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📄 windows.h

📁 MinGW+MSYS开发必用的api参考
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/*	windows.h - main header file for the Win32 API	Written by Anders Norlander <anorland@hem2.passagen.se>	This file is part of a free library for the Win32 API.	This library is distributed in the hope that it will be useful,	but WITHOUT ANY WARRANTY; without even the implied warranty of	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.*/#ifndef _WINDOWS_H#define _WINDOWS_H#if __GNUC__ >=3#pragma GCC system_header#endif/* translate GCC target defines to MS equivalents. Keep this synchronized   with winnt.h. */#if defined(__i686__) && !defined(_M_IX86)#define _M_IX86 600#elif defined(__i586__) && !defined(_M_IX86)#define _M_IX86 500#elif defined(__i486__) && !defined(_M_IX86)#define _M_IX86 400#elif defined(__i386__) && !defined(_M_IX86)#define _M_IX86 300#endif#if defined(_M_IX86) && !defined(_X86_)#define _X86_#elif defined(_M_ALPHA) && !defined(_ALPHA_)#define _ALPHA_#elif defined(_M_PPC) && !defined(_PPC_)#define _PPC_#elif defined(_M_MRX000) && !defined(_MIPS_)#define _MIPS_#elif defined(_M_M68K) && !defined(_68K_)#define _68K_#endif#ifdef RC_INVOKED/* winresrc.h includes the necessary headers */#include <winresrc.h>#else#include <stdarg.h>#include <windef.h>#include <wincon.h>#include <winbase.h>#if !(defined NOGDI || defined  _WINGDI_H)#include <wingdi.h>#endif#ifndef _WINUSER_H#include <winuser.h>#endif#ifndef _WINNLS_H#include <winnls.h>#endif#ifndef _WINVER_H#include <winver.h>#endif#ifndef _WINNETWK_H#include <winnetwk.h>#endif#ifndef _WINREG_H#include <winreg.h>#endif#ifndef _WINSVC_H#include <winsvc.h>#endif#ifndef WIN32_LEAN_AND_MEAN#include <cderr.h>#include <dde.h>#include <ddeml.h>#include <dlgs.h>#include <imm.h>#include <lzexpand.h>#include <mmsystem.h>#include <nb30.h>#include <rpc.h>#include <shellapi.h>#include <winperf.h>#ifndef NOGDI#include <commdlg.h>#include <winspool.h>#endif#if defined(Win32_Winsock)#warning "The  Win32_Winsock macro name is deprecated.\    Please use __USE_W32_SOCKETS instead"#ifndef __USE_W32_SOCKETS#define __USE_W32_SOCKETS#endif#endif#if defined(__USE_W32_SOCKETS) || !(defined(__CYGWIN__) || defined(__MSYS__) || defined(_UWIN))#if (_WIN32_WINNT >= 0x0400)#include <winsock2.h>/* * MS likes to include mswsock.h here as well, * but that can cause undefined symbols if * winsock2.h is included before windows.h */#else#include <winsock.h>#endif /*  (_WIN32_WINNT >= 0x0400) */#endif#ifndef NOGDI/* In older versions we disallowed COM declarations in __OBJC__   because of conflicts with @interface directive.  Define _OBJC_NO_COM   to keep this behaviour.  */ #if !defined (_OBJC_NO_COM) #if (__GNUC__ >= 3) || defined (__WATCOMC__)#include <ole2.h>#endif#endif /* _OBJC_NO_COM */#endif#endif /* WIN32_LEAN_AND_MEAN */#endif /* RC_INVOKED */#ifdef __OBJC__/* FIXME: Not undefining BOOL here causes all BOOLs to be WINBOOL (int),   but undefining it causes trouble as well if a file is included after   windows.h*/#undef BOOL#endif#endif

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