📄 multilan.cpp
字号:
// multiLan.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "multiLan.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMultiLanApp
BEGIN_MESSAGE_MAP(CMultiLanApp, CWinApp)
//{{AFX_MSG_MAP(CMultiLanApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_LANG_CHINESE, OnLangChinese)
ON_COMMAND(ID_LANG_ENGLISH, OnLangEnglish)
ON_UPDATE_COMMAND_UI(ID_LANG_CHINESE, OnUpdateLangChinese)
ON_UPDATE_COMMAND_UI(ID_LANG_ENGLISH, OnUpdateLangEnglish)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiLanApp construction
CMultiLanApp::CMultiLanApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMultiLanApp object
CMultiLanApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMultiLanApp initialization
BOOL CMultiLanApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
// added newly
hInstResource = AfxLoadLibrary("multiLan_eng.dll") ;
if( hInstResource != NULL ){
AfxSetResourceHandle(hInstResource) ;
m_language = english ;
}
else{
m_language = defaultlanguage ; // 缺省语言
}
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object.
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
// The one and only window has been initialized, so show and update it.
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMultiLanApp message handlers
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CMultiLanApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CMultiLanApp message handlers
// added newly
void CMultiLanApp::OnLangChinese()
{
SetLanguage(chinese) ;
}
void CMultiLanApp::OnLangEnglish()
{
SetLanguage(english) ;
}
// 如果设置新语言不成功,保留原有语言
void CMultiLanApp::SetLanguage(enum languages newlang)
{
HINSTANCE hinst ;
switch( newlang ){
case english:
hinst = AfxLoadLibrary("multiLan_eng.dll") ;
break ;
case chinese:
hinst = AfxLoadLibrary("multiLan_chn.dll") ;
break ;
}
if( hinst != NULL ) { // 如果新语言版本载入成功,否则什么事情也不做
// 设置进程从DLL模块中获取资源
AfxSetResourceHandle(hinst) ;
// 修改现已经在使用的菜单资源
HMENU hmen = ::LoadMenu( hinst, MAKEINTRESOURCE(IDR_MAINFRAME));
::SetMenu(m_pMainWnd->m_hWnd, hmen);
m_pMainWnd->DrawMenuBar();
if( hInstResource != NULL ){
AfxFreeLibrary(hInstResource) ;
}
hInstResource = hinst ;
m_language = newlang ;
}
}
int CMultiLanApp::ExitInstance()
{
if( hInstResource != NULL )
AfxFreeLibrary(hInstResource) ;
return CWinApp::ExitInstance();
}
void CMultiLanApp::OnUpdateLangChinese(CCmdUI* pCmdUI)
{
if( m_language == chinese )
pCmdUI->SetCheck(1);
else
pCmdUI->SetCheck(0);
}
void CMultiLanApp::OnUpdateLangEnglish(CCmdUI* pCmdUI)
{
if( m_language == english )
pCmdUI->SetCheck(1);
else
pCmdUI->SetCheck(0);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -