📄 mouseadapter.java
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/* * @(#)MouseAdapter.java 1.16 03/01/23 * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */package java.awt.event;/** * An abstract adapter class for receiving mouse events. * The methods in this class are empty. This class exists as * convenience for creating listener objects. * <P> * Mouse events let you track when a mouse is pressed, released, clicked, * when it enters a component, and when it exits. * (To track mouse moves and mouse drags, use the MouseMotionAdapter.) * <P> * Extend this class to create a <code>MouseEvent</code> listener * and override the methods for the events of interest. (If you implement the * <code>MouseListener</code> interface, you have to define all of * the methods in it. This abstract class defines null methods for them * all, so you can only have to define methods for events you care about.) * <P> * Create a listener object using the extended class and then register it with * a component using the component's <code>addMouseListener</code> * method. When a mouse button is pressed, released, or clicked (pressed and * released), or when the mouse cursor enters or exits the component, * the relevant method in the listener object is invoked * and the <code>MouseEvent</code> is passed to it. * * @author Carl Quinn * @version 1.8 08/02/97 * * @see MouseEvent * @see MouseListener * @see <a href="http://java.sun.com/docs/books/tutorial/post1.0/ui/mouselistener.html">Tutorial: Writing a Mouse Listener</a> * @see <a href="http://www.awl.com/cp/javaseries/jcl1_2.html">Reference: The Java Class Libraries (update file)</a> * * @since 1.1 */public abstract class MouseAdapter implements MouseListener { /** * Invoked when the mouse has been clicked on a component. */ public void mouseClicked(MouseEvent e) {} /** * Invoked when a mouse button has been pressed on a component. */ public void mousePressed(MouseEvent e) {} /** * Invoked when a mouse button has been released on a component. */ public void mouseReleased(MouseEvent e) {} /** * Invoked when the mouse enters a component. */ public void mouseEntered(MouseEvent e) {} /** * Invoked when the mouse exits a component. */ public void mouseExited(MouseEvent e) {}}
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