📄 gcaddvampirefromburrowing.h
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//----------------------------------------------------------------------// // Filename : GCAddVampireFromBurrowing.h // Written By : Reiot// //----------------------------------------------------------------------#ifndef __GC_ADD_VAMPIRE_FROM_BURROWING_H__#define __GC_ADD_VAMPIRE_FROM_BURROWING_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "PCVampireInfo3.h"#include "EffectInfo.h"//----------------------------------------------------------------------//// class GCAddVampireFromBurrowing;//// 肺弊牢捞唱 器呕, 炮饭器飘 殿栏肺 浇饭捞绢啊 粮俊 货肺 甸绢艾阑 版快, 肚绰// 浇饭捞绢啊 粮俊辑 捞悼且 版快,(1) 捞固 捞 浇饭捞绢俊 措茄 沥焊甫 爱绊 乐绰//(溜 捞 浇饭捞绢甫 焊绊 乐绰..) 康开俊 粮犁窍绰 PC甸俊霸绰 GCMove 菩哦阑// 宏肺靛某胶飘茄促. 弊矾唱,(2) 捞 浇饭捞绢甫 贸澜 焊霸 登绰 康开俊 粮犁窍绰// PC甸俊霸绰 GCAddVampireFromBurrowing 菩哦阑 宏肺靛某胶飘茄促. 肚茄,(3) 捞 浇饭捞绢绰// 磊脚捞 货肺 俺么茄 矫具(?) 救俊 粮犁窍绰 浇饭捞绢甸狼 沥焊甫 GCAddVampireFromBurrowing俊// 淬酒辑 罐霸 等促.////----------------------------------------------------------------------class GCAddVampireFromBurrowing : public Packet {public : // constructor GCAddVampireFromBurrowing() throw() : m_pEffectInfo(NULL) {} GCAddVampireFromBurrowing(const PCVampireInfo3 & vampireInfo) throw() : m_VampireInfo(vampireInfo), m_pEffectInfo(NULL) {} virtual ~GCAddVampireFromBurrowing() throw(); public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_ADD_VAMPIRE_FROM_BURROWING; } // get packet's body size PacketSize_t getPacketSize() const throw() { return m_VampireInfo.getSize() + m_pEffectInfo->getSize(); } // get packet's name string getPacketName() const throw() { return "GCAddVampireFromBurrowing"; } // get packet's debug string string toString() const throw();public : // get/set vampire info PCVampireInfo3 & getVampireInfo() throw() { return m_VampireInfo; } const PCVampireInfo3 & getVampireInfo() const throw() { return m_VampireInfo; } void setVampireInfo(const PCVampireInfo3 & vampireInfo) throw() { m_VampireInfo = vampireInfo; } // get /set Effect Info EffectInfo* getEffectInfo() const throw() { return m_pEffectInfo; } void setEffectInfo(EffectInfo* pEffectInfo) throw() { m_pEffectInfo = pEffectInfo; }private : // 轨颇捞绢 寇葛 沥焊 PCVampireInfo3 m_VampireInfo; // 捞棋飘 沥焊 EffectInfo* m_pEffectInfo; };//--------------------------------------------------------------------------------//// class GCAddVampireFromBurrowingFactory;//// Factory for GCAddVampireFromBurrowing////--------------------------------------------------------------------------------class GCAddVampireFromBurrowingFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCAddVampireFromBurrowing(); } // get packet name string getPacketName() const throw() { return "GCAddVampireFromBurrowing"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ADD_VAMPIRE_FROM_BURROWING; } // get packet's body size PacketSize_t getPacketMaxSize() const throw() { return PCVampireInfo3::getMaxSize() + EffectInfo::getMaxSize(); }};//--------------------------------------------------------------------------------//// class GCAddVampireFromBurrowingHandler;////--------------------------------------------------------------------------------class GCAddVampireFromBurrowingHandler {public : // execute packet's handler static void execute(GCAddVampireFromBurrowing* pPacket, Player* pPlayer) throw(Error);};#endif
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