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📄 readme.wzd

📁 Visual C++高级界面特效制作百例 本书通过100个实例全面讲述了应用Visual C++的MFC进行高级界面编程的思想。书中均以一个实例的详细实现步骤为引子
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/////////////////////////////////////////////////////////////////////
// To Add a Menu...
/////////////////////////////////////////////////////////////////////

// 1) Use the Menu Editor to create a new menu, or copy one from another
// project.
//
// 2) Use the Dialog Editor to add this menu to your dialog app's template.
//
// 3) Use the ClassWizard to add command handlers to your dialog class.

/////////////////////////////////////////////////////////////////////
// To Add a Toolbar...
/////////////////////////////////////////////////////////////////////

// 1) Use the Toolbar Editor to create a new toolbar, or copy one from another
// project.
//
// 2) Use the Dialog Editor to add a long skinny static control where you'd like
// the toolbar to go in your dialog template.
//
// 3) Embed a CToolbar class variable in your dialog class:

	CToolbar m_wndToolBar;

// 4) In the dialog class's OnInitDialog() message handler, create the toolbar
// and position it inside the static control:

	if (!m_wndToolBar.Create(this) ||
	!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	// move toolbar and status bar over static controls
	CRect rect;
	GetDlgItem(IDC_TOOLBAR_STATIC)->GetWindowRect(&rect);
	ScreenToClient(&rect);
	m_wndToolBar.MoveWindow(&rect);

// 5) You must also manually update the status of these toolbars (gray them out, etc.)

/////////////////////////////////////////////////////////////////////
// To Add a Status Bar...
/////////////////////////////////////////////////////////////////////

// 1) Use the String Table Editor to define your status bar panes:

    ID_INDICATOR_ONE        "xxx"
    ID_INDICATOR_TWO        "yyy"

// 2) Use the Dialog Editor to add a static control where you want your status
// bar to appear in your dialog template.

// 3) Embed a status bar control in your dialog class:

	CStatusBar  m_wndStatusBar;

// 4) Add a list of status pane definitions to the top of your dialog class:

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_ONE,
	ID_INDICATOR_TWO,
};

// 5) Create the status bar and position it over the static control:

	if (!m_wndStatusBar.Create(this,WS_CHILD|WS_VISIBLE|WS_BORDER) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	GetDlgItem(IDC_STATUSBAR_STATIC)->GetWindowRect(&rect);
	ScreenToClient(&rect);
	m_wndStatusBar.MoveWindow(&rect);

// 6) Indent the first status bar pane so that it shows:

	UINT nID,nStyle;
	int nWidth;
	m_wndStatusBar.GetPaneInfo(0, nID, nStyle, nWidth) ;
	m_wndStatusBar.SetPaneInfo(0, nID, SBPS_STRETCH, nWidth) ;

// 7) You must now manually update the status panes in this bar.

/////////////////////////////////////////////////////////////////////
// From: Visual C++ MFC Programming by Example by John E. Swanke
// Copyright (C) 1999 jeswanke. All rights reserved.
/////////////////////////////////////////////////////////////////////

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