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📄 shapegraphicattribute.java

📁 JAVA基本类源代码,大家可以学习学习!
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/* * @(#)ShapeGraphicAttribute.java	1.14 03/01/23 * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. *//* * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved * * The original version of this source code and documentation is * copyrighted and owned by Taligent, Inc., a wholly-owned subsidiary * of IBM. These materials are provided under terms of a License * Agreement between Taligent and Sun. This technology is protected * by multiple US and International patents. * * This notice and attribution to Taligent may not be removed. * Taligent is a registered trademark of Taligent, Inc. * */package java.awt.font;import java.awt.Shape;import java.awt.Graphics;import java.awt.Rectangle;import java.awt.Graphics2D;import java.awt.geom.Rectangle2D;/** * The <code>ShapeGraphicAttribute</code> class is an implementation of * {@link GraphicAttribute} that draws shapes in a {@link TextLayout}. * @see GraphicAttribute  */public final class ShapeGraphicAttribute extends GraphicAttribute {    private Shape fShape;    private boolean fStroke;    /**      * A key indicating the shape should be stroked with a 1-pixel wide stroke.      */    public static final boolean STROKE = true;    /**      * A key indicating the shape should be filled.      */    public static final boolean FILL = false;    // cache shape bounds, since GeneralPath doesn't    private Rectangle2D fShapeBounds;    /**     * Constructs a <code>ShapeGraphicAttribute</code> for the specified     * {@link Shape}.     * @param shape the <code>Shape</code> to render.  The      * <code>Shape</code> is rendered with its origin at the origin of     * this <code>ShapeGraphicAttribute</code> in the     * host <code>TextLayout</code>.  This object maintains a reference to     * <code>shape</code>.     * @param alignment one of the alignments from this     * <code>ShapeGraphicAttribute</code>.     * @param stroke <code>true</code> if the <code>Shape</code> should be     * stroked; <code>false</code> if the <code>Shape</code> should be     * filled.     */    public ShapeGraphicAttribute(Shape shape,                                 int alignment,                                 boolean stroke) {        super(alignment);        fShape = shape;        fStroke = stroke;        fShapeBounds = fShape.getBounds2D();    }    /**     * Returns the ascent of this <code>ShapeGraphicAttribute</code>.  The     * ascent of a <code>ShapeGraphicAttribute</code> is the positive     * distance from the origin of its <code>Shape</code> to the top of     * bounds of its <code>Shape</code>.     * @return the ascent of this <code>ShapeGraphicAttribute</code>.     */    public float getAscent() {        return (float) Math.max(0, -fShapeBounds.getMinY());    }    /**     * Returns the descent of this <code>ShapeGraphicAttribute</code>.     * The descent of a <code>ShapeGraphicAttribute</code> is the distance     * from the origin of its <code>Shape</code> to the bottom of the     * bounds of its <code>Shape</code>.     * @return the descent of this <code>ShapeGraphicAttribute</code>.     */    public float getDescent() {        return (float) Math.max(0, fShapeBounds.getMaxY());    }    /**     * Returns the advance of this <code>ShapeGraphicAttribute</code>.     * The advance of a <code>ShapeGraphicAttribute</code> is the distance     * from the origin of its <code>Shape</code> to the right side of the     * bounds of its <code>Shape</code>.     * @return the advance of this <code>ShapeGraphicAttribute</code>.     */    public float getAdvance() {        return (float) Math.max(0, fShapeBounds.getMaxX());    }    /**     * Draws the graphic at the given location.  The <code>Shape</code>     * is drawn with its origin at (x,&nbsp;y).     * @param graphics the {@link Graphics2D} into which to draw the     * graphic     * @param x,&nbsp;y the user space coordinates where the graphic is     * drawn     */    public void draw(Graphics2D graphics, float x, float y) {        // translating graphics to draw Shape !!!        graphics.translate((int)x, (int)y);        try {            if (fStroke == STROKE) {                // REMIND: set stroke to correct size                graphics.draw(fShape);            }            else {                graphics.fill(fShape);            }        }        finally {            graphics.translate(-(int)x, -(int)y);        }    }    /**     * Returns a {@link Rectangle2D} that encloses all of the     * bits drawn by this <code>ShapeGraphicAttribute</code> relative to     * the rendering position.  A graphic can be rendered beyond its     * origin, ascent, descent, or advance;  but if it does, this method's     * implementation should indicate where the graphic is rendered.     * @return a <code>Rectangle2D</code> that encloses all of the bits     * rendered by this <code>ShapeGraphicAttribute</code>.     */    public Rectangle2D getBounds() {        Rectangle2D.Float bounds = new Rectangle2D.Float();        bounds.setRect(fShapeBounds);        if (fStroke == STROKE) {            ++bounds.width;            ++bounds.height;        }        return bounds;    }    /**     * Returns a hashcode for this <code>ShapeGraphicAttribute</code>.     * @return  a hash code value for this     * <code>ShapeGraphicAttribute</code>.     */    public int hashCode() {        return fShape.hashCode();    }    /**     * Compares this <code>ShapeGraphicAttribute</code> to the specified     * <code>Object</code>.     * @param rhs the <code>Object</code> to compare for equality     * @return <code>true</code> if this     * <code>ShapeGraphicAttribute</code> equals <code>rhs</code>;     * <code>false</code> otherwise.     */    public boolean equals(Object rhs) {        try {            return equals((ShapeGraphicAttribute) rhs);        }        catch(ClassCastException e) {            return false;        }    }    /**     * Compares this <code>ShapeGraphicAttribute</code> to the specified     * <code>ShapeGraphicAttribute</code>.     * @param rhs the <code>ShapeGraphicAttribute</code> to compare for     * equality     * @return <code>true</code> if this     * <code>ShapeGraphicAttribute</code> equals <code>rhs</code>;     * <code>false</code> otherwise.     */    public boolean equals(ShapeGraphicAttribute rhs) {        if (rhs == null) {            return false;        }        if (this == rhs) {            return true;        }        if (fStroke != rhs.fStroke) {            return false;        }        if (getAlignment() != rhs.getAlignment()) {            return false;        }        if (!fShape.equals(rhs.fShape)) {            return false;        }        return true;    }}

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