📄 gcaddwolf.h
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//--------------------------------------------------------------------------------// // Filename : GCAddWolf.h // Written By : Reiot// //--------------------------------------------------------------------------------#ifndef __GC_ADD_WOLF_H__#define __GC_ADD_WOLF_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCAddWolf;//// 矫具 救俊 Wolf 啊 甸绢吭阑 版快, 捞 菩哦俊 Wolf 沥焊甫 淬酒辑 傈价罐绰促.////--------------------------------------------------------------------------------class GCAddWolf : public Packet {public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_ADD_WOLF; } // get packet's body size // *OPTIMIZATION HINT* // const static GCAddWolfPacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketSize() const throw() { return szObjectID + szBYTE + m_Name.size() // + szSpriteType // + szColor + szColor + szItemType + szCoord + szCoord + szDir + szHP*2 + szGuildID ; } // get packet's name string getPacketName() const throw() { return "GCAddWolf"; } // get packet's debug string string toString() const throw();public : // get/set object id ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t creatureID) throw() { m_ObjectID = creatureID; } // get/set name string getName() const throw() { return m_Name; } void setName(string name) throw() { m_Name = name; }/* // get/set sprite type SpriteType_t getSpriteType() const throw() { return m_SpriteType; } void setSpriteType(SpriteType_t spriteType) throw() { m_SpriteType = spriteType; } // get/set sub color Color_t getSubColor() const throw() { return m_SubColor; } void setSubColor(Color_t color) throw() { m_SubColor = color; }*/ // get/set main color Color_t getMainColor() const throw() { return m_MainColor; } void setMainColor(Color_t color) throw() { m_MainColor = color; } // get/set X Coord_t getX() const throw() { return m_X; } void setXYDir(Coord_t x, Coord_t y, Dir_t Dir) throw() { m_X = x; m_Y = y; m_Dir = Dir; } // get/set Y Coord_t getY() const throw() { return m_Y; } // get/set Dir Dir_t getDir() const throw() { return m_Dir; } // get /set MaxHP HP_t getMaxHP() const throw() { return m_MaxHP; } void setMaxHP(HP_t MaxHP) throw() { m_MaxHP = MaxHP; } // get /set CurrentHP HP_t getCurrentHP() const throw() { return m_CurrentHP; } void setCurrentHP(HP_t CurrentHP) throw() { m_CurrentHP = CurrentHP; } // get/set ItemType ItemType_t getItemType() const throw() { return m_ItemType; } void setItemType(ItemType_t ItemType) throw() { m_ItemType = ItemType; } // get/set GuildID GuildID_t getGuildID() const throw() { return m_GuildID; } void setGuildID(GuildID_t GuildID) throw() { m_GuildID = GuildID; }private : // 粮 饭骇俊辑 蜡聪农茄 酒捞叼肺 按眉 备盒阑 困秦辑 荤侩茄促. ObjectID_t m_ObjectID; // Wolf狼 捞抚 string m_Name; // 函脚 酒捞袍狼 辆幅 ItemType_t m_ItemType;/* // 胶橇扼捞飘 鸥涝 SpriteType_t m_SpriteType; // 祸彬 沥焊 Color_t m_SubColor;*/ Color_t m_MainColor; // X, Y 棺 规氢 Coord_t m_X; Coord_t m_Y; Dir_t m_Dir; HP_t m_CurrentHP; HP_t m_MaxHP; GuildID_t m_GuildID;};////////////////////////////////////////////////////////////////////////// class GCAddWolfFactory;//// Factory for GCAddWolf////////////////////////////////////////////////////////////////////////class GCAddWolfFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCAddWolf(); } // get packet name string getPacketName() const throw() { return "GCAddWolf"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ADD_WOLF; } // get packet's body size // *OPTIMIZATION HINT* // const static GCAddWolfPacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szBYTE + 20 // + szSpriteType // + szColor + szColor + szItemType + szCoord + szCoord + szDir + szHP*2 + szGuildID ; }};////////////////////////////////////////////////////////////////////////// class GCAddWolfHandler;////////////////////////////////////////////////////////////////////////class GCAddWolfHandler {public : // execute packet's handler static void execute(GCAddWolf* pPacket, Player* pPlayer) throw(Error);};#endif
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