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📄 vmr9.h

📁 MinGW+MSYS开发必用的api参考
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#ifndef _VMR9_H#define _VMR9_H#if __GNUC__ >= 3#pragma GCC system_header#endif#ifdef __cplusplusextern "C" {#endif/*--- DirectShow Reference - DirectShow Enumerated Types */typedef enum _VMR9_SampleFormat {	VMR9_SampleReserved = 1,	VMR9_SampleProgressiveFrame = 2,	VMR9_SampleFieldInterleavedEvenFirst = 3,	VMR9_SampleFieldInterleavedOddFirst = 4,	VMR9_SampleFieldSingleEven = 5,	VMR9_SampleFieldSingleOdd = 6} VMR9_SampleFormat;typedef enum {	VMR9AlphaBitmap_Disable = 0x00000001,	VMR9AlphaBitmap_hDC = 0x00000002,	VMR9AlphaBitmap_EntireDDS = 0x00000004,	VMR9AlphaBitmap_SrcColorKey = 0x00000008,	VMR9AlphaBitmap_SrcRect = 0x00000010,	VMR9AlphaBitmap_FilterMode = 0x00000020} VMR9AlphaBitmapFlags;typedef enum {	VMR9ARMode_None,	VMR9ARMode_LetterBox} VMR9AspectRatioMode;typedef enum {	DeinterlacePref9_NextBest = 0x01,	DeinterlacePref9_BOB = 0x02,	DeinterlacePref9_Weave = 0x04,	DeinterlacePref9_Mask = 0x07} VMR9DeinterlacePrefs;typedef enum {	DeinterlaceTech9_Unknown = 0x0000,	DeinterlaceTech9_BOBLineReplicate = 0x0001,	DeinterlaceTech9_BOBVerticalStretch = 0x0002,	DeinterlaceTech9_MedianFiltering = 0x0004,	DeinterlaceTech9_EdgeFiltering = 0x0010,	DeinterlaceTech9_FieldAdaptive = 0x0020,	DeinterlaceTech9_PixelAdaptive = 0x0040,	DeinterlaceTech9_MotionVectorSteered = 0x0080} VMR9DeinterlaceTech;typedef enum {	MixerPref9_NoDecimation = 0x00000001,	MixerPref9_DecimateOutput = 0x00000002,	MixerPref9_ARAdjustXorY = 0x00000004,	MixerPref9_NonSquareMixing = 0x00000008,	MixerPref9_DecimateMask = 0x0000000F,	MixerPref9_BiLinearFiltering = 0x00000010,	MixerPref9_PointFiltering = 0x00000020,	MixerPref9_AnisotropicFiltering = 0x00000040,	MixerPref9_PyramidalQuadFiltering = 0x00000080,	MixerPref9_GaussianQuadFiltering = 0x00000100,	MixerPref9_FilteringReserved = 0x00000E00,	MixerPref9_FilteringMask = 0x00000FF0,	MixerPref9_RenderTargetRGB = 0x00001000,	MixerPref9_RenderTargetYUV = 0x00002000,	MixerPref9_RenderTargetReserved = 0x000FC000,	MixerPref9_RenderTargetMask = 0x000FF000	MixerPref9_DynamicSwitchToBOB = 0x00100000,	MixerPref9_DynamicDecimateBy2 = 0x00200000,	MixerPref9_DynamicReserved = 0x00C00000,	MixerPref9_DynamicMask = 0x00F00000} VMR9MixerPrefs;typedef enum VMR9Mode {	VMR9Mode_Windowed = 0x00000001,	VMR9Mode_Windowless = 0x00000002,	VMR9Mode_Renderless = 0x00000004,	VMR9Mode_Mask = 0x00000007};typedef enum {	VMR9Sample_SyncPoint = 0x00000001,	VMR9Sample_Preroll = 0x00000002,	VMR9Sample_Discontinuity = 0x00000004,	VMR9Sample_TimeValid = 0x00000008} VMR9PresentationFlags;typedef enum {	ProcAmpControl9_Brightness = 0x00000001,	