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📄 gcthrowbombok3.h

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
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//////////////////////////////////////////////////////////////////////// // Filename    : GCThrowBombOK3.h // Written By  : elca@ewestsoft.com// Description : 扁贱俊 寸茄 磊啊 罐绰 菩哦// //////////////////////////////////////////////////////////////////////#ifndef __GC_THROW_BOMB_OK_3_H__#define __GC_THROW_BOMB_OK_3_H__// include files#include "Types.h"#include "Exception.h"#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class GCThrowBombOK3;//// 霸烙辑滚俊辑 努扼捞攫飘肺 磊脚狼 扁贱捞 己傍阑 舅妨林扁 困茄 努贰胶////////////////////////////////////////////////////////////////////////class GCThrowBombOK3 : public Packet {public :		// constructor	GCThrowBombOK3() throw();		// destructor	~GCThrowBombOK3() throw();	public :		    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_GC_THROW_BOMB_OK_3; }		// get packet's body size	// 弥利拳矫, 固府 拌魂等 沥荐甫 荤侩茄促.	PacketSize_t getPacketSize() const throw() { return szObjectID + szCoord*2+ szDir + szItemType 			+ szBYTE + szObjectID* m_CListNum; }         //CListNum, SListNum, ListEle* CListNum, ListEle* SListNum* 5 	// get packet's name	string getPacketName() const throw() { return "GCThrowBombOK3"; }		// get packet's debug string	string toString() const throw();	// get / set ObjectID	ObjectID_t getObjectID() const throw() { return m_ObjectID; }	void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; }	// get / set X	Coord_t getX() const throw() { return m_X; }	void setX(Coord_t X) throw() { m_X = X; }	// get / set Y	Coord_t getY() const throw() { return m_Y; }	void setY(Coord_t Y) throw() { m_Y = Y; }	void setXYDir(Coord_t X, Coord_t Y, Dir_t R) throw() { m_X = X; m_Y = Y; m_Dir = R;}		// get / set Dir	Dir_t getDir() const throw() { return m_Dir; }	void setDir(Dir_t r) throw() { m_Dir = r; }		// get / set ItemType	ItemType_t getItemType() const throw() { return m_ItemType; }	void setItemType(ItemType_t r) throw() { m_ItemType = r; }    // get / set Creature List Number    BYTE getCListNum() const throw() { return m_CListNum; }    void setCListNum(BYTE CListNum) throw() { m_CListNum = CListNum; }    // add / delete  Creature List    void addCListElement(ObjectID_t ObjectID) throw();	// Clear Creature List    void clearCList() throw() { m_CList.clear(); m_CListNum = 0; }    // pop front Element in Status List    ObjectID_t popCListElement() throw() { ObjectID_t CreatureList = m_CList.front(); m_CList.pop_front(); return CreatureList; }private :		// ObjectID	ObjectID_t m_ObjectID;	// X, Y	Coord_t m_X;	Coord_t m_Y;	// Dir	Dir_t m_Dir;	ItemType_t m_ItemType;	// Creature List Num	BYTE m_CListNum;	// Creature List	list<ObjectID_t> m_CList;};////////////////////////////////////////////////////////////////////////// class GCThrowBombOK3Factory;//// Factory for GCThrowBombOK3////////////////////////////////////////////////////////////////////////class GCThrowBombOK3Factory : public PacketFactory {public :		// constructor	GCThrowBombOK3Factory() throw() {}		// destructor	virtual ~GCThrowBombOK3Factory() throw() {}	public :		// create packet	Packet* createPacket() throw() { return new GCThrowBombOK3(); }	// get packet name	string getPacketName() const throw() { return "GCThrowBombOK3"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_THROW_BOMB_OK_3; }	// get Pakcet Max Size	PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szCoord*2 + szDir + szItemType 	   + szBYTE + szWORD + szObjectID + 255; }};////////////////////////////////////////////////////////////////////////// class GCThrowBombOK3Handler;////////////////////////////////////////////////////////////////////////class GCThrowBombOK3Handler {public :	// execute packet's handler	static void execute(GCThrowBombOK3* pGCThrowBombOK3, Player* pPlayer) throw(Error);};#endif

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