📄 wzdsplsh.cpp
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// WzdSplsh.cpp : implementation file
//
#include "stdafx.h"
#include "WzdSplsh.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdSplash
CWzdSplash::CWzdSplash()
{
}
CWzdSplash::~CWzdSplash()
{
}
BEGIN_MESSAGE_MAP(CWzdSplash, CWnd)
//{{AFX_MSG_MAP(CWzdSplash)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdSplash message handlers
void CWzdSplash::OnPaint()
{
CPaintDC dc(this); // device context for painting
// get bitmap colors
CPalette *pOldPal = dc.SelectPalette(m_bitmap.GetPalette(),FALSE);
dc.RealizePalette();
// get device context to select bitmap into
CDC dcComp;
dcComp.CreateCompatibleDC(&dc);
dcComp.SelectObject(&m_bitmap);
// draw bitmap
dc.BitBlt(0,0,m_bitmap.m_Width,m_bitmap.m_Height, &dcComp, 0,0,SRCCOPY);
// reselect old palette
dc.SelectPalette(pOldPal,FALSE);
}
void CWzdSplash::Create( UINT nID )
{
m_bitmap.LoadBitmapEx(nID,FALSE);
int x = (::GetSystemMetrics (SM_CXSCREEN)-m_bitmap.m_Width)/2;
int y = (::GetSystemMetrics (SM_CYSCREEN)-m_bitmap.m_Height)/2;
CRect rect(x,y,x+m_bitmap.m_Width,y+m_bitmap.m_Height);
CreateEx(0,AfxRegisterWndClass(0),"",WS_POPUP|WS_VISIBLE|WS_BORDER,rect,NULL,0);
}
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