📄 gcsetpositionhandler.cpp
字号:
//----------------------------------------------------------------------//// Filename : GCSetPositionHandler.cc// Written By : Reiot// Description :////----------------------------------------------------------------------// include files#include "GCSetPosition.h"#ifdef __GAME_CLIENT__ #include "ClientPlayer.h"#endif//----------------------------------------------------------------------// // GCSetPositionHander::execute////----------------------------------------------------------------------void GCSetPositionHandler::execute ( GCSetPosition * pPacket , Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY __BEGIN_DEBUG_EX #ifdef __GAME_CLIENT__ ClientPlayer * pClientPlayer = dynamic_cast<ClientPlayer*>(pPlayer); //cout << "Set Position To ( " << (int)pPacket->getX() << " , " << (int)pPacket->getY() << " , " << Dir2String[pPacket->getDir()] << " )"; pClientPlayer->setXY( pPacket->getX() , pPacket->getY() ); pClientPlayer->setPlayerStatus( CPS_NORMAL ); #endif __END_DEBUG_EX __END_CATCH}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -