📄 gcwhisper.cpp
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//////////////////////////////////////////////////////////////////////// // Filename : GCWhisper.cpp // Written By : elca@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////// include files#include "GCWhisper.h"//////////////////////////////////////////////////////////////////////// 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.//////////////////////////////////////////////////////////////////////void GCWhisper::read ( SocketInputStream & iStream ) throw ( ProtocolException , Error ){ __BEGIN_TRY BYTE szName; iStream.read( szName ); if ( szName == 0 ) throw InvalidProtocolException("szName == 0"); if ( szName > 10 ) throw InvalidProtocolException("too large name length"); iStream.read( m_Name, szName ); iStream.read( m_Color ); BYTE szMessage; iStream.read( szMessage ); if ( szMessage == 0 ) throw InvalidProtocolException("szMessage == 0"); if ( szMessage > 128 ) throw InvalidProtocolException("too large message length"); iStream.read( m_Message , szMessage ); iStream.read( m_Race ); __END_CATCH} //////////////////////////////////////////////////////////////////////// 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.//////////////////////////////////////////////////////////////////////void GCWhisper::write ( SocketOutputStream & oStream ) const throw ( ProtocolException , Error ){ __BEGIN_TRY BYTE szName = m_Name.size(); if ( szName == 0 ) throw InvalidProtocolException("szName == 0"); if ( szName > 10 ) throw InvalidProtocolException("too large name length"); oStream.write( szName ); oStream.write( m_Name ); oStream.write( m_Color ); BYTE szMessage = m_Message.size(); if ( szMessage == 0 ) throw InvalidProtocolException("szMessage == 0"); if ( szMessage > 128 ) throw InvalidProtocolException("too large message length"); oStream.write( szMessage ); oStream.write( m_Message ); oStream.write( m_Race ); __END_CATCH}//////////////////////////////////////////////////////////////////////// execute packet's handler//////////////////////////////////////////////////////////////////////void GCWhisper::execute ( Player * pPlayer ) throw ( ProtocolException , Error ){ __BEGIN_TRY GCWhisperHandler::execute( this , pPlayer ); __END_CATCH}//////////////////////////////////////////////////////////////////////// get packet's debug string//////////////////////////////////////////////////////////////////////string GCWhisper::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "GCWhisper(" << "Name :" << m_Name << ",Color:" << m_Color << ",Message:" << m_Message << ",Race :" << (int)m_Race << ")" ; return msg.toString(); __END_CATCH}
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