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📄 gbx_class_init.c

📁 Gambas is a graphical development environment based on a Basic interpreter, like Visual Basic. It us
💻 C
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/***************************************************************************  class_init.c  Native class initializer  (c) 2000-2004 Beno顃 Minisini <gambas@users.sourceforge.net>  This program is free software; you can redistribute it and/or modify  it under the terms of the GNU General Public License as published by  the Free Software Foundation; either version 1, or (at your option)  any later version.  This program is distributed in the hope that it will be useful,  but WITHOUT ANY WARRANTY; without even the implied warranty of  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  GNU General Public License for more details.  You should have received a copy of the GNU General Public License  along with this program; if not, write to the Free Software  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.***************************************************************************/#define __GBX_CLASS_INIT_C#include "gb_common.h"#include "gb_alloc.h"#include "gb_error.h"#include "gb_limit.h"#include "gbx_library.h"#include "gbx_c_gambas.h"#include "gbx_c_class.h"#include "gbx_c_error.h"#include "gbx_c_collection.h"#include "gbx_c_file.h"#include "gbx_c_application.h"#include "gbx_c_array.h"#include "gbx_c_process.h"#include "gbx_c_subcollection.h"#include "gbx_c_string.h"#include "gbx_c_settings.h"#include "gbx_class.h"PUBLIC CLASS *CLASS_Class = NULL;PUBLIC CLASS *CLASS_Collection = NULL;PUBLIC CLASS *CLASS_Symbol = NULL;PUBLIC CLASS *CLASS_File = NULL;PUBLIC CLASS *CLASS_Stream = NULL;PUBLIC CLASS *CLASS_Application = NULL;PUBLIC CLASS *CLASS_AppArgs = NULL;PUBLIC CLASS *CLASS_AppEnv = NULL;PUBLIC CLASS *CLASS_Process = NULL;PUBLIC CLASS *CLASS_Library = NULL;PUBLIC CLASS *CLASS_Array = NULL;PUBLIC CLASS *CLASS_IntegerArray = NULL;PUBLIC CLASS *CLASS_FloatArray = NULL;PUBLIC CLASS *CLASS_DateArray = NULL;PUBLIC CLASS *CLASS_StringArray = NULL;PUBLIC CLASS *CLASS_ObjectArray = NULL;PUBLIC CLASS *CLASS_VariantArray = NULL;PUBLIC CLASS *CLASS_ShortArray = NULL;PUBLIC CLASS *CLASS_ByteArray = NULL;PUBLIC CLASS *CLASS_SubCollection = NULL;PUBLIC CLASS *CLASS_String = NULL;/*   NOTE: La premi鑢e classe de la table des symboles DOIT ETRE la classe Class !*/typedef  struct {    GB_DESC *desc;    CLASS **class;    }  CLASS_INIT;PRIVATE CLASS_INIT init_list[] ={  { NATIVE_Gambas, NULL },  { NATIVE_Symbol, NULL },  { NATIVE_ClassSymbols, NULL },  { NATIVE_Class, NULL },  { NATIVE_Classes, NULL },  { NATIVE_Library, NULL },  { NATIVE_Libraries, NULL },  { NATIVE_Object, NULL },  { NATIVE_Collection, &CLASS_Collection },  { NATIVE_Error, NULL },  { NATIVE_Stream, &CLASS_Stream },  { NATIVE_FilePerm, NULL },  { NATIVE_File, &CLASS_File },  { NATIVE_AppEnv, &CLASS_AppEnv },  { NATIVE_AppArgs, &CLASS_AppArgs },  { NATIVE_App, &CLASS_Application },  { NATIVE_Process, &CLASS_Process },  { NATIVE_System, NULL },  { NATIVE_String, NULL },  { NATIVE_Settings, NULL },  { NATIVE_Array, &CLASS_Array },  { NATIVE_IntegerArray, &CLASS_IntegerArray },  { NATIVE_FloatArray, &CLASS_FloatArray },  { NATIVE_DateArray, &CLASS_DateArray },  { NATIVE_StringArray, &CLASS_StringArray },  { NATIVE_ObjectArray, &CLASS_ObjectArray },  { NATIVE_VariantArray, &CLASS_VariantArray },  { NATIVE_ShortArray, &CLASS_ShortArray },  { NATIVE_ByteArray, &CLASS_ByteArray },    { NATIVE_SubCollection, &CLASS_SubCollection },  { NULL }};PUBLIC void CLASS_init_native(void){  CLASS_INIT *init;  CLASS *class;  CLASS_Class = CLASS_find("Class"); /* La classe Class doit 阾re la premi鑢e de la table */  CLASS_Symbol = CLASS_find("Symbol");  CLASS_Library = CLASS_find("Component");  LIBRARY_Current = LIBRARY_create(NULL);  for (init = init_list; init->desc; init++)  {    class = CLASS_register(init->desc);    if (init->class != NULL)      *init->class = class;  }}

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