📄 ppmdcontext.h
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void UpdateModel()
{
PPM_CONTEXT::STATE fs = *FoundState, * p = NULL;
PPM_CONTEXT* pc, * Successor;
unsigned int ns1, ns, cf, sf, s0;
if (fs.Freq < MAX_FREQ / 4 && MinContext->Suffix != 0)
{
pc = GetContextNoCheck(MinContext->Suffix);
if (pc->NumStats != 1)
{
if ((p = GetStateNoCheck(pc->Stats))->Symbol != fs.Symbol)
{
do { p++; } while (p->Symbol != fs.Symbol);
if (p[0].Freq >= p[-1].Freq)
{
_PPMD_SWAP(p[0],p[-1]);
p--;
}
}
if (p->Freq < MAX_FREQ-9)
{
p->Freq += 2;
pc->SummFreq += 2;
}
}
else
{
p = &(pc->oneState());
p->Freq = (Byte)(p->Freq + ((p->Freq < 32) ? 1 : 0));
}
}
if ( !OrderFall )
{
MinContext = MaxContext = CreateSuccessors(true, p);
FoundState->SetSuccessor(SubAllocator.GetOffset(MinContext));
if (MinContext == 0)
goto RESTART_MODEL;
return;
}
*SubAllocator.pText++ = fs.Symbol;
Successor = (PPM_CONTEXT*) SubAllocator.pText;
if (SubAllocator.pText >= SubAllocator.UnitsStart)
goto RESTART_MODEL;
if (fs.GetSuccessor() != 0)
{
if ((Byte *)GetContext(fs.GetSuccessor()) <= SubAllocator.pText)
{
PPM_CONTEXT* cs = CreateSuccessors(false, p);
fs.SetSuccessor(SubAllocator.GetOffset(cs));
if (cs == NULL)
goto RESTART_MODEL;
}
if ( !--OrderFall )
{
Successor = GetContext(fs.GetSuccessor());
SubAllocator.pText -= (MaxContext != MinContext);
}
}
else
{
FoundState->SetSuccessor(SubAllocator.GetOffsetNoCheck(Successor));
fs.SetSuccessor(SubAllocator.GetOffsetNoCheck(MinContext));
}
s0 = MinContext->SummFreq - (ns = MinContext->NumStats) - (fs.Freq - 1);
for (pc = MaxContext; pc != MinContext; pc = GetContext(pc->Suffix))
{
if ((ns1 = pc->NumStats) != 1)
{
if ((ns1 & 1) == 0)
{
void *ppp = SubAllocator.ExpandUnits(GetState(pc->Stats), ns1 >> 1);
pc->Stats = SubAllocator.GetOffset(ppp);
if (!ppp)
goto RESTART_MODEL;
}
pc->SummFreq = (UInt16)(pc->SummFreq + (2 * ns1 < ns) + 2 * ((4 * ns1 <= ns) &
(pc->SummFreq <= 8 * ns1)));
}
else
{
p = (PPM_CONTEXT::STATE*) SubAllocator.AllocUnits(1);
if ( !p )
goto RESTART_MODEL;
*p = pc->oneState();
pc->Stats = SubAllocator.GetOffsetNoCheck(p);
if (p->Freq < MAX_FREQ / 4 - 1)
p->Freq <<= 1;
else
p->Freq = MAX_FREQ - 4;
pc->SummFreq = (UInt16)(p->Freq + InitEsc + (ns > 3));
}
cf = 2 * fs.Freq * (pc->SummFreq+6);
sf = s0 + pc->SummFreq;
if (cf < 6 * sf)
{
cf = 1 + (cf > sf)+(cf >= 4 * sf);
pc->SummFreq += 3;
}
else
{
cf = 4 + (cf >= 9 * sf) + (cf >= 12 * sf) + (cf >= 15 * sf);
pc->SummFreq = (UInt16)(pc->SummFreq + cf);
}
p = GetState(pc->Stats) + ns1;
p->SetSuccessor(SubAllocator.GetOffset(Successor));
p->Symbol = fs.Symbol;
p->Freq = (Byte)cf;
pc->NumStats = (UInt16)++ns1;
}
MaxContext = MinContext = GetContext(fs.GetSuccessor());
return;
RESTART_MODEL:
RestartModelRare();
EscCount = 0;
PrintCount = 0xFF;
}
void ClearMask()
{
EscCount = 1;
