📄 gcshowguildmemberinfo.cpp
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//////////////////////////////////////////////////////////////////////// // Filename : GCShowGuildMemberInfo.cpp // Written By : // //////////////////////////////////////////////////////////////////////// include files#include "GCShowGuildMemberInfo.h"//////////////////////////////////////////////////////////////////////// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////void GCShowGuildMemberInfo::read ( SocketInputStream & iStream ) throw ( ProtocolException , Error ){ __BEGIN_TRY BYTE szName, szGuildMemberIntro; iStream.read( m_GuildID ); iStream.read( szName ); if ( szName == 0 ) throw InvalidProtocolException( "szName == 0" ); if ( szName > 20 ) throw InvalidProtocolException( "too long szName length" ); iStream.read( m_Name, szName ); iStream.read( m_GuildMemberRank ); iStream.read( szGuildMemberIntro ); if ( szGuildMemberIntro > 256 ) throw InvalidProtocolException( "too long szGuildMemberIntro length" ); if ( szGuildMemberIntro > 0 ) iStream.read( m_GuildMemberIntro, szGuildMemberIntro ); __END_CATCH} //////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void GCShowGuildMemberInfo::write ( SocketOutputStream & oStream ) const throw ( ProtocolException , Error ){ __BEGIN_TRY BYTE szName = m_Name.size(); BYTE szGuildMemberIntro = m_GuildMemberIntro.size(); if ( szName == 0 ) throw InvalidProtocolException( "szName == 0" ); if ( szName > 20 ) throw InvalidProtocolException( "too long szName length" ); if ( szGuildMemberIntro > 256 ) throw InvalidProtocolException( "too long szGuildMemberIntro length" ); oStream.write( m_GuildID ); oStream.write( szName ); oStream.write( m_Name ); oStream.write( m_GuildMemberRank ); oStream.write( szGuildMemberIntro ); if ( szGuildMemberIntro > 0 ) oStream.write( m_GuildMemberIntro ); __END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GCShowGuildMemberInfo::execute ( Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY GCShowGuildMemberInfoHandler::execute( this , pPlayer ); __END_CATCH}//////////////////////////////////////////////////////////////////////// get packet's debug string//////////////////////////////////////////////////////////////////////string GCShowGuildMemberInfo::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "GCShowGuildMemberInfo(" << "GuildID:" << m_GuildID << "Name:" << m_Name << "GuildMemberRank:" << (int)m_GuildMemberRank << "GuildMemberIntro:" << m_GuildMemberIntro << ")"; return msg.toString(); __END_CATCH}
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