📄 gcchangedarklight.h
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//--------------------------------------------------------------------------------// // Filename : GCChangeDarkLight.h // Written By : reiot// //--------------------------------------------------------------------------------#ifndef __GC_CHANGE_DARK_LIGHT_H__#define __GC_CHANGE_DARK_LIGHT_H__// include files#include "Packet.h"#include "PacketFactory.h"//--------------------------------------------------------------------------------//// class GCChangeDarkLight;////--------------------------------------------------------------------------------class GCChangeDarkLight : public Packet {public : // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_GC_CHANGE_DARK_LIGHT; } // get packet's body size // *OPTIMIZATION HINT* // const static GCChangeDarkLightPacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketSize() const throw() { return szDarkLevel + szLightLevel; } // get packet's name string getPacketName() const throw() { return "GCChangeDarkLight"; } // get packet's debug string string toString() const throw();public : // get/set dark level DarkLevel_t getDarkLevel() const throw() { return m_DarkLevel; } void setDarkLevel(DarkLevel_t darkLevel) throw() { m_DarkLevel = darkLevel; } // get/set light level LightLevel_t getLightLevel() const throw() { return m_LightLevel; } void setLightLevel(LightLevel_t lightLevel) throw() { m_LightLevel = lightLevel; }public : // 粮狼 绢涤扁(0 - 15) DarkLevel_t m_DarkLevel; // 粮狼 蝴狼 农扁(1 - 13) LightLevel_t m_LightLevel;};//--------------------------------------------------------------------------------//// class GCChangeDarkLightFactory;//// Factory for GCChangeDarkLight////--------------------------------------------------------------------------------class GCChangeDarkLightFactory : public PacketFactory {public : // create packet Packet* createPacket() throw() { return new GCChangeDarkLight(); } // get packet name string getPacketName() const throw() { return "GCChangeDarkLight"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_CHANGE_DARK_LIGHT; } // get packet's max body size // *OPTIMIZATION HINT* // const static GCChangeDarkLightPacketSize 甫 沥狼, 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szDarkLevel + szLightLevel; }};//--------------------------------------------------------------------------------//// class GCChangeDarkLightHandler;////--------------------------------------------------------------------------------class GCChangeDarkLightHandler {public : // execute packet's handler static void execute(GCChangeDarkLight* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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