📄 gcfastmove.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCFastMove.h // Written By : reiot@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __GC_FAST_MOVE_H__#define __GC_FAST_MOVE_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCFastMove;//// 霸烙 辑滚俊辑 漂沥 荤侩磊啊 框流看促绰 沥焊甫 努扼捞攫飘肺 焊郴临 // 锭 荤侩窍绰 菩哦 按眉捞促.(ObjectID,X,Y,DIR) 阑 器窃茄促.////////////////////////////////////////////////////////////////////////class GCFastMove : public Packet {public : // constructor GCFastMove() throw() { } GCFastMove(ObjectID_t objectID, Coord_t x, Coord_t y, Coord_t x2, Coord_t y2) throw() : m_ObjectID(objectID), m_FromX(x), m_FromY(y), m_ToX(x2), m_ToY(y2) { }public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_FAST_MOVE; } // get packet's body size // *OPTIMIZATION HINT* // const static GCFastMovePacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketSize() const throw() { return szObjectID + 4*szCoord + szSkillType; } // get packet's name string getPacketName() const throw() { return "GCFastMove"; } // get packet's debug string string toString() const throw();public : // get/set Creature ID ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t objectID) throw() { m_ObjectID = objectID; } void setXY(Coord_t x, Coord_t y, Coord_t x2, Coord_t y2) { m_FromX = x; m_FromY = y; m_ToX = x2; m_ToY = y2; } // get Coord_t getFromX() const throw() { return m_FromX; } Coord_t getFromY() const throw() { return m_FromY; } Coord_t getToX() const throw() { return m_ToX; } Coord_t getToY() const throw() { return m_ToY; } SkillType_t getSkillType() const { return m_SkillType; } void setSkillType( SkillType_t skillType ) { m_SkillType = skillType; }private : ObjectID_t m_ObjectID; // 农府贸 酒捞叼 Coord_t m_FromX,m_FromY, m_ToX, m_ToY; // 免惯谅钎, 档馒谅钎 SkillType_t m_SkillType;};////////////////////////////////////////////////////////////////////////// class GCFastMoveFactory;//// Factory for GCFastMove////////////////////////////////////////////////////////////////////////class GCFastMoveFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCFastMove(); } // get packet name string getPacketName() const throw() { return "GCFastMove"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_FAST_MOVE; } // get packet's max body size // *OPTIMIZATION HINT* // const static GCFastMovePacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szObjectID + 4*szCoord + szSkillType; }};////////////////////////////////////////////////////////////////////////// class GCFastMoveHandler;////////////////////////////////////////////////////////////////////////class GCFastMoveHandler {public : // execute packet's handler static void execute(GCFastMove* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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