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📄 objectstore.h

📁 GPS Manager is a GUI for downloading, organizing, maintaining, and uploading GPS data (i.e. tracks,
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/*gpsmgr: A program for managing GPS informationCopyright (C) 2003 Austin BinghamThis program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.You can reach the author at:    abingham@spamcop.net*/#ifndef OBJECTSTORE_H#define OBJECTSTORE_H#include "exceptions.h"#include "boost/limits.hpp"#include <map>using namespace gpsmgr::exceptions;namespace gpsmgr { namespace objectstore {    template <class T>    class ObjectStore    {    public:	struct NoMoreIDs {};	typedef unsigned long ID;	typedef std::map<ID, T> Objects;	typedef typename Objects::iterator iterator;	typedef typename Objects::const_iterator const_iterator;	/** Throws Exception<NoSuchElement> */	T& get(ID id)	    {		typename Objects::iterator itr = mObjects.find(id);		if (itr == mObjects.end())		    throw Exception<NoSuchElement>("[ObjectStore::get()] Unable to find object");				return itr->second;	    }	/** Throws Exception<NoSuchElement> */	const T& get(ID id) const	    {		typename Objects::const_iterator itr = mObjects.find(id);		if (itr == mObjects.end())		    throw Exception<NoSuchElement>("[ObjectStore::get()] Unable to find object");				return itr->second;	    }	/** Throws Exception<NoMoreIDs> */	ID add(const T& obj)	    {		using namespace std;				ID id = nextID();		mObjects[id] = obj;				return id;	    }		void remove(ID id)	    {		mObjects.erase(id);	    }	void clear()	    {		mObjects.clear();	    }		iterator begin()	    {		return mObjects.begin();	    }		iterator end()	    {		return mObjects.end();	    }		const_iterator begin() const	    {		return mObjects.begin();	    }		const_iterator end() const	    {		return mObjects.end();	    }	    private:	ID nextID()	    {		// TODO: This is pretty ugly...any better heuristic method, perhaps?				// First, if m is empty, return minimum		if (mObjects.empty())		    return std::numeric_limits<ID>::min();				// Next, try to find one at the end		typename Objects::const_reverse_iterator ritr = mObjects.rbegin();		ID startingPoint = ritr->first;		for (ID rval = startingPoint + 1;		     rval != startingPoint;		     ++rval)		{		    if (mObjects.find(rval) == mObjects.end())			return rval;		}				throw Exception<NoMoreIDs>("[nextID] No more IDs are available");	    }	    private:	Objects mObjects;    };    } }#endif

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