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📄 alone.dsp

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SOURCE=..\..\Common\MethodProps.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\MSBFDecoder.h
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SOURCE=..\..\Common\MSBFEncoder.h
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# Begin Source File

SOURCE=..\..\Common\OffsetStream.cpp
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SOURCE=..\..\Common\OffsetStream.h
# End Source File
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SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\OutBuffer.h
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SOURCE=..\..\Common\OutMemStream.cpp
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# Begin Source File

SOURCE=..\..\Common\OutMemStream.h
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# Begin Source File

SOURCE=..\..\Common\ProgressMt.cpp
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# Begin Source File

SOURCE=..\..\Common\ProgressMt.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\ProgressUtils.cpp
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# Begin Source File

SOURCE=..\..\Common\ProgressUtils.h
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# Begin Source File

SOURCE=..\..\Common\StreamBinder.cpp
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# Begin Source File

SOURCE=..\..\Common\StreamBinder.h
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SOURCE=..\..\Common\StreamObjects.cpp
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# Begin Source File

SOURCE=..\..\Common\StreamObjects.h
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# Begin Source File

SOURCE=..\..\Common\StreamUtils.cpp
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# Begin Source File

SOURCE=..\..\Common\StreamUtils.h
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# Begin Source File

SOURCE=..\..\Common\VirtThread.cpp
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SOURCE=..\..\Common\VirtThread.h
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SOURCE=..\..\Compress\Branch\ARM.cpp
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SOURCE=..\..\Compress\Branch\ARM.h
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SOURCE=..\..\Compress\Branch\ARMThumb.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\ARMThumb.h
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SOURCE=..\..\Compress\Branch\BCJ2Register.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\BCJRegister.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\BranchCoder.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\BranchCoder.h
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SOURCE=..\..\Compress\Branch\BranchRegister.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\Coder.h
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# Begin Source File

SOURCE=..\..\Compress\Branch\IA64.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\IA64.h
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# Begin Source File

SOURCE=..\..\Compress\Branch\PPC.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\PPC.h
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# Begin Source File

SOURCE=..\..\Compress\Branch\SPARC.cpp
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# Begin Source File

SOURCE=..\..\Compress\Branch\SPARC.h
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# Begin Source File

SOURCE=..\..\Compress\Branch\x86.cpp

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SOURCE=..\..\Compress\Branch\x86.h
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SOURCE=..\..\Compress\Branch\x86_2.cpp

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# End Source File
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SOURCE=..\..\Compress\Branch\x86_2.h
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SOURCE=..\..\Compress\BZip2\BZip2CRC.cpp
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SOURCE=..\..\Compress\BZip2\BZip2CRC.h
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SOURCE=..\..\Compress\BZip2\BZip2Decoder.cpp

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SOURCE=..\..\Compress\BZip2\BZip2Decoder.h
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SOURCE=..\..\Compress\BZip2\BZip2Encoder.cpp

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# End Source File
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SOURCE=..\..\Compress\BZip2\BZip2Encoder.h
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SOURCE=..\..\Compress\BZip2\BZip2Register.cpp
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SOURCE=..\..\Compress\Copy\CopyCoder.cpp
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SOURCE=..\..\Compress\Copy\CopyCoder.h
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SOURCE=..\..\Compress\Copy\CopyRegister.cpp
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SOURCE=..\..\Compress\Deflate\Deflate64Register.cpp
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SOURCE=..\..\Compress\Deflate\DeflateConst.h
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SOURCE=..\..\Compress\Deflate\DeflateDecoder.cpp

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# End Source File
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SOURCE=..\..\Compress\Deflate\DeflateDecoder.h
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SOURCE=..\..\Compress\Deflate\DeflateEncoder.cpp

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# End Source File
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SOURCE=..\..\Compress\Deflate\DeflateEncoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateExtConst.h
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# Begin Source File

SOURCE=..\..\Compress\Deflate\DeflateRegister.cpp
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SOURCE=..\..\Compress\Huffman\HuffmanDecoder.h
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SOURCE=..\..\Compress\Implode\ImplodeDecoder.cpp
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# Begin Source File

SOURCE=..\..\Compress\Implode\ImplodeDecoder.h
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# Begin Source File

SOURCE=..\..\Compress\Implode\ImplodeHuffmanDecoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Implode\ImplodeHuffmanDecoder.h
# End Source File
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# Begin Group "LZ"

# PROP Default_Filter ""
# Begin Group "MT"

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# Begin Group "HC"

# PROP Default_Filter ""
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SOURCE=..\..\Compress\LZ\HashChain\HC.h
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SOURCE=..\..\Compress\LZ\HashChain\HC2.h
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SOURCE=..\..\Compress\LZ\HashChain\HC3.h
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SOURCE=..\..\Compress\LZ\HashChain\HC4.h
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SOURCE=..\..\Compress\LZ\HashChain\HC4b.h
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SOURCE=..\..\Compress\LZ\HashChain\HCMain.h
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# Begin Source File

SOURCE=..\..\Compress\LZ\IMatchFinder.h
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# Begin Source File

SOURCE=..\..\Compress\LZ\LZOutWindow.cpp

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# ADD CPP /O1

!ELSEIF  "$(CFG)" == "Alone - Win32 DebugU"

!ENDIF 

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SOURCE=..\..\Compress\LZ\LZOutWindow.h
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# Begin Group "LZMA"

# PROP Default_Filter ""
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SOURCE=..\..\Compress\LZMA\LZMA.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMADecoder.cpp

!IF  "$(CFG)" == "Alone - Win32 Release"

# ADD CPP /O2
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!ELSEIF  "$(CFG)" == "Alone - Win32 ReleaseU"

# ADD CPP /O2
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!ELSEIF  "$(CFG)" == "Alone - Win32 DebugU"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMADecoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMAEncoder.cpp

!IF  "$(CFG)" == "Alone - Win32 Release"

# ADD CPP /O2
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!ELSEIF  "$(CFG)" == "Alone - Win32 ReleaseU"

# ADD CPP /O2
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!ELSEIF  "$(CFG)" == "Alone - Win32 DebugU"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\LZMA\LZMAEncoder.h
# End Source File
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SOURCE=..\..\Compress\LZMA\LZMARegister.cpp
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# Begin Group "PPMd"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDContext.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecode.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecoder.cpp

!IF  "$(CFG)" == "Alone - Win32 Release"

# ADD CPP /O2
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!ELSEIF  "$(CFG)" == "Alone - Win32 Debug"

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!ELSEIF  "$(CFG)" == "Alone - Win32 DebugU"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDDecoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDEncode.h
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SOURCE=..\..\Compress\PPMD\PPMDEncoder.cpp

!IF  "$(CFG)" == "Alone - Win32 Release"

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# ADD CPP /O2
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!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDEncoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDRegister.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDSubAlloc.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\PPMD\PPMDType.h
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# PROP Default_Filter ""
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SOURCE=..\..\Compress\RangeCoder\RangeCoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Compress\RangeCoder\RangeCoderBit.cpp

!IF  "$(CFG)" == "Alone - Win32 Release"

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!ELSEIF  "$(CFG)" == "Alone - Win32 DebugU"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\Compress\RangeCoder\RangeCoderBit.h
# End Source File

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