📄 gcaddvampire.h
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//////////////////////////////////////////////////////////////////////////////// Filename : GCAddVampire.h // Written By : Reiot// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __GC_ADD_VAMPIRE_H__#define __GC_ADD_VAMPIRE_H__#include "Packet.h"#include "PacketFactory.h"#include "PCVampireInfo3.h"#include "EffectInfo.h"#include "PetInfo.h"//////////////////////////////////////////////////////////////////////////////// class GCAddVampire;//// 肺弊牢捞唱 器呕, 炮饭器飘 殿栏肺 浇饭捞绢啊 粮俊 货肺 甸绢艾阑 版快, 肚绰// 浇饭捞绢啊 粮俊辑 捞悼且 版快,(1) 捞固 捞 浇饭捞绢俊 措茄 沥焊甫 爱绊 乐绰//(溜 捞 浇饭捞绢甫 焊绊 乐绰..) 康开俊 粮犁窍绰 PC甸俊霸绰 GCMove 菩哦阑// 宏肺靛某胶飘茄促. 弊矾唱,(2) 捞 浇饭捞绢甫 贸澜 焊霸 登绰 康开俊 粮犁窍绰// PC甸俊霸绰 GCAddVampire 菩哦阑 宏肺靛某胶飘茄促. 肚茄,(3) 捞 浇饭捞绢绰// 磊脚捞 货肺 俺么茄 矫具(?) 救俊 粮犁窍绰 浇饭捞绢甸狼 沥焊甫 GCAddVampire俊// 淬酒辑 罐霸 等促.//////////////////////////////////////////////////////////////////////////////class GCAddVampire : public Packet {public: GCAddVampire() throw() : m_pEffectInfo(NULL), m_pPetInfo(NULL) { m_FromFlag = 0; } GCAddVampire(const PCVampireInfo3 & vampireInfo) throw() : m_VampireInfo(vampireInfo), m_pEffectInfo(NULL), m_pPetInfo(NULL) { m_FromFlag = 0; } virtual ~GCAddVampire() throw(); public: void read(SocketInputStream & iStream) throw(ProtocolException, Error); void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); void execute(Player* pPlayer) throw(ProtocolException, Error); PacketID_t getPacketID() const throw() { return PACKET_GC_ADD_VAMPIRE; } PacketSize_t getPacketSize() const throw() { return m_VampireInfo.getSize() + m_pEffectInfo->getSize() + ((m_pPetInfo!=NULL)?m_pPetInfo->getSize():szPetType) + szBYTE; } string getPacketName() const throw() { return "GCAddVampire"; } string toString() const throw();public: PCVampireInfo3 & getVampireInfo() throw() { return m_VampireInfo; } const PCVampireInfo3 & getVampireInfo() const throw() { return m_VampireInfo; } void setVampireInfo(const PCVampireInfo3 & vampireInfo) throw() { m_VampireInfo = vampireInfo; } EffectInfo* getEffectInfo() const throw() { return m_pEffectInfo; } void setEffectInfo(EffectInfo* pEffectInfo) throw() { m_pEffectInfo = pEffectInfo; } PetInfo* getPetInfo() const throw() { return m_pPetInfo; } void setPetInfo(PetInfo* pPetInfo) throw() { m_pPetInfo = pPetInfo; } BYTE getFromFlag(void) const { return m_FromFlag; } void setFromFlag(BYTE flag) { m_FromFlag = flag; }private: PCVampireInfo3 m_VampireInfo; // 轨颇捞绢 寇葛 沥焊 EffectInfo* m_pEffectInfo; // 捞棋飘 沥焊 PetInfo* m_pPetInfo; // 脐 沥焊 BYTE m_FromFlag; // 绢叼肺何磐牢啊? 沥惑老 版快俊绰 0, 器呕阑 烹沁阑 版快俊绰 1};//////////////////////////////////////////////////////////////////////////////// class GCAddVampireFactory;//////////////////////////////////////////////////////////////////////////////class GCAddVampireFactory : public PacketFactory {public: Packet* createPacket() throw() { return new GCAddVampire(); } string getPacketName() const throw() { return "GCAddVampire"; } PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ADD_VAMPIRE; } PacketSize_t getPacketMaxSize() const throw() { return PCVampireInfo3::getMaxSize() + EffectInfo::getMaxSize() + PetInfo::getMaxSize() + szBYTE; }};//////////////////////////////////////////////////////////////////////////////// class GCAddVampireHandler;//////////////////////////////////////////////////////////////////////////////class GCAddVampireHandler {public: static void execute(GCAddVampire* pPacket, Player* pPlayer) throw(Error);};#endif
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