ProcAmpControl9_Contrast = 0x00000002,	ProcAmpControl9_Hue = 0x00000004,	ProcAmpControl9_Saturation = 0x00000008,	ProcAmpControl9_Mask = 0x0000000F} VMR9ProcAmpControlFlags;typedef enum VMR9RenderPrefs {	RenderPrefs9_DoNotRenderBorder = 0x00000001,	RenderPrefs9_Mask = 0x00000001};typedef enum {	VMR9AllocFlag_3DRenderTarget = 0x0001,	VMR9AllocFlag_DXVATarget = 0x0002,	VMR9AllocFlag_TextureSurface = 0x0004,	VMR9AllocFlag_OffscreenSurface = 0x0008,	VMR9AllocFlag_UsageReserved = 0x00F0,	VMR9AllocFlag_UsageMask = 0x00FF} VMR9SurfaceAllocationFlags;/*--- DirectShow Reference - DirectShow Structures *//**********typedef struct VMR9AllocationInfo{	DWORD dwFlags;	DWORD dwWidth;	DWORD dwHeight;	D3DFORMAT Format;	D3DPOOL Pool;	DWORD MinBuffers;	SIZE szAspectRatio;	SIZE szNativeSize;};**********/typedef struct _VMR9DeinterlaceCaps {	DWORD dwSize;	DWORD dwNumPreviousOutputFrames;	DWORD dwNumForwardRefSamples;	DWORD dwNumBackwardRefSamples;	VMRDeinterlaceTech DeinterlaceTechnology;} VMR9DeinterlaceCaps;typedef struct _VMR9Frequency {	DWORD dwNumerator;	DWORD dwDenominator;} VMR9Frequency;typedef struct {	UINT uDevID;	RECT rcMonitor;	HMONITOR hMon;	DWORD dwFlags;	wchar_t szDevice[32];	wchar_t szDescription[512]	LARGE_INTEGER liDriverVersion;	DWORD dwVendorId;	DWORD dwDeviceId;	DWORD dwSubSysId;	DWORD dwRevision;} VMR9MonitorInfo;typedef struct VMR9NormalizedRect{	float left;	float top;	float right;	float bottom;};/**********typedef struct {	DWORD dwFlags;	IDirect3DSurface9 *lpSurf;	REFERENCE_TIME rtStart;	REFERENCE_TIME rtEnd;	SIZE szAspectRatio;	RECT rcSrc;	RECT rcDst;	DWORD dwReserved1;	DWORD dwReserved2;} VMR9PresentationInfo;**********/typedef struct _VMR9ProcAmpControl{	DWORD dwSize;	DWORD dwFlags;	float Contrast;	float Brightness;	float Hue;	float Saturation;} VMR9ProcAmpControl;typedef struct _VMR9ProcAmpControlRange{	DWORD dwSize;	VMR9ProcAmpControlFlags dwProperty;	float MinValue;	float MaxValue;	float DefaultValue;	float StepSize;} VMR9ProcAmpControlRange;typedef struct _VMR9VideoDesc {	DWORD dwSize;	DWORD dwSampleWidth;	DWORD dwSampleHeight;	VMR9_SampleFormat SampleFormat;	DWORD dwFourCC;	VMR9Frequency InputSampleFreq;	VMR9Frequency OutputFrameFreq;} VMR9VideoDesc;/**********typedef struct VMR9VideoStreamInfo{	IDirect3DSurface9 *pddsVideoSurface;	DWORD dwWidth;	DWORD dwHeight;	DWORD dwStrmID;	FLOAT fAlpha;	VMR9NormalizedRect rNormal;	REFERENCE_TIME rtStart;	REFERENCE_TIME rtEnd;	VMR9_SampleFormat SampleFormat;};typedef struct VMR9AlphaBitmap{	DWORD dwFlags;	HDC hdc;	IDirect3DSurface9 *pDDS;	RECT rSrc;	VMR9NormalizedRect rDest;	FLOAT fAlpha;	COLORREF clrSrcKey;	DWORD dwFilterMode;};**********/#ifdef __cplusplus}#endif#endif

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