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📄 gcaddmonster.cpp

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
💻 CPP
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//////////////////////////////////////////////////////////////////////////////// Filename    : GCAddMonster.cpp // Written By  : Reiot// Description ://////////////////////////////////////////////////////////////////////////////#include "GCAddMonster.h"//////////////////////////////////////////////////////////////////////////////// Constructor//////////////////////////////////////////////////////////////////////////////GCAddMonster::GCAddMonster()	throw( Error ){	__BEGIN_TRY	m_pEffectInfo = NULL;	m_FromFlag = 0;	__END_CATCH}//////////////////////////////////////////////////////////////////////////////// Destructor//////////////////////////////////////////////////////////////////////////////GCAddMonster::~GCAddMonster()	throw( Error ){	__BEGIN_TRY	SAFE_DELETE(m_pEffectInfo);	__END_CATCH}//////////////////////////////////////////////////////////////////////////////// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////////////void GCAddMonster::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			BYTE name_length = 0;	iStream.read( m_ObjectID );	iStream.read( m_MonsterType );	iStream.read( name_length );	if (name_length != 0) iStream.read( m_MonsterName, name_length );	iStream.read( m_MainColor );	iStream.read( m_SubColor );	iStream.read( m_X );	iStream.read( m_Y );	iStream.read( m_Dir );	m_pEffectInfo = new EffectInfo();	m_pEffectInfo->read( iStream );	iStream.read( m_CurrentHP );	iStream.read( m_MaxHP );	iStream.read( m_FromFlag );	__END_CATCH}		    //////////////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////////////void GCAddMonster::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	__BEGIN_TRY			BYTE name_length = m_MonsterName.size();	oStream.write( m_ObjectID );	oStream.write( m_MonsterType );	oStream.write( name_length );	if (m_MonsterName.size() != 0) oStream.write( m_MonsterName );	oStream.write( m_MainColor );	oStream.write( m_SubColor );	oStream.write( m_X );	oStream.write( m_Y );	oStream.write( m_Dir );	m_pEffectInfo->write( oStream );	oStream.write( m_CurrentHP );	oStream.write( m_MaxHP );	oStream.write( m_FromFlag );	__END_CATCH}//////////////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////////////void GCAddMonster::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCAddMonsterHandler::execute( this , pPlayer );			__END_CATCH}//////////////////////////////////////////////////////////////////////////////// get packet's debug string//////////////////////////////////////////////////////////////////////////////string GCAddMonster::toString () const       throw (){	__BEGIN_TRY	StringStream msg;	msg << "GCAddMonster("		<< "ObjectID:"     << (int)m_ObjectID		<< ",MonsterType:" << (int)m_MonsterType		<< ",MonsterName:" << m_MonsterName		<< ",MainColor:"   << (int)m_MainColor		<< ",SubColor:"    << (int)m_SubColor		<< ",X:"           << (int)m_X 		<< ",Y:"           << (int)m_Y 		<< ",Dir:"         << Dir2String[m_Dir]		<< ",Effects:"     << m_pEffectInfo->toString()		<< ",CurrentHP:"   << (int)m_CurrentHP		<< ",MaxHP:"       << (int)m_MaxHP		<< ",FromFlag:"       << (int)m_FromFlag		<< ")" ;	return msg.toString();	__END_CATCH}

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