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📄 wz_jsgraphics.js

📁 java版源代码,里面包含很多源代码,大家可以看看.
💻 JS
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				tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
				w = x-ox;
				h = oy-y;

				if (w-1)
				{
					pxw = w+1+(s&1);
					h = s;
				}
				else if (h-1)
				{
					pxw = s;
					h += 1+(s&1);
				}
				else pxw = h = s;
				this.mkOvQds(cx, cy, -x+1, ox-pxw+w+wod, -oy, -h+oy+hod, pxw, h);
				ox = x;
				oy = y;
			}
			else
			{
				tt -= aa*((y<<1)-3);
				st -= (aa<<1)*(--y);
			}
		}
		this.mkDiv(cx-a, cy-oy, s, (oy<<1)+hod);
		this.mkDiv(cx+a+wod-s+1, cy-oy, s, (oy<<1)+hod);
	}

	else
	{
		var _a = (width-((s-1)<<1))>>1,
		_b = (height-((s-1)<<1))>>1,
		_x = 0, _y = _b,
		_aa = (_a*_a)<<1, _bb = (_b*_b)<<1,
		_st = (_aa>>1)*(1-(_b<<1)) + _bb,
		_tt = (_bb>>1) - _aa*((_b<<1)-1),

		pxl = new Array(),
		pxt = new Array(),
		_pxb = new Array();
		pxl[0] = 0;
		pxt[0] = b;
		_pxb[0] = _b-1;
		while (y > 0)
		{
			if (st < 0)
			{
				st += bb*((x<<1)+3);
				tt += (bb<<1)*(++x);
				pxl[pxl.length] = x;
				pxt[pxt.length] = y;
			}
			else if (tt < 0)
			{
				st += bb*((x<<1)+3) - (aa<<1)*(y-1);
				tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
				pxl[pxl.length] = x;
				pxt[pxt.length] = y;
			}
			else
			{
				tt -= aa*((y<<1)-3);
				st -= (aa<<1)*(--y);
			}

			if (_y > 0)
			{
				if (_st < 0)
				{
					_st += _bb*((_x<<1)+3);
					_tt += (_bb<<1)*(++_x);
					_pxb[_pxb.length] = _y-1;
				}
				else if (_tt < 0)
				{
					_st += _bb*((_x<<1)+3) - (_aa<<1)*(_y-1);
					_tt += (_bb<<1)*(++_x) - _aa*(((_y--)<<1)-3);
					_pxb[_pxb.length] = _y-1;
				}
				else
				{
					_tt -= _aa*((_y<<1)-3);
					_st -= (_aa<<1)*(--_y);
					_pxb[_pxb.length-1]--;
				}
			}
		}

		var ox = 0, oy = b,
		_oy = _pxb[0],
		l = pxl.length,
		w, h;
		for (var i = 0; i < l; i++)
		{
			if (typeof _pxb[i] != "undefined")
			{
				if (_pxb[i] < _oy || pxt[i] < oy)
				{
					x = pxl[i];
					this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, _oy+hod, x-ox, oy-_oy);
					ox = x;
					oy = pxt[i];
					_oy = _pxb[i];
				}
			}
			else
			{
				x = pxl[i];
				this.mkDiv(cx-x+1, cy-oy, 1, (oy<<1)+hod);
				this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod);
				ox = x;
				oy = pxt[i];
			}
		}
		this.mkDiv(cx-a, cy-oy, 1, (oy<<1)+hod);
		this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod);
	}
}


function mkOvDott(left, top, width, height)
{
	var a = width>>1, b = height>>1,
	wod = width&1, hod = height&1,
	cx = left+a, cy = top+b,
	x = 0, y = b,
	aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1,
	st = (aa2>>1)*(1-(b<<1)) + bb,
	tt = (bb>>1) - aa2*((b<<1)-1),
	drw = true;
	while (y > 0)
	{
		if (st < 0)
		{
			st += bb*((x<<1)+3);
			tt += (bb<<1)*(++x);
		}
		else if (tt < 0)
		{
			st += bb*((x<<1)+3) - aa4*(y-1);
			tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3);
		}
		else
		{
			tt -= aa2*((y<<1)-3);
			st -= aa4*(--y);
		}
		if (drw) this.mkOvQds(cx, cy, -x, x+wod, -y, y+hod, 1, 1);
		drw = !drw;
	}
}


function mkRect(x, y, w, h)
{
	var s = this.stroke;
	this.mkDiv(x, y, w, s);
	this.mkDiv(x+w, y, s, h);
	this.mkDiv(x, y+h, w+s, s);
	this.mkDiv(x, y+s, s, h-s);
}


function mkRectDott(x, y, w, h)
{
	this.drawLine(x, y, x+w, y);
	this.drawLine(x+w, y, x+w, y+h);
	this.drawLine(x, y+h, x+w, y+h);
	this.drawLine(x, y, x, y+h);
}


function jsgFont()
{
	this.PLAIN = 'font-weight:normal;';
	this.BOLD = 'font-weight:bold;';
	this.ITALIC = 'font-style:italic;';
	this.ITALIC_BOLD = this.ITALIC + this.BOLD;
	this.BOLD_ITALIC = this.ITALIC_BOLD;
}
var Font = new jsgFont();


function jsgStroke()
{
	this.DOTTED = -1;
}
var Stroke = new jsgStroke();


function jsGraphics(id, wnd)
{
	this.setColor = new Function('arg', 'this.color = arg.toLowerCase();');

	this.setStroke = function(x)
	{
		this.stroke = x;
		if (!(x+1))
		{
			this.drawLine = mkLinDott;
			this.mkOv = mkOvDott;
			this.drawRect = mkRectDott;
		}
		else if (x-1 > 0)
		{
			this.drawLine = mkLin2D;
			this.mkOv = mkOv2D;
			this.drawRect = mkRect;
		}
		else
		{
			this.drawLine = mkLin;
			this.mkOv = mkOv;
			this.drawRect = mkRect;
		}
	};


	this.setPrintable = function(arg)
	{
		this.printable = arg;
		if (jg_fast)
		{
			this.mkDiv = mkDivIe;
			this.htmRpc = arg? htmPrtRpc : htmRpc;
		}
		else this.mkDiv = jg_n4? mkLyr : arg? mkDivPrt : mkDiv;
	};


	this.setFont = function(fam, sz, sty)
	{
		this.ftFam = fam;
		this.ftSz = sz;
		this.ftSty = sty || Font.PLAIN;
	};


	this.drawPolyline = this.drawPolyLine = function(x, y, s)
	{
		for (var i=0 ; i<x.length-1 ; i++ )
			this.drawLine(x[i], y[i], x[i+1], y[i+1]);
	};


	this.fillRect = function(x, y, w, h)
	{
		this.mkDiv(x, y, w, h);
	};


	this.drawPolygon = function(x, y)
	{
		this.drawPolyline(x, y);
		this.drawLine(x[x.length-1], y[x.length-1], x[0], y[0]);
	};


	this.drawEllipse = this.drawOval = function(x, y, w, h)
	{
		this.mkOv(x, y, w, h);
	};


	this.fillEllipse = this.fillOval = function(left, top, w, h)
	{
		var a = (w -= 1)>>1, b = (h -= 1)>>1,
		wod = (w&1)+1, hod = (h&1)+1,
		cx = left+a, cy = top+b,
		x = 0, y = b,
		ox = 0, oy = b,
		aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1,
		st = (aa2>>1)*(1-(b<<1)) + bb,
		tt = (bb>>1) - aa2*((b<<1)-1),
		pxl, dw, dh;
		if (w+1) while (y > 0)
		{
			if (st < 0)
			{
				st += bb*((x<<1)+3);
				tt += (bb<<1)*(++x);
			}
			else if (tt < 0)
			{
				st += bb*((x<<1)+3) - aa4*(y-1);
				pxl = cx-x;
				dw = (x<<1)+wod;
				tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3);
				dh = oy-y;
				this.mkDiv(pxl, cy-oy, dw, dh);
				this.mkDiv(pxl, cy+oy-dh+hod, dw, dh);
				ox = x;
				oy = y;
			}
			else
			{
				tt -= aa2*((y<<1)-3);
				st -= aa4*(--y);
			}
		}
		this.mkDiv(cx-a, cy-oy, w+1, (oy<<1)+hod);
	};


/* fillPolygon method, implemented by Matthieu Haller.
This javascript function is an adaptation of the gdImageFilledPolygon for Walter Zorn lib.
C source of GD 1.8.4 found at http://www.boutell.com/gd/

THANKS to Kirsten Schulz for the polygon fixes!

The intersection finding technique of this code could be improved
by remembering the previous intertersection, and by using the slope.
That could help to adjust intersections to produce a nice
interior_extrema. */
	this.fillPolygon = function(array_x, array_y)
	{
		var i;
		var y;
		var miny, maxy;
		var x1, y1;
		var x2, y2;
		var ind1, ind2;
		var ints;

		var n = array_x.length;

		if (!n) return;


		miny = array_y[0];
		maxy = array_y[0];
		for (i = 1; i < n; i++)
		{
			if (array_y[i] < miny)
				miny = array_y[i];

			if (array_y[i] > maxy)
				maxy = array_y[i];
		}
		for (y = miny; y <= maxy; y++)
		{
			var polyInts = new Array();
			ints = 0;
			for (i = 0; i < n; i++)
			{
				if (!i)
				{
					ind1 = n-1;
					ind2 = 0;
				}
				else
				{
					ind1 = i-1;
					ind2 = i;
				}
				y1 = array_y[ind1];
				y2 = array_y[ind2];
				if (y1 < y2)
				{
					x1 = array_x[ind1];
					x2 = array_x[ind2];
				}
				else if (y1 > y2)
				{
					y2 = array_y[ind1];
					y1 = array_y[ind2];
					x2 = array_x[ind1];
					x1 = array_x[ind2];
				}
				else continue;

				 // modified 11. 2. 2004 Walter Zorn
				if ((y >= y1) && (y < y2))
					polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1);

				else if ((y == maxy) && (y > y1) && (y <= y2))
					polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1);
			}
			polyInts.sort(integer_compare);
			for (i = 0; i < ints; i+=2)
				this.mkDiv(polyInts[i], y, polyInts[i+1]-polyInts[i]+1, 1);
		}
	};


	this.drawString = function(txt, x, y)
	{
		this.htm += '<div style="position:absolute;white-space:nowrap;'+
			'left:' + x + 'px;'+
			'top:' + y + 'px;'+
			'font-family:' +  this.ftFam + ';'+
			'font-size:' + this.ftSz + ';'+
			'color:' + this.color + ';' + this.ftSty + '">'+
			txt +
			'<\/div>';
	};


/* drawStringRect() added by Rick Blommers.
Allows to specify the size of the text rectangle and to align the
text both horizontally (e.g. right) and vertically within that rectangle */
	this.drawStringRect = function(txt, x, y, width, halign)
	{
		this.htm += '<div style="position:absolute;overflow:hidden;'+
			'left:' + x + 'px;'+
			'top:' + y + 'px;'+
			'width:'+width +'px;'+
			'text-align:'+halign+';'+
			'font-family:' +  this.ftFam + ';'+
			'font-size:' + this.ftSz + ';'+
			'color:' + this.color + ';' + this.ftSty + '">'+
			txt +
			'<\/div>';
	};


	this.drawImage = function(imgSrc, x, y, w, h, a)
	{
		this.htm += '<div style="position:absolute;'+
			'left:' + x + 'px;'+
			'top:' + y + 'px;'+
			'width:' +  w + ';'+
			'height:' + h + ';">'+
			'<img src="' + imgSrc + '" width="' + w + '" height="' + h + '"' + (a? (' '+a) : '') + '>'+
			'<\/div>';
	};


	this.clear = function()
	{
		this.htm = "";
		if (this.cnv) this.cnv.innerHTML = this.defhtm;
	};


	this.mkOvQds = function(cx, cy, xl, xr, yt, yb, w, h)
	{
		this.mkDiv(xr+cx, yt+cy, w, h);
		this.mkDiv(xr+cx, yb+cy, w, h);
		this.mkDiv(xl+cx, yb+cy, w, h);
		this.mkDiv(xl+cx, yt+cy, w, h);
	};

	this.setStroke(1);
	this.setFont('verdana,geneva,helvetica,sans-serif', String.fromCharCode(0x31, 0x32, 0x70, 0x78), Font.PLAIN);
	this.color = '#000000';
	this.htm = '';
	this.wnd = wnd || window;

	if (!(jg_ie || jg_dom || jg_ihtm)) chkDHTM();
	if (typeof id != 'string' || !id) this.paint = pntDoc;
	else
	{
		this.cnv = document.all? (this.wnd.document.all[id] || null)
			: document.getElementById? (this.wnd.document.getElementById(id) || null)
			: null;
		this.defhtm = (this.cnv && this.cnv.innerHTML)? this.cnv.innerHTML : '';
		this.paint = jg_dom? pntCnvDom : jg_ie? pntCnvIe : jg_ihtm? pntCnvIhtm : pntCnv;
	}

	this.setPrintable(false);
}



function integer_compare(x,y)
{
	return (x < y) ? -1 : ((x > y)*1);
}

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