⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 texthitinfo.java

📁 JAVA基本类源代码,大家可以学习学习!
💻 JAVA
字号:
/* * @(#)TextHitInfo.java	1.32 03/01/23 * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. *//* * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved * * The original version of this source code and documentation is * copyrighted and owned by Taligent, Inc., a wholly-owned subsidiary * of IBM. These materials are provided under terms of a License * Agreement between Taligent and Sun. This technology is protected * by multiple US and International patents. * * This notice and attribution to Taligent may not be removed. * Taligent is a registered trademark of Taligent, Inc. * */package java.awt.font;import java.lang.String;/** * The <code>TextHitInfo</code> class represents a character position in a * text model, and a <b>bias</b>, or "side," of the character.  Biases are * either <EM>leading</EM> (the left edge, for a left-to-right character) * or <EM>trailing</EM> (the right edge, for a left-to-right character). * Instances of <code>TextHitInfo</code> are used to specify caret and * insertion positions within text. * <p> * For example, consider the text "abc".  TextHitInfo.trailing(1) * corresponds to the right side of the 'b' in the text. * <p> * <code>TextHitInfo</code> is used primarily by {@link TextLayout} and * clients of <code>TextLayout</code>.  Clients of <code>TextLayout</code>  * query <code>TextHitInfo</code> instances for an insertion offset, where  * new text is inserted into the text model.  The insertion offset is equal * to the character position in the <code>TextHitInfo</code> if the bias * is leading, and one character after if the bias is trailing.  The  * insertion offset for TextHitInfo.trailing(1) is 2. * <p> * Sometimes it is convenient to construct a <code>TextHitInfo</code> with * the same insertion offset as an existing one, but on the opposite * character.  The <code>getOtherHit</code> method constructs a new * <code>TextHitInfo</code> with the same insertion offset as an existing  * one, with a hit on the character on the other side of the insertion offset.  * Calling <code>getOtherHit</code> on trailing(1) would return leading(2). * In general, <code>getOtherHit</code> for trailing(n) returns  * leading(n+1) and <code>getOtherHit</code> for leading(n)  * returns trailing(n-1). * <p> * <strong>Example</strong>:<p> * Converting a graphical point to an insertion point within a text  * model * <blockquote><pre> * TextLayout layout = ...; * Point2D.Float hitPoint = ...; * TextHitInfo hitInfo = layout.hitTestChar(hitPoint.x, hitPoint.y); * int insPoint = hitInfo.getInsertionIndex(); * // insPoint is relative to layout;  may need to adjust for use  * // in a text model * </pre></blockquote> * * @see TextLayout */public final class TextHitInfo {    private int charIndex;    private boolean isLeadingEdge;    /**     * Constructs a new <code>TextHitInfo</code>.     * @param charIndex the index of the character hit     * @param isLeadingEdge <code>true</code> if the leading edge of the      * character was hit     */    private TextHitInfo(int charIndex, boolean isLeadingEdge) {        this.charIndex = charIndex;        this.isLeadingEdge = isLeadingEdge;    }        /**      * Returns the index of the character hit.     * @return the index of the character hit.     */    public int getCharIndex() {        return charIndex;    }        /**      * Returns <code>true</code> if the leading edge of the character was     * hit.     * @return <code>true</code> if the leading edge of the character was     * hit; <code>false</code> otherwise.     */    public boolean isLeadingEdge() {        return isLeadingEdge;    }    /**     * Returns the insertion index.  This is the character index if      * the leading edge of the character was hit, and one greater      * than the character index if the trailing edge was hit.     * @return the insertion index.     */    public int getInsertionIndex() {        return isLeadingEdge ? charIndex : charIndex + 1;    }    /**     * Returns the hash code.     * @return the hash code of this <code>TextHitInfo</code>, which is     * also the <code>charIndex</code> of this <code>TextHitInfo</code>.     */    public int hashCode() {        return charIndex;    }    /**     * Returns <code>true</code> if the specified <code>Object</code> is a     * <code>TextHitInfo</code> and equals this <code>TextHitInfo</code>.      * @param obj the <code>Object</code> to test for equality     * @return <code>true</code> if the specified <code>Object</code>     * equals this <code>TextHitInfo</code>; <code>false</code> otherwise.     */    public boolean equals(Object obj) {        return (obj instanceof TextHitInfo) && equals((TextHitInfo)obj);    }    /**     * Returns <code>true</code> if the specified <code>TextHitInfo</code>     * has the same <code>charIndex</code> and <code>isLeadingEdge</code>     * as this <code>TextHitInfo</code>.  This is not the same as having     * the same insertion offset.     * @param hitInfo a specified <code>TextHitInfo</code>     * @return <code>true</code> if the specified <code>TextHitInfo</code>     * has the same <code>charIndex</code> and <code>isLeadingEdge</code>     * as this <code>TextHitInfo</code>.     */    public boolean equals(TextHitInfo hitInfo) {        return hitInfo != null && charIndex == hitInfo.charIndex &&            isLeadingEdge == hitInfo.isLeadingEdge;    }    /**     * Returns a <code>String</code> representing the hit for debugging     * use only.     * @return a <code>String</code> representing this     * <code>TextHitInfo</code>.     */    public String toString() {        return "TextHitInfo[" + charIndex + (isLeadingEdge ? "L" : "T")+"]";    }        /**     * Creates a <code>TextHitInfo</code> on the leading edge of the     * character at the specified <code>charIndex</code>.     * @param charIndex the index of the character hit     * @return a <code>TextHitInfo</code> on the leading edge of the     * character at the specified <code>charIndex</code>.     */    public static TextHitInfo leading(int charIndex) {        return new TextHitInfo(charIndex, true);    }    /**     * Creates a hit on the trailing edge of the character at      * the specified <code>charIndex</code>.     * @param charIndex the index of the character hit     * @return a <code>TextHitInfo</code> on the trailing edge of the     * character at the specified <code>charIndex</code>.     */    public static TextHitInfo trailing(int charIndex) {        return new TextHitInfo(charIndex, false);    }    /**     * Creates a <code>TextHitInfo</code> at the specified offset,     * associated with the character before the offset.     * @param offset an offset associated with the character before     * the offset     * @return a <code>TextHitInfo</code> at the specified offset.     */    public static TextHitInfo beforeOffset(int offset) {        return new TextHitInfo(offset-1, false);    }    /**     * Creates a <code>TextHitInfo</code> at the specified offset,     * associated with the character after the offset.     * @param offset an offset associated with the character after     * the offset     * @return a <code>TextHitInfo</code> at the specified offset.     */    public static TextHitInfo afterOffset(int offset) {        return new TextHitInfo(offset, true);    }    /**     * Creates a <code>TextHitInfo</code> on the other side of the     * insertion point.  This <code>TextHitInfo</code> remains unchanged.     * @return a <code>TextHitInfo</code> on the other side of the      * insertion point.     */    public TextHitInfo getOtherHit() {        if (isLeadingEdge) {            return trailing(charIndex - 1);        } else {            return leading(charIndex + 1);        }    }    /**     * Creates a <code>TextHitInfo</code> whose character index is offset     * by <code>delta</code> from the <code>charIndex</code> of this     * <code>TextHitInfo</code>. This <code>TextHitInfo</code> remains     * unchanged.     * @param delta the value to offset this <code>charIndex</code>     * @return a <code>TextHitInfo</code> whose <code>charIndex</code> is     * offset by <code>delta</code> from the <code>charIndex</code> of      * this <code>TextHitInfo</code>.     */    public TextHitInfo getOffsetHit(int delta) {        return new TextHitInfo(charIndex + delta, isLeadingEdge);    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -