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📄 format7z.dsp

📁 seven zip源代码
💻 DSP
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# Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=7z - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Format7z.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Format7z.mak" CFG="7z - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "7z - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MT /W3 /GX /O1 /I "..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /D "NO_REGISTRY" /D "COMPRESS_MF_MT" /D "COMPRESS_MT" /D "COMPRESS_BZIP2_MT" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\7z.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none /debug

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\SDK" /I "..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /D "NO_REGISTRY" /D "COMPRESS_MF_MT" /D "COMPRESS_MT" /D "COMPRESS_BZIP2_MT" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\7z.dll" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "7z - Win32 Release"
# Name "7z - Win32 Debug"
# Begin Group "Spec"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Archive\7z\7z.ico
# End Source File
# Begin Source File

SOURCE=..\..\Archive\Archive2.def
# End Source File
# Begin Source File

SOURCE=..\..\Archive\ArchiveExports.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\CodecExports.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Archive\DllExports2.cpp
# End Source File
# Begin Source File

SOURCE=.\resource.rc
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\IntToString.h
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# Begin Source File

SOURCE=..\..\..\Common\MyCom.h
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SOURCE=..\..\..\Common\MyException.h
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SOURCE=..\..\..\Common\MyInitGuid.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyString.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyString.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyUnknown.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyVector.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyVector.h
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# Begin Source File

SOURCE=..\..\..\Common\MyWindows.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\UTFConvert.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\UTFConvert.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\Wildcard.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\Wildcard.h
# End Source File
# End Group
# Begin Group "Windows"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\Windows\FileDir.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileDir.h
# End Source File
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SOURCE=..\..\..\Windows\FileFind.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileFind.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileIO.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileIO.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
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SOURCE=..\..\..\Windows\Synchronization.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Synchronization.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\System.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\System.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Thread.h
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# End Group
# Begin Group "Compress"

# PROP Default_Filter ""
# Begin Group "LZ"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\LZ\LZOutWindow.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZ\LZOutWindow.h
# End Source File
# End Group
# Begin Group "PPMD"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDContext.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecode.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecoder.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDEncode.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDEncoder.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDEncoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDRegister.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDSubAlloc.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDType.h
# End Source File
# End Group
# Begin Group "Branch"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\Branch\ARM.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\ARM.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\ARMThumb.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\ARMThumb.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\BCJ2Register.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\BCJRegister.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\BranchCoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\BranchCoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\BranchRegister.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\IA64.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\IA64.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\PPC.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\PPC.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\SPARC.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\SPARC.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\x86.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\x86.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\x86_2.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\Branch\x86_2.h
# End Source File
# End Group
# Begin Group "LZMA"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMA.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMADecoder.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMADecoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMAEncoder.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# SUBTRACT CPP /YX /Yc /Yu

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMAEncoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMARegister.cpp
# End Source File
# End Group
# Begin Group "Copy"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Copy\CopyCoder.h
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# Begin Source File

SOURCE=..\..\Compress\Copy\CopyRegister.cpp
# End Source File
# End Group
# Begin Group "RangeCoder"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\RangeCoder\RangeCoder.h
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# Begin Source File

SOURCE=..\..\Compress\RangeCoder\RangeCoderBit.cpp
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SOURCE=..\..\Compress\RangeCoder\RangeCoderBit.h
# End Source File
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SOURCE=..\..\Compress\RangeCoder\RangeCoderBitTree.h
# End Source File
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SOURCE=..\..\Compress\RangeCoder\RangeCoderOpt.h
# End Source File
# End Group
# Begin Group "Deflate"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\Deflate\Deflate64Register.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateConst.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateDecoder.cpp

!IF  "$(CFG)" == "7z - Win32 Release"

# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateDecoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateEncoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateEncoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateNsisRegister.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateRegister.cpp
# End Source File
# End Group
# Begin Group "BZip2"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\BZip2\BZip2Const.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\BZip2\BZip2CRC.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\BZip2\BZip2CRC.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\BZip2\BZip2Decoder.cpp

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