📄 gcphoneconnectionfailed.h
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//////////////////////////////////////////////////////////////////////// // Filename : GCPhoneConnectionFailed.h // Written By : elca@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __GC_PHONE_CONNECTION_FAILED_H__#define __GC_PHONE_CONNECTION_FAILED_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCPhoneConnectionFailed;//// 霸烙 辑滚俊辑 漂沥 荤侩磊啊 框流看促绰 沥焊甫 努扼捞攫飘肺 焊郴临 // 锭 荤侩窍绰 菩哦 按眉捞促.(CreatureID,X,Y,DIR) 阑 器窃茄促.////////////////////////////////////////////////////////////////////////class GCPhoneConnectionFailed : public Packet {public : // constructor GCPhoneConnectionFailed() throw(); // destructor ~GCPhoneConnectionFailed() throw(); public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_PHONE_CONNECTION_FAILED; } // get packet's body size // 弥利拳矫, 固府 拌魂等 沥荐甫 荤侩茄促. PacketSize_t getPacketSize() const throw() { return 0; } // get packet's name string getPacketName() const throw() { return "GCPhoneConnectionFailed"; } // get packet's debug string string toString() const throw();private :};////////////////////////////////////////////////////////////////////////// class GCPhoneConnectionFailedFactory;//// Factory for GCPhoneConnectionFailed////////////////////////////////////////////////////////////////////////class GCPhoneConnectionFailedFactory : public PacketFactory {public : // constructor GCPhoneConnectionFailedFactory() throw() {} // destructor virtual ~GCPhoneConnectionFailedFactory() throw() {} public : // create packet Packet* createPacket() throw() { return new GCPhoneConnectionFailed(); } // get packet name string getPacketName() const throw() { return "GCPhoneConnectionFailed"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_PHONE_CONNECTION_FAILED; } // get Packet Max Size PacketSize_t getPacketMaxSize() const throw() { return 0; }};////////////////////////////////////////////////////////////////////////// class GCPhoneConnectionFailedHandler;////////////////////////////////////////////////////////////////////////class GCPhoneConnectionFailedHandler {public : // execute packet's handler static void execute(GCPhoneConnectionFailed* pGCPhoneConnectionFailed, Player* pPlayer) throw(Error);};#endif
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