⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 radio.lst

📁 Keil C下通过的UCGUI,UCGUI的移植源代码
💻 LST
📖 第 1 页 / 共 2 页
字号:
C51 COMPILER V8.05a   RADIO                                                                04/11/2008 14:19:37 PAGE 1   


C51 COMPILER V8.05a, COMPILATION OF MODULE RADIO
OBJECT MODULE PLACED IN Radio.obj
COMPILER INVOKED BY: D:\Program Files\keil\C51\BIN\C51.EXE gui\Widget\Radio.c LARGE BROWSE MDU_F120 DEBUG OBJECTEXTEND P
                    -RINT(.\Radio.lst) OBJECT(Radio.obj)

line level    source

   1          /*
   2          *********************************************************************************************************
   3          *                                                uC/GUI
   4          *                        Universal graphic software for embedded applications
   5          *
   6          *                       (c) Copyright 2002, Micrium Inc., Weston, FL
   7          *                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
   8          *
   9          *              礐/GUI is protected by international copyright laws. Knowledge of the
  10          *              source code may not be used to write a similar product. This file may
  11          *              only be used in accordance with a license and should not be redistributed
  12          *              in any way. We appreciate your understanding and fairness.
  13          *
  14          ----------------------------------------------------------------------
  15          File        : RADIO.c
  16          Purpose     : Template for new emWin GSC widgets
  17          ---------------------------END-OF-HEADER------------------------------
  18          */
  19          
  20          #include <stdlib.h>
  21          #include <string.h>
  22          #include "gui\Core\GUI_Private.h"
  23          #include "RADIO.h"
  24          #include "Widget.h"
  25          
  26          #if GUI_WINSUPPORT
              
              /*********************************************************************
              *
              *       Private config defaults
              *
              **********************************************************************
              */
              
              /* Define colors */
              #ifndef RADIO_BKCOLOR0_DEFAULT
                #define RADIO_BKCOLOR0_DEFAULT 0xc0c0c0           /* Inactive color */
              #endif
              
              #ifndef RADIO_BKCOLOR1_DEFAULT
                #define RADIO_BKCOLOR1_DEFAULT GUI_WHITE          /* Active color */
              #endif
              
              
              /*********************************************************************
              *
              *       Object definition
              *
              **********************************************************************
              */
              
              typedef struct {
                WIDGET Widget;
                GUI_COLOR aBkColor[2];
C51 COMPILER V8.05a   RADIO                                                                04/11/2008 14:19:37 PAGE 2   

                I16 Sel;                   /* current selection */
                I16 Spacing;
                I16 Height;
                I16 NumItems;
                #if GUI_DEBUG_LEVEL >1
                  int DebugId;
                #endif  
              } RADIO_Obj;
              
              /*********************************************************************
              *
              *       Static data
              *
              **********************************************************************
              */
              
              static GUI_COLOR _aColor[] = {
                   0xC0C0C0,0x808080,0x000000,0xFFFFFF
              };
              
              /*********************************************************************
              *
              *       Static const data
              *
              **********************************************************************
              */
              
              
              const GUI_LOGPALETTE PalRadio0 = {
                4,    /* number of entries */
                0,    /* No transparency */
                &_aColor[0]
              };
              
              const unsigned char acRadio0[] = {
                0x00, 0x55, 0x00,
                0x05, 0xAA, 0x50,
                0x1A, 0xFF, 0xAC,
                0x1B, 0xFF, 0xCC,
                0x6F, 0xFF, 0xF3,
                0x6F, 0xFF, 0xF3,
                0x6F, 0xFF, 0xF3,
                0x6F, 0xFF, 0xF3,
                0x1B, 0xFF, 0xCC,
                0x10, 0xFF, 0x0C,
                0x0F, 0x00, 0xF0,
                0x00, 0xFF, 0x00
              };
              
              const GUI_BITMAP _bmRadio0 = {
               12, /* XSize */
               12, /* YSize */
               3, /* BytesPerLine */
               2, /* BitsPerPixel */
               acRadio0,  /* Pointer to picture data (indices) */
               &PalRadio0  /* Pointer to palette */
              };
              
              const GUI_COLOR ColorsCheck1[] = {
                   0xFFFFFF,0x000000
              };
              
C51 COMPILER V8.05a   RADIO                                                                04/11/2008 14:19:37 PAGE 3   

              const GUI_LOGPALETTE PalCheck1 = {
                2,    /* number of entries */
                1,    /* No transparency */
                &ColorsCheck1[0]
              };
              
              const unsigned char acCheck1[] = {
                _XX_____,
                XXXX____,
                XXXX____,
                _XX_____
              };
              
              const GUI_BITMAP _bmCheck1 = {
               4, /* XSize */
               4, /* YSize */
               1, /* BytesPerLine */
               1, /* BitsPerPixel */
               acCheck1,  /* Pointer to picture data (indices) */
               &PalCheck1  /* Pointer to palette */
              };
              
              
              /*********************************************************************
              *
              *       Macros for internal use
              *
              **********************************************************************
              */
              
              #define RADIO_ID 0x4544   /* Magic numer, should be unique if possible */
              
              #define RADIO_H2P(h) (RADIO_Obj*) WM_H2P(h)
              
              #ifdef _DEBUG
                #define RADIO_ASSERT_IS_VALID_PTR(p) DEBUG_ERROROUT_IF(p->DebugId != RADIO_ID, "xxx.c: Wrong handle type
             - or Object not init'ed")
                #define RADIO_INIT_ID(p)   p->DebugId = RADIO_ID
                #define RADIO_DEINIT_ID(p) p->DebugId = RADIO_ID+1
              #else
                #define RADIO_ASSERT_IS_VALID_PTR(p)
                #define RADIO_INIT_ID(p)
                #define RADIO_DEINIT_ID(p)
              #endif
              
              /*********************************************************************
              *
              *       Static routines
              *
              **********************************************************************
              */
              
              /*********************************************************************
              *
              *       _Paint
              */
              static void _Paint(RADIO_Handle hObj, RADIO_Obj* pObj) {
                int IsEnabled;
                int i;
                IsEnabled = WIDGET__IsEnabled(&pObj->Widget);
                /* Clear inside  ... Just in case */
                /* Fill with parents background color */
C51 COMPILER V8.05a   RADIO                                                                04/11/2008 14:19:37 PAGE 4   

                GUI_SetBkColor(WIDGET__GetBkColor(hObj));
                GUI_Clear();
                for (i = 0; i < pObj->NumItems; i++) {
                  int y = i* pObj->Spacing;
                  _aColor[3] = pObj->aBkColor[IsEnabled];
                  GUI_DrawBitmap(&_bmRadio0, 2, 2 + y);
                  if (pObj->Sel == i) {
                    GUI_DrawBitmap(&_bmCheck1, 6, 6 + y);
                  }
                }
                if (pObj->Widget.State & WIDGET_STATE_FOCUS) {
                  GUI_RECT r;
                  WIDGET__GetClientRect(&pObj->Widget, &r);
                  GUI_SetColor(GUI_BLACK);
                  WIDGET__DrawFocusRect(&pObj->Widget, &r, 0);
                }
              }
              
              
              /*********************************************************************
              *
              *       _OnTouch
              */
              static void _OnTouch(RADIO_Handle hObj, RADIO_Obj* pObj, WM_MESSAGE*pMsg) {
                int Notification;
                int Hit = 0;
                GUI_TOUCH_tState* pState = (GUI_TOUCH_tState*)pMsg->Data.p;
                if (pMsg->Data.p) {  /* Something happened in our area (pressed or released) */
                  if (pState->Pressed) {
                    int y = pState->y;
                    int Sel = y / pObj->Spacing;
                    y -= Sel * pObj->Spacing;
                    if (pObj->Widget.State & WIDGET_STATE_ENABLED) {
                      if (y < pObj->Height) {

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -