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📄 gcaddwolf.h

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
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//--------------------------------------------------------------------------------// // Filename    : GCAddWolf.h // Written By  : Reiot// //--------------------------------------------------------------------------------#ifndef __GC_ADD_WOLF_H__#define __GC_ADD_WOLF_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCAddWolf;//// 矫具 救俊 Wolf 啊 甸绢吭阑 版快, 捞 菩哦俊 Wolf 沥焊甫 淬酒辑 傈价罐绰促.////--------------------------------------------------------------------------------class GCAddWolf : public Packet {public :	// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.	void read(SocketInputStream & iStream) throw(ProtocolException, Error);				// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.	void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_GC_ADD_WOLF; }		// get packet's body size	// *OPTIMIZATION HINT*	// const static GCAddWolfPacketSize 甫 沥狼, 府畔窍扼.	PacketSize_t getPacketSize() const throw() 	{ 		return szObjectID 			+ szBYTE + m_Name.size() //			+ szSpriteType //			+ szColor			+ szColor			+ szItemType			+ szCoord + szCoord + szDir			+ szHP*2			+ szGuildID			;	}	// get packet's name	string getPacketName() const throw() { return "GCAddWolf"; }		// get packet's debug string	string toString() const throw();public :	// get/set object id	ObjectID_t getObjectID() const throw() { return m_ObjectID; }	void setObjectID(ObjectID_t creatureID) throw() { m_ObjectID = creatureID; }	// get/set name	string getName() const throw() { return m_Name; }	void setName(string name) throw() { m_Name = name; }/*	// get/set sprite type	SpriteType_t getSpriteType() const throw() { return m_SpriteType; }	void setSpriteType(SpriteType_t spriteType) throw() { m_SpriteType = spriteType; }	// get/set sub color	Color_t getSubColor() const throw() { return m_SubColor; }	void setSubColor(Color_t color) throw() { m_SubColor = color; }*/	// get/set main color	Color_t getMainColor() const throw() { return m_MainColor; }	void setMainColor(Color_t color) throw() { m_MainColor = color; }	// get/set X	Coord_t getX() const throw() { return m_X; }	void setXYDir(Coord_t x, Coord_t y, Dir_t Dir) throw() { m_X = x; m_Y = y; m_Dir = Dir; }		// get/set Y	Coord_t getY() const throw() { return m_Y; }	// get/set Dir	Dir_t getDir() const throw() { return m_Dir; }	// get /set MaxHP	HP_t getMaxHP() const throw() { return m_MaxHP; }	void setMaxHP(HP_t MaxHP) throw() { m_MaxHP = MaxHP; }	// get /set CurrentHP	HP_t getCurrentHP() const throw() { return m_CurrentHP; }	void setCurrentHP(HP_t CurrentHP) throw() { m_CurrentHP = CurrentHP; }	// get/set ItemType	ItemType_t getItemType() const throw() { return m_ItemType; }	void setItemType(ItemType_t ItemType) throw() { m_ItemType = ItemType; }	// get/set GuildID	GuildID_t getGuildID() const throw() { return m_GuildID; }	void setGuildID(GuildID_t GuildID) throw() { m_GuildID = GuildID; }private :		// 粮 饭骇俊辑 蜡聪农茄 酒捞叼肺 按眉 备盒阑 困秦辑 荤侩茄促.	ObjectID_t m_ObjectID;	// Wolf狼 捞抚	string m_Name;		// 函脚 酒捞袍狼 辆幅	ItemType_t m_ItemType;/*	// 胶橇扼捞飘 鸥涝	SpriteType_t m_SpriteType;	// 祸彬 沥焊	Color_t m_SubColor;*/	Color_t m_MainColor;	// X, Y 棺 规氢	Coord_t m_X;	Coord_t m_Y;	Dir_t m_Dir;	HP_t m_CurrentHP;	HP_t m_MaxHP;	GuildID_t m_GuildID;};////////////////////////////////////////////////////////////////////////// class GCAddWolfFactory;//// Factory for GCAddWolf////////////////////////////////////////////////////////////////////////class GCAddWolfFactory : public PacketFactory {public :		// create packet	Packet* createPacket() throw() { return new GCAddWolf(); }	// get packet name	string getPacketName() const throw() { return "GCAddWolf"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_ADD_WOLF; }	// get packet's body size	// *OPTIMIZATION HINT*	// const static GCAddWolfPacketSize 甫 沥狼, 府畔窍扼.	PacketSize_t getPacketMaxSize() const throw() 	{		return szObjectID 			+ szBYTE + 20 //			+ szSpriteType //			+ szColor			+ szColor			+ szItemType			+ szCoord + szCoord + szDir			+ szHP*2			+ szGuildID			;	}};////////////////////////////////////////////////////////////////////////// class GCAddWolfHandler;////////////////////////////////////////////////////////////////////////class GCAddWolfHandler {public :	// execute packet's handler	static void execute(GCAddWolf* pPacket, Player* pPlayer) throw(Error);};#endif

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