📄 gcholylandbonusinfo.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCHolyLandBonusInfo.h // Written By : // //////////////////////////////////////////////////////////////////////#ifndef __GC_HOLY_LAND_BONUS_INFO_H__#define __GC_HOLY_LAND_BONUS_INFO_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "BloodBibleBonusInfo.h"#include <list>typedef list<BloodBibleBonusInfo*> BloodBibleBonusInfoList;typedef BloodBibleBonusInfoList::const_iterator BloodBibleBonusInfoListConstItor;////////////////////////////////////////////////////////////////////////// class GCHolyLandBonusInfo;////////////////////////////////////////////////////////////////////////class GCHolyLandBonusInfo : public Packet {public : // constructor GCHolyLandBonusInfo() throw(); // destructor ~GCHolyLandBonusInfo() throw(); // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_HOLY_LAND_BONUS_INFO; } // get packet's body size PacketSize_t getPacketSize() const throw(); // get packet name string getPacketName() const throw() { return "GCHolyLandBonusInfo"; } // get packet's debug string string toString() const throw();public: BYTE getListNum() const throw() { return m_BloodBibleBonusInfoList.size(); } void addBloodBibleBonusInfo( BloodBibleBonusInfo* pBloodBibleBonusInfo ) throw() { m_BloodBibleBonusInfoList.push_back( pBloodBibleBonusInfo ); } void clearBloodBibleBonusInfoList() throw(); BloodBibleBonusInfo* popFrontBloodBibleBonusInfoList() throw() { if ( !m_BloodBibleBonusInfoList.empty() ) { BloodBibleBonusInfo* pBloodBibleBonusInfo = m_BloodBibleBonusInfoList.front(); m_BloodBibleBonusInfoList.pop_front(); return pBloodBibleBonusInfo; } return NULL; }private : BloodBibleBonusInfoList m_BloodBibleBonusInfoList; };////////////////////////////////////////////////////////////////////////// class GCHolyLandBonusInfoFactory;//// Factory for GCHolyLandBonusInfo////////////////////////////////////////////////////////////////////////class GCHolyLandBonusInfoFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCHolyLandBonusInfo(); } // get packet name string getPacketName() const throw() { return "GCHolyLandBonusInfo"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_HOLY_LAND_BONUS_INFO; } // get packet's max body size // *OPTIMIZATION HINT* // const static GCSystemMessagePacketMaxSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szBYTE + BloodBibleBonusInfo::getMaxSize() * 12 ; }};////////////////////////////////////////////////////////////////////////// class GCHolyLandBonusInfo;////////////////////////////////////////////////////////////////////////class GCHolyLandBonusInfoHandler { public : // execute packet's handler static void execute(GCHolyLandBonusInfo* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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