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📄 gcnpcinfo.h

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
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//--------------------------------------------------------------------------------// // Filename    : GCNPCInfo.h // Written By  : Reiot// Description : // //--------------------------------------------------------------------------------#ifndef __GC_NPC_INFO_H__#define __GC_NPC_INFO_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "GameTime.h"#include "PCSlayerInfo2.h"#include "PCVampireInfo2.h"#include "InventoryInfo.h"#include "GearInfo.h"#include "ExtraInfo.h"#include "EffectInfo.h"#include "Assert.h"#include "RideMotorcycleInfo.h"#include "NPCInfo.h"#define FLAG_PREMIUM_ZONE			0x10	// premium栏肺 汲沥等 粮捞促.#define FLAG_PREMIUM_PLAY			0x01	// premium play甫 窍绰 吝牢啊?//--------------------------------------------------------------------------------//// class GCNPCInfo;//// 努扼捞攫飘啊 霸烙 辑滚俊 立加秦辑 CGConnect 菩哦阑 焊郴搁, 霸烙 辑滚绰 农府贸客// 家蜡 酒捞袍阑 肺爹秦辑 粮俊 甸绢哎 霖厚甫 窍霸 等促. 弊促澜 PC客 酒捞袍 沥焊,// 弊府绊 粮 沥焊甫 GCNPCInfo俊 淬酒辑 努扼捞攫飘肺 傈价窍霸 等促.////--------------------------------------------------------------------------------class GCNPCInfo : public Packet {public :	// constructor	GCNPCInfo() throw();	// destructor	~GCNPCInfo() throw();	    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_GC_NPC_INFO; }		// get packet's body size	PacketSize_t getPacketSize() const throw() 	{ 		PacketSize_t size = 0;		size += szBYTE;		list<NPCInfo*>::const_iterator itr = m_NPCInfos.begin();		for(; itr != m_NPCInfos.end(); itr++)		{			NPCInfo* pInfo = *itr;			size += pInfo->getSize();		}		return size;	}	// get packet name	string getPacketName() const throw() { return "GCNPCInfo"; }		// get packet's debug string	string toString() const throw();//--------------------------------------------------// methods//--------------------------------------------------public :	// get/set npc info	void addNPCInfo(NPCInfo* pInfo) { m_NPCInfos.push_back(pInfo);}	NPCInfo* popNPCInfo(void) { if (m_NPCInfos.empty()) return NULL; NPCInfo* pInfo = m_NPCInfos.front(); m_NPCInfos.pop_front(); return pInfo; }//--------------------------------------------------// data members//--------------------------------------------------private :	// 泅犁 粮俊 粮犁窍绰 NPC甸俊 措茄 沥焊	list<NPCInfo*> m_NPCInfos;};//--------------------------------------------------------------------------------//// class GCNPCInfoFactory;//// Factory for GCNPCInfo////--------------------------------------------------------------------------------class GCNPCInfoFactory : public PacketFactory {public :		// create packet	Packet* createPacket() throw() { return new GCNPCInfo(); }	// get packet name	string getPacketName() const throw() { return "GCNPCInfo"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_NPC_INFO; }	// get packet's max body size	// *OPTIMIZATION HINT*	// const static GCNPCInfoPacketMaxSize 甫 沥狼, 府畔窍扼.	PacketSize_t getPacketMaxSize() const throw() 	{ 		PacketSize_t size = 0;		size += szBYTE;		size += NPCInfo::getMaxSize()* 255;		return size;	}};//--------------------------------------------------------------------------------//// class GCNPCInfoHandler;////--------------------------------------------------------------------------------class GCNPCInfoHandler {public :	// execute packet's handler	static void execute(GCNPCInfo* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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