memset(CharMask, 0, sizeof(CharMask));
// if (++PrintCount == 0)
// PrintInfo(DecodedFile,EncodedFile);
}
void update1(PPM_CONTEXT::STATE* p)
{
(FoundState = p)->Freq += 4;
MinContext->SummFreq += 4;
if (p[0].Freq > p[-1].Freq)
{
_PPMD_SWAP(p[0],p[-1]);
FoundState = --p;
if (p->Freq > MAX_FREQ)
rescale();
}
}
void update2(PPM_CONTEXT::STATE* p)
{
(FoundState = p)->Freq += 4;
MinContext->SummFreq += 4;
if (p->Freq > MAX_FREQ)
rescale();
EscCount++;
RunLength = InitRL;
}
SEE2_CONTEXT* makeEscFreq2(int Diff, UInt32 &scale)
{
SEE2_CONTEXT* psee2c;
if (MinContext->NumStats != 256)
{
psee2c = SEE2Cont[NS2Indx[Diff-1]] +
(Diff < (GetContext(MinContext->Suffix))->NumStats - MinContext->NumStats) +
2 * (MinContext->SummFreq < 11 * MinContext->NumStats) +
4 * (NumMasked > Diff) +
HiBitsFlag;
scale = psee2c->getMean();
}
else
{
psee2c = &DummySEE2Cont;
scale = 1;
}
return psee2c;
}
void rescale()
{
int OldNS = MinContext->NumStats, i = MinContext->NumStats - 1, Adder, EscFreq;
PPM_CONTEXT::STATE* p1, * p;
PPM_CONTEXT::STATE *stats = GetStateNoCheck(MinContext->Stats);
for (p = FoundState; p != stats; p--)
_PPMD_SWAP(p[0], p[-1]);
stats->Freq += 4;
MinContext->SummFreq += 4;
EscFreq = MinContext->SummFreq - p->Freq;
Adder = (OrderFall != 0);
p->Freq = (Byte)((p->Freq + Adder) >> 1);
MinContext->SummFreq = p->Freq;
do
{
EscFreq -= (++p)->Freq;
p->Freq = (Byte)((p->Freq + Adder) >> 1);
MinContext->SummFreq = (UInt16)(MinContext->SummFreq + p->Freq);
if (p[0].Freq > p[-1].Freq)
{
PPM_CONTEXT::STATE tmp = *(p1 = p);
do
{
p1[0] = p1[-1];
}
while (--p1 != stats && tmp.Freq > p1[-1].Freq);
*p1 = tmp;
}
}
while ( --i );
if (p->Freq == 0)
{
do { i++; } while ((--p)->Freq == 0);
EscFreq += i;
MinContext->NumStats = (UInt16)(MinContext->NumStats - i);
if (MinContext->NumStats == 1)
{
PPM_CONTEXT::STATE tmp = *stats;
do { tmp.Freq = (Byte)(tmp.Freq - (tmp.Freq >> 1)); EscFreq >>= 1; } while (EscFreq > 1);
SubAllocator.FreeUnits(stats, (OldNS+1) >> 1);
*(FoundState = &MinContext->oneState()) = tmp; return;
}
}
EscFreq -= (EscFreq >> 1);
MinContext->SummFreq = (UInt16)(MinContext->SummFreq + EscFreq);
int n0 = (OldNS+1) >> 1, n1 = (MinContext->NumStats + 1) >> 1;
if (n0 != n1)
MinContext->Stats = SubAllocator.GetOffset(SubAllocator.ShrinkUnits(stats, n0, n1));
FoundState = GetState(MinContext->Stats);
}
void NextContext()
{
PPM_CONTEXT *c = GetContext(FoundState->GetSuccessor());
if (!OrderFall && (Byte *)c > SubAllocator.pText)
MinContext = MaxContext = c;
else
{
UpdateModel();
if (EscCount == 0)
ClearMask();
}
}
};
// Tabulated escapes for exponential symbol distribution
const Byte ExpEscape[16]={ 25,14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 };
#define GET_MEAN(SUMM,SHIFT,ROUND) ((SUMM+(1 << (SHIFT-ROUND))) >> (SHIFT))
}}
#endif
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