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📄 ip.cpp

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#include "stdafx.h"
#include "dibapi.h"

// Definitions required for convolution image filtering
#define KERNELCOLS 3
#define KERNELROWS 3
#define KERNELELEMENTS (KERNELCOLS * KERNELROWS)

// struct for convolute kernel 
typedef struct 
{
  int Element[KERNELELEMENTS];
  int Divisor;
} KERNEL;

// The following kernel definitions are for convolution filtering.
// Kernel entries are specified with a divisor to get around the
// requirement for floating point numbers in the low pass filters. 

KERNEL HP1 = {                    // HP filter #1
  {-1, -1, -1,
   -1,  9, -1,
   -1, -1, -1},
    1                             // Divisor = 1
};

KERNEL HP2 = {                    // HP filter #2
  { 0, -1,  0,
   -1,  5, -1,
    0, -1,  0},
    1                             // Divisor = 1
};

KERNEL HP3 = {                    // HP filter #3
  { 1, -2,  1,
   -2,  5, -2,
    1, -2,  1},
    1                             // Divisor = 1
};

KERNEL LP1 = {                    // LP filter #1
  { 1,  1,  1,
    1,  1,  1,
    1,  1,  1},
    9                             // Divisor = 9
};

KERNEL LP2 = {                    // LP filter #2
  