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📄 renderedimage.java

📁 JAVA基本类源代码,大家可以学习学习!
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/* * @(#)RenderedImage.java	1.20 03/01/23 * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. *//* **************************************************************** ****************************************************************** ****************************************************************** *** COPYRIGHT (c) Eastman Kodak Company, 1997 *** As  an unpublished  work pursuant to Title 17 of the United *** States Code.  All rights reserved. ****************************************************************** ****************************************************************** ******************************************************************/package java.awt.image;import java.awt.Rectangle;import java.util.Dictionary;import java.util.Vector;/**  * RenderedImage is a common interface for objects which contain * or can produce image data in the form of Rasters.  The image * data may be stored/produced as a single tile or a regular array * of tiles. */public interface RenderedImage {    /**      * Returns a vector of RenderedImages that are the immediate sources of      * image data for this RenderedImage.  This method returns null if     * the RenderedImage object has no information about its immediate     * sources.  It returns an empty Vector if the RenderedImage object has     * no immediate sources.     * @return a Vector of <code>RenderedImage</code> objects.     */    Vector getSources();    /**      * Gets a property from the property set of this image.  The set of     * properties and whether it is immutable is determined by the     * implementing class.  This method returns     * java.awt.Image.UndefinedProperty if the specified property is     * not defined for this RenderedImage.     * @param name the name of the property     * @return the property indicated by the specified name.     * @see java.awt.Image#UndefinedProperty     */    Object getProperty(String name);    /**       * Returns an array of names recognized by       * {@link #getProperty(String) getProperty(String)}      * or <code>null</code>, if no property names are recognized.      * @return a <code>String</code> array containing all of the      * property names that <code>getProperty(String)</code> recognizes;        * or <code>null</code> if no property names are recognized.      */    String[] getPropertyNames();    /**     * Returns the ColorModel associated with this image.  All Rasters      * returned from this image will have this as their ColorModel.  This      * can return null.     * @return the <code>ColorModel</code> of this image.     */    ColorModel getColorModel();    /**     * Returns the SampleModel associated with this image.  All Rasters      * returned from this image will have this as their SampleModel.     * @return the <code>SampleModel</code> of this image.     */    SampleModel getSampleModel();    /**     * Returns the width of the RenderedImage.       * @return the width of this <code>RenderedImage</code>.     */    int getWidth();    /**     * Returns the height of the RenderedImage.       * @return the height of this <code>RenderedImage</code>.     */    int getHeight();    /**      * Returns the minimum X coordinate (inclusive) of the RenderedImage.     * @return the X coordinate of this <code>RenderedImage</code>.     */    int getMinX();    /**      * Returns the minimum Y coordinate (inclusive) of the RenderedImage.     * @return the Y coordinate of this <code>RenderedImage</code>.     */    int getMinY();    /**     * Returns the number of tiles in the X direction.     * @return the number of tiles in the X direction.     */    int getNumXTiles();    /**     * Returns the number of tiles in the Y direction.     * @return the number of tiles in the Y direction.     */    int getNumYTiles();    /**      *  Returns the minimum tile index in the X direction.     *  @return the minimum tile index in the X direction.     */    int getMinTileX();    /**      *  Returns the minimum tile index in the Y direction.      *  @return the minimum tile index in the X direction.     */    int getMinTileY();    /**      *  Returns the tile width in pixels.  All tiles must have the same      *  width.     *  @return the tile width in pixels.     */    int getTileWidth();    /**      *  Returns the tile height in pixels.  All tiles must have the same      *  height.     *  @return the tile height in pixels.     */    int getTileHeight();    /**     * Returns the X offset of the tile grid relative to the origin,     * i.e., the X coordinate of the upper-left pixel of tile (0, 0).     * (Note that tile (0, 0) may not actually exist.)     * @return the X offset of the tile grid relative to the origin.     */    int getTileGridXOffset();    /**     * Returns the Y offset of the tile grid relative to the origin,     * i.e., the Y coordinate of the upper-left pixel of tile (0, 0).     * (Note that tile (0, 0) may not actually exist.)     * @return the Y offset of the tile grid relative to the origin.     */    int getTileGridYOffset();        /**      * Returns tile (tileX, tileY).  Note that tileX and tileY are indices     * into the tile array, not pixel locations.  The Raster that is returned     * is live and will be updated if the image is changed.     * @param tileX the X index of the requested tile in the tile array     * @param tileY the Y index of the requested tile in the tile array     * @return the tile given the specified indices.     */   Raster getTile(int tileX, int tileY);    /**      * Returns the image as one large tile (for tile based      * images this will require fetching the whole image      * and copying the image data over).  The Raster returned is      * a copy of the image data and will not be updated if the image     * is changed.     * @return the image as one large tile.     */    Raster getData();        /**      * Computes and returns an arbitrary region of the RenderedImage.      * The Raster returned is a copy of the image data and will not     * be updated if the image is changed.     * @param rect the region of the RenderedImage to be returned.     * @return the region of the <code>RenderedImage</code>     * indicated by the specified <code>Rectangle</code>.     */    Raster getData(Rectangle rect);    /**      * Computes an arbitrary rectangular region of the RenderedImage     * and copies it into a caller-supplied WritableRaster.  The region     * to be computed is determined from the bounds of the supplied     * WritableRaster.  The supplied WritableRaster must have a     * SampleModel that is compatible with this image.  If raster is null,     * an appropriate WritableRaster is created.     * @param raster a WritableRaster to hold the returned portion of the     *               image, or null.     * @return a reference to the supplied or created WritableRaster.     */    WritableRaster copyData(WritableRaster raster);}

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