📄 bfdlink.h
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/* Hash table handled by BFD. */ struct bfd_link_hash_table *hash; /* Hash table of symbols to keep. This is NULL unless strip is strip_some. */ struct bfd_hash_table *keep_hash; /* Hash table of symbols to report back via the notice callback. If this is NULL, and notice_all is FALSE, then no symbols are reported back. */ struct bfd_hash_table *notice_hash; /* Hash table of symbols which are being wrapped (the --wrap linker option). If this is NULL, no symbols are being wrapped. */ struct bfd_hash_table *wrap_hash; /* The list of input BFD's involved in the link. These are chained together via the link_next field. */ bfd *input_bfds; /* If a symbol should be created for each input BFD, this is section where those symbols should be placed. It must be a section in the output BFD. It may be NULL, in which case no such symbols will be created. This is to support CREATE_OBJECT_SYMBOLS in the linker command language. */ asection *create_object_symbols_section; /* List of global symbol names that are starting points for marking sections against garbage collection. */ struct bfd_sym_chain *gc_sym_list; /* If a base output file is wanted, then this points to it */ void *base_file; /* The function to call when the executable or shared object is loaded. */ const char *init_function; /* The function to call when the executable or shared object is unloaded. */ const char *fini_function; /* Number of relaxation passes. Usually only one relaxation pass is needed. But a backend can have as many relaxation passes as necessary. During bfd_relax_section call, it is set to the current pass, starting from 0. */ int relax_pass; /* Non-zero if auto-import thunks for DATA items in pei386 DLLs should be generated/linked against. Set to 1 if this feature is explicitly requested by the user, -1 if enabled by default. */ int pei386_auto_import; /* Non-zero if runtime relocs for DATA items with non-zero addends in pei386 DLLs should be generated. Set to 1 if this feature is explicitly requested by the user, -1 if enabled by default. */ int pei386_runtime_pseudo_reloc; /* How many spare .dynamic DT_NULL entries should be added? */ unsigned int spare_dynamic_tags; /* May be used to set DT_FLAGS for ELF. */ bfd_vma flags; /* May be used to set DT_FLAGS_1 for ELF. */ bfd_vma flags_1; /* Start and end of RELRO region. */ bfd_vma relro_start, relro_end;};/* This structures holds a set of callback functions. These are called by the BFD linker routines. Except for einfo, the first argument to each callback function is the bfd_link_info structure being used and each function returns a boolean value. If the function returns FALSE, then the BFD function which called it should return with a failure indication. */struct bfd_link_callbacks{ /* A function which is called when an object is added from an archive. ABFD is the archive element being added. NAME is the name of the symbol which caused the archive element to be pulled in. */ bfd_boolean (*add_archive_element) (struct bfd_link_info *, bfd *abfd, const char *name); /* A function which is called when a symbol is found with multiple definitions. NAME is the symbol which is defined multiple times. OBFD is the old BFD, OSEC is the old section, OVAL is the old value, NBFD is the new BFD, NSEC is the new section, and NVAL is the new value. OBFD may be NULL. OSEC and NSEC may be bfd_com_section or bfd_ind_section. */ bfd_boolean (*multiple_definition) (struct bfd_link_info *, const char *name, bfd *obfd, asection *osec, bfd_vma oval, bfd *nbfd, asection *nsec, bfd_vma nval); /* A function which is called when a common symbol is defined multiple times. NAME is the symbol appearing multiple times. OBFD is the BFD of the existing symbol; it may be NULL if this is not known. OTYPE is the type of the existing symbol, which may be bfd_link_hash_defined, bfd_link_hash_defweak, bfd_link_hash_common, or bfd_link_hash_indirect. If OTYPE is bfd_link_hash_common, OSIZE is the size of the existing symbol. NBFD is the BFD of the new symbol. NTYPE is the type of the new symbol, one of bfd_link_hash_defined, bfd_link_hash_common, or bfd_link_hash_indirect. If NTYPE is bfd_link_hash_common, NSIZE is the size of the new symbol. */ bfd_boolean (*multiple_common) (struct bfd_link_info *, const char *name, bfd *obfd, enum bfd_link_hash_type otype, bfd_vma osize, bfd *nbfd, enum bfd_link_hash_type ntype, bfd_vma nsize); /* A function which is called to add a symbol to a set. ENTRY is the link hash table entry for the set itself (e.g., __CTOR_LIST__). RELOC is the relocation to use for an entry in the set when generating a relocatable file, and is also used to get the size of the entry when generating an executable file. ABFD, SEC and VALUE identify the value to add to the set. */ bfd_boolean (*add_to_set) (struct bfd_link_info *, struct bfd_link_hash_entry *entry, bfd_reloc_code_real_type reloc, bfd *abfd, asection *sec, bfd_vma value); /* A function which is called when the name of a g++ constructor or destructor is found. This is only called by some object file formats. CONSTRUCTOR is TRUE for a constructor, FALSE for a destructor. This will use BFD_RELOC_CTOR when generating a relocatable file. NAME is the name of the symbol found. ABFD, SECTION and VALUE are the value of the symbol. */ bfd_boolean (*constructor) (struct bfd_link_info *, bfd_boolean constructor, const char *name, bfd *abfd, asection *sec, bfd_vma value); /* A function which is called to issue a linker warning. For example, this is called when there is a reference to a warning symbol. WARNING is the warning to be issued. SYMBOL is the name of the symbol which triggered the warning; it may be NULL if there is none. ABFD, SECTION and ADDRESS identify the location which trigerred the warning; either ABFD or SECTION or both may be NULL if the location is not known. */ bfd_boolean (*warning) (struct bfd_link_info *, const char *warning, const char *symbol, bfd *abfd, asection *section, bfd_vma address); /* A function which is called when a relocation is attempted against an undefined symbol. NAME is the symbol which is undefined. ABFD, SECTION and ADDRESS identify the location from which the reference is made. FATAL indicates whether an undefined symbol is a fatal error or not. In some cases SECTION may be NULL. */ bfd_boolean (*undefined_symbol) (struct bfd_link_info *, const char *name, bfd *abfd, asection *section, bfd_vma address, bfd_boolean fatal); /* A function which is called when a reloc overflow occurs. ENTRY is the link hash table entry for the symbol the reloc is against. NAME is the name of the local symbol or section the reloc is against, RELOC_NAME is the name of the relocation, and ADDEND is any addend that is used. ABFD, SECTION and ADDRESS identify the location at which the overflow occurs; if this is the result of a bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then ABFD will be NULL. */ bfd_boolean (*reloc_overflow) (struct bfd_link_info *, struct bfd_link_hash_entry *entry, const char *name, const char *reloc_name, bfd_vma addend, bfd *abfd, asection *section, bfd_vma address); /* A function which is called when a dangerous reloc is performed. MESSAGE is an appropriate message. ABFD, SECTION and ADDRESS identify the location at which the problem occurred; if this is the result of a bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then ABFD will be NULL. */ bfd_boolean (*reloc_dangerous) (struct bfd_link_info *, const char *message, bfd *abfd, asection *section, bfd_vma address); /* A function which is called when a reloc is found to be attached to a symbol which is not being written out. NAME is the name of the symbol. ABFD, SECTION and ADDRESS identify the location of the reloc; if this is the result of a bfd_section_reloc_link_order or bfd_symbol_reloc_link_order, then ABFD will be NULL. */ bfd_boolean (*unattached_reloc) (struct bfd_link_info *, const char *name, bfd *abfd, asection *section, bfd_vma address); /* A function which is called when a symbol in notice_hash is defined or referenced. NAME is the symbol. ABFD, SECTION and ADDRESS are the value of the symbol. If SECTION is bfd_und_section, this is a reference. */ bfd_boolean (*notice) (struct bfd_link_info *, const char *name, bfd *abfd, asection *section, bfd_vma address); /* General link info message. */ void (*einfo) (const char *fmt, ...);};/* The linker builds link_order structures which tell the code how to include input data in the output file. *//* These are the types of link_order structures. */enum bfd_link_order_type{ bfd_undefined_link_order, /* Undefined. */ bfd_indirect_link_order, /* Built from a section. */ bfd_data_link_order, /* Set to explicit data. */ bfd_section_reloc_link_order, /* Relocate against a section. */ bfd_symbol_reloc_link_order /* Relocate against a symbol. */};/* This is the link_order structure itself. These form a chain attached to the output section whose contents they are describing. */struct bfd_link_order{ /* Next link_order in chain. */ struct bfd_link_order *next; /* Type of link_order. */ enum bfd_link_order_type type; /* Offset within output section. */ bfd_vma offset; /* Size within output section. */ bfd_size_type size; /* Type specific information. */ union { struct { /* Section to include. If this is used, then section->output_section must be the section the link_order is attached to, section->output_offset must equal the link_order offset field, and section->size must equal the link_order size field. Maybe these restrictions should be relaxed someday. */ asection *section; } indirect; struct { /* Size of contents, or zero when contents size == size within output section. A non-zero value allows filling of the output section with an arbitrary repeated pattern. */ unsigned int size; /* Data to put into file. */ bfd_byte *contents; } data; struct { /* Description of reloc to generate. Used for bfd_section_reloc_link_order and bfd_symbol_reloc_link_order. */ struct bfd_link_order_reloc *p; } reloc; } u;};/* A linker order of type bfd_section_reloc_link_order or bfd_symbol_reloc_link_order means to create a reloc against a section or symbol, respectively. This is used to implement -Ur to generate relocs for the constructor tables. The bfd_link_order_reloc structure describes the reloc that BFD should create. It is similar to a arelent, but I didn't use arelent because the linker does not know anything about most symbols, and any asymbol structure it creates will be partially meaningless. This information could logically be in the bfd_link_order struct, but I didn't want to waste the space since these types of relocs are relatively rare. */struct bfd_link_order_reloc{ /* Reloc type. */ bfd_reloc_code_real_type reloc; union { /* For type bfd_section_reloc_link_order, this is the section the reloc should be against. This must be a section in the output BFD, not any of the input BFDs. */ asection *section; /* For type bfd_symbol_reloc_link_order, this is the name of the symbol the reloc should be against. */ const char *name; } u; /* Addend to use. The object file should contain zero. The BFD backend is responsible for filling in the contents of the object file correctly. For some object file formats (e.g., COFF) the addend must be stored into in the object file, and for some (e.g., SPARC a.out) it is kept in the reloc. */ bfd_vma addend;};/* Allocate a new link_order for a section. */extern struct bfd_link_order *bfd_new_link_order (bfd *, asection *);/* These structures are used to describe version information for the ELF linker. These structures could be manipulated entirely inside BFD, but it would be a pain. Instead, the regular linker sets up these structures, and then passes them into BFD. *//* Glob pattern for a version. */struct bfd_elf_version_expr{ /* Next glob pattern for this version. */ struct bfd_elf_version_expr *next; /* Glob pattern. */ const char *pattern; /* NULL for a glob pattern, otherwise a straight symbol. */ const char *symbol; /* Defined by ".symver". */ unsigned int symver : 1; /* Defined by version script. */ unsigned int script : 1; /* Pattern type. */#define BFD_ELF_VERSION_C_TYPE 1#define BFD_ELF_VERSION_CXX_TYPE 2#define BFD_ELF_VERSION_JAVA_TYPE 4 unsigned int mask : 3;};struct bfd_elf_version_expr_head{ /* List of all patterns, both wildcards and non-wildcards. */ struct bfd_elf_version_expr *list; /* Hash table for non-wildcards. */ void *htab; /* Remaining patterns. */ struct bfd_elf_version_expr *remaining; /* What kind of pattern types are present in list (bitmask). */ unsigned int mask;};/* Version dependencies. */struct bfd_elf_version_deps{ /* Next dependency for this version. */ struct bfd_elf_version_deps *next; /* The version which this version depends upon. */ struct bfd_elf_version_tree *version_needed;};/* A node in the version tree. */struct bfd_elf_version_tree{ /* Next version. */ struct bfd_elf_version_tree *next; /* Name of this version. */ const char *name; /* Version number. */ unsigned int vernum; /* Regular expressions for global symbols in this version. */ struct bfd_elf_version_expr_head globals; /* Regular expressions for local symbols in this version. */ struct bfd_elf_version_expr_head locals; /* List of versions which this version depends upon. */ struct bfd_elf_version_deps *deps; /* Index of the version name. This is used within BFD. */ unsigned int name_indx; /* Whether this version tree was used. This is used within BFD. */ int used; /* Matching hook. */ struct bfd_elf_version_expr *(*match) (struct bfd_elf_version_expr_head *head, struct bfd_elf_version_expr *prev, const char *sym);};#endif
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