📄 gcdeleteinventoryitem.h
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//--------------------------------------------------------------------------------// // Filename : GCDeleteInventoryItem.h // Written By : Reiot// Description : // //--------------------------------------------------------------------------------#ifndef __GC_DELETE_INVENTORY_ITEM_H__#define __GC_DELETE_INVENTORY_ITEM_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCDeleteInventoryItem;////--------------------------------------------------------------------------------class GCDeleteInventoryItem : public Packet {public : // constructor GCDeleteInventoryItem() throw() { } GCDeleteInventoryItem(ObjectID_t objectID) throw() : m_ObjectID(objectID) { }public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_DELETE_INVENTORY_ITEM; } // get packet's body size PacketSize_t getPacketSize() const throw() { return szObjectID; } // get packet name string getPacketName() const throw() { return "GCDeleteInventoryItem"; } // get packet's debug string string toString() const throw();public : // get/set object id ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t objectID) throw() { m_ObjectID = objectID; }private : // object id ObjectID_t m_ObjectID;};////////////////////////////////////////////////////////////////////////// class GCDeleteInventoryItemFactory;//// Factory for GCDeleteInventoryItem////////////////////////////////////////////////////////////////////////class GCDeleteInventoryItemFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCDeleteInventoryItem(); } // get packet name string getPacketName() const throw() { return "GCDeleteInventoryItem"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_DELETE_INVENTORY_ITEM; } // get packet's max body size PacketSize_t getPacketMaxSize() const throw() { return szObjectID; }};////////////////////////////////////////////////////////////////////////// class GCDeleteInventoryItemHandler;////////////////////////////////////////////////////////////////////////class GCDeleteInventoryItemHandler {public : // execute packet's handler static void execute(GCDeleteInventoryItem* pPacket, Player* player) throw(ProtocolException, Error);};#endif
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