ); __END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GCAddNPC::execute ( Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY GCAddNPCHandler::execute( this , pPlayer ); __END_CATCH}////////////////////////////////////////////////////////////////////////// get packet's debug string////////////////////////////////////////////////////////////////////////string GCAddNPC::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "GCAddNPC(" << "ObjectID:" << m_ObjectID << ",Name:" << m_Name << ",SpriteType:" << (int)m_SpriteType << ",MainColor:" << (int)m_MainColor << ",SubColor:" << (int)m_SubColor << ",X:" << (int)m_X << ",Y:" << (int)m_Y << ",Dir: " << (int)m_Dir << ")" ; return msg.toString(); __END_CATCH}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -