📄 cexample.h
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/*************************************************************************** CExample.h A component example (c) 2000-2003 Beno顃 Minisini <gambas@users.sourceforge.net> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.***************************************************************************//* This file is the header file of a class implementation. You define there some useful macros, constants, and the structure used for representing the Gambas object created when the class is instanciated.*/#ifndef __CEXAMPLE_H#define __CEXAMPLE_H/* You must include gambas.h in each class file of your component. This include file declares all the macros, datatypes, and interface functions used for communicating with the interpreter.*/#include "gambas.h"/* main.c will include the class include files, so it must have an access to the class description.*/#ifndef __CEXAMPLE_Cextern GB_DESC CExampleDesc[];extern GB_DESC CExamplePixelsDesc[];#else/* This constant makes the code more readable. It can only be used where _object is declared, i.e. inside a method or property implementation.*/#define THIS ((CEXAMPLE *)_object)#endif/* This structure represents an instance of your class. If your class is not creatable, then this structure does not exist ! The structure must begin with a GB_BASE. The other fields are free.*/typedef struct { GB_BASE ob; long width; long height; unsigned long *data; } CEXAMPLE;#endif
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