⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lcdaa.lst

📁 Keil C下通过的UCGUI,UCGUI的移植源代码
💻 LST
字号:
C51 COMPILER V8.05a   LCDAA                                                                04/11/2008 14:19:03 PAGE 1   


C51 COMPILER V8.05a, COMPILATION OF MODULE LCDAA
OBJECT MODULE PLACED IN LCDAA.obj
COMPILER INVOKED BY: D:\Program Files\keil\C51\BIN\C51.EXE gui\Core\LCDAA.c LARGE BROWSE MDU_F120 DEBUG OBJECTEXTEND PRI
                    -NT(.\LCDAA.lst) OBJECT(LCDAA.obj)

line level    source

   1          /*
   2          *********************************************************************************************************
   3          *                                                uC/GUI
   4          *                        Universal graphic software for embedded applications
   5          *
   6          *                       (c) Copyright 2002, Micrium Inc., Weston, FL
   7          *                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
   8          *
   9          *              礐/GUI is protected by international copyright laws. Knowledge of the
  10          *              source code may not be used to write a similar product. This file may
  11          *              only be used in accordance with a license and should not be redistributed
  12          *              in any way. We appreciate your understanding and fairness.
  13          *
  14          ----------------------------------------------------------------------
  15          File        : LCDAA.c
  16          Purpose     : Low level antialiasing routines.
  17          ---------------------------END-OF-HEADER------------------------------
  18          */
  19          
  20          #define LCD_C
  21          
  22          #include <stddef.h>           /* needed for definition of NULL */
  23          #include "gui\Core\LCD.h"
  24          #include "gui\Core\GUI_Private.h"
  25          #include "gui\Core\LCD_Private.h"
  26          
  27          /*
  28                  *********************************************************
  29                  *                                                       *
  30                  *       Macros for internal use                         *
  31                  *                                                       *
  32                  *********************************************************
  33          */
  34          
  35          #define RETURN_IF_Y_OUT() \
  36            if (y < GUI_Context.ClipRect.y0)                     \
  37              return;                                            \
  38            if (y > GUI_Context.ClipRect.y1)                     \
  39              return;
  40          
  41          #define RETURN_IF_X_OUT() \
  42            if (x < GUI_Context.ClipRect.x0) return;             \
  43            if (x > GUI_Context.ClipRect.x1) return;
  44          
  45          #define CLIP_X() \
  46            if (x0 < GUI_Context.ClipRect.x0) { x0 = GUI_Context.ClipRect.x0; } \
  47            if (x1 > GUI_Context.ClipRect.x1) { x1 = GUI_Context.ClipRect.x1; }
  48          
  49          #define CLIP_Y() \
  50            if (y0 < GUI_Context.ClipRect.y0) { y0 = GUI_Context.ClipRect.y0; } \
  51            if (y1 > GUI_Context.ClipRect.y1) { y1 = GUI_Context.ClipRect.y1; }
  52          
  53          
  54          /*
C51 COMPILER V8.05a   LCDAA                                                                04/11/2008 14:19:03 PAGE 2   

  55                  *********************************************************
  56                  *                                                       *
  57                  *           Antialiasing (opt)                          *
  58                  *                                                       *
  59                  *********************************************************
  60          */
  61          
  62          
  63          
  64          LCD_COLOR LCD_AA_MixColors(LCD_COLOR Color, LCD_COLOR BkColor, U8 Intens) {
  65   1        /* Calc Color seperations for FgColor first */
  66   1        I32 R = (Color&0xff)*Intens;
  67   1        I32 G = (Color&0xff00)*Intens;
  68   1        I32 B = (Color&0xff0000)*Intens;
  69   1        /* Add Color seperations for BkColor */
  70   1        Intens = 15-Intens;
  71   1        R += (BkColor&0xff)*Intens;
  72   1        G += (BkColor&0xff00)*Intens;
  73   1        B += (BkColor&0xff0000)*Intens;
  74   1        R = (R/15)&0xff;
  75   1        G = (G/15)&0xff00;
  76   1        B = (B/15)&0xff0000;
  77   1        Color = R+G+B;
  78   1        return Color;
  79   1      }
  80          
  81          
  82          /* Draw 1-pixel with Foreground color */
  83          void LCD_SetPixelAA(int x, int y, U8 Intens) {
  84   1        if (Intens == 0)
  85   1          return;
  86   1        RETURN_IF_Y_OUT();
  87   1        RETURN_IF_X_OUT();
  88   1        if (Intens >= 15) {
  89   2          LCDDEV_L0_SetPixelIndex(x,y, LCD_COLORINDEX);
  90   2        } else {
  91   2          LCD_COLOR Color = LCD_Index2Color(LCD_COLORINDEX);
  92   2          LCD_COLOR BkColor =  LCD_GetPixelColor(x,y);
  93   2          Color = LCD_AA_MixColors(Color, BkColor, Intens);
  94   2          LCDDEV_L0_SetPixelIndex(x,y, LCD_Color2Index(Color));
  95   2        }
  96   1      }
  97          
  98          /* Draw 1-pixel with Foreground and background color */
  99          void LCD_SetPixelAA_NoTrans(int x, int y, U8 Intens) {
 100   1        RETURN_IF_Y_OUT();
 101   1        RETURN_IF_X_OUT();
 102   1        if (Intens == 0) {
 103   2          LCDDEV_L0_SetPixelIndex(x,y, LCD_BKCOLORINDEX);
 104   2        } else if (Intens == 15) {
 105   2          LCDDEV_L0_SetPixelIndex(x,y, LCD_COLORINDEX);
 106   2        } else {
 107   2          LCD_COLOR Color = LCD_AA_MixColors(LCD_Index2Color(LCD_COLORINDEX),
 108   2                                         LCD_Index2Color(LCD_BKCOLORINDEX),
 109   2                                         Intens);
 110   2          LCDDEV_L0_SetPixelIndex(x,y,LCD_Color2Index(Color));
 111   2        }
 112   1      }
 113          


MODULE INFORMATION:   STATIC OVERLAYABLE
C51 COMPILER V8.05a   LCDAA                                                                04/11/2008 14:19:03 PAGE 3   

   CODE SIZE        =   1076    ----
   CONSTANT SIZE    =   ----    ----
   XDATA SIZE       =   ----      43
   PDATA SIZE       =   ----    ----
   DATA SIZE        =   ----    ----
   IDATA SIZE       =   ----    ----
   BIT SIZE         =   ----    ----
END OF MODULE INFORMATION.


C51 COMPILATION COMPLETE.  0 WARNING(S),  0 ERROR(S)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -