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📄 gcaddmonsterfromtransformation.cpp

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
💻 CPP
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//////////////////////////////////////////////////////////////////////// // Filename    : GCAddMonsterFromTransformation.cpp // Written By  : Reiot// //////////////////////////////////////////////////////////////////////#include "GCAddMonsterFromTransformation.h"//--------------------------------------------------------------------// Constructor//--------------------------------------------------------------------GCAddMonsterFromTransformation::GCAddMonsterFromTransformation()	throw( Error ):m_pEffectInfo(NULL){	__BEGIN_TRY	__END_CATCH}//--------------------------------------------------------------------// Destructor//--------------------------------------------------------------------GCAddMonsterFromTransformation::~GCAddMonsterFromTransformation()	throw( Error ){	__BEGIN_TRY	SAFE_DELETE(m_pEffectInfo);	__END_CATCH}//////////////////////////////////////////////////////////////////////// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////void GCAddMonsterFromTransformation::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY	BYTE name_length = 0;			iStream.read( m_ObjectID );	iStream.read( m_MonsterType );	iStream.read(name_length);	if (name_length != 0) iStream.read(m_MonsterName, name_length);	iStream.read( m_MainColor );	iStream.read( m_SubColor );	iStream.read( m_X );	iStream.read( m_Y );	iStream.read( m_Dir );	m_pEffectInfo = new EffectInfo();	m_pEffectInfo->read( iStream );	iStream.read( m_CurrentHP );	iStream.read( m_MaxHP );	__END_CATCH}		    //////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void GCAddMonsterFromTransformation::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY			BYTE name_length = m_MonsterName.size();	oStream.write( m_ObjectID );	oStream.write( m_MonsterType );	oStream.write( name_length );	if (m_MonsterName.size() != 0) oStream.write( m_MonsterName );	oStream.write( m_MainColor );	oStream.write( m_SubColor );	oStream.write( m_X );	oStream.write( m_Y );	oStream.write( m_Dir );	m_pEffectInfo->write( oStream );	oStream.write( m_CurrentHP );	oStream.write( m_MaxHP );	__END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GCAddMonsterFromTransformation::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCAddMonsterFromTransformationHandler::execute( this , pPlayer );			__END_CATCH}////////////////////////////////////////////////////////////////////////// get packet's debug string////////////////////////////////////////////////////////////////////////string GCAddMonsterFromTransformation::toString () const       throw (){	__BEGIN_TRY	StringStream msg;	msg << "GCAddMonsterFromTransformation("		<< "ObjectID:"     << (int)m_ObjectID		<< ",MonsterType:" << (int)m_MonsterType		<< ",MonsterName:" << m_MonsterName		<< ",MainColor:"   << (int)m_MainColor		<< ",SubColor:"    << (int)m_SubColor		<< ",X:"           << (int)m_X 		<< ",Y:"           << (int)m_Y 		<< ",Dir:"         << Dir2String[m_Dir]		<< ",Effects:"     << m_pEffectInfo->toString()		<< ",CurrentHP:"   << (int)m_CurrentHP		<< ",MaxHP:"       << (int)m_MaxHP		<< ")" ;	return msg.toString();	__END_CATCH}

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