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📄 gcdropitemtozone.cpp

📁 dk1游戏的原代码文件,完整.编译系统redhat7.3,mysql 3.23 ,luascript v4.0 support
💻 CPP
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//////////////////////////////////////////////////////////////////////// // Filename    : GCDropItemToZone.cc // Written By  : elca// Description : // //////////////////////////////////////////////////////////////////////// include files#include "GCDropItemToZone.h"#include "Assert.h"//--------------------------------------------------------------------// Constructor//--------------------------------------------------------------------GCDropItemToZone::GCDropItemToZone()      throw (){	__BEGIN_TRY	m_DropPetOID=0;	__END_CATCH}	//--------------------------------------------------------------------// Destructor//--------------------------------------------------------------------GCDropItemToZone::~GCDropItemToZone()     throw (){	__BEGIN_TRY	__END_CATCH}void GCDropItemToZone::read ( SocketInputStream & iStream ) 	 throw ( ProtocolException , Error ){	GCAddItemToZone::read(iStream);	iStream.read( m_DropPetOID );}void GCDropItemToZone::write ( SocketOutputStream & oStream ) const      throw ( ProtocolException , Error ){	GCAddItemToZone::write(oStream);	oStream.write( m_DropPetOID );}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GCDropItemToZone::execute ( Player * pPlayer ) 	 throw ( ProtocolException , Error ){	__BEGIN_TRY			GCDropItemToZoneHandler::execute( this , pPlayer );			__END_CATCH}//////////////////////////////////////////////////////////////////////// toString//////////////////////////////////////////////////////////////////////string GCDropItemToZone::toString () const       throw (){	__BEGIN_TRY	StringStream msg;	msg << "GCDropItemToZone("		<< "ObjectID:"     << m_ObjectID		<< ",X:"           << (int)m_X 		<< ",Y:"           << (int)m_Y 		<< ",ItemClass:"   << (int)m_ItemClass		<< ",ItemType:"    << (int)m_ItemType		<< ",OptionTypeSize:"  << (int)m_OptionType.size()		<< ",Durability:"  << (int)m_Durability		<< ",ItemNum:"     << (int)m_ItemNum		<< ")" ;	return msg.toString();	__END_CATCH}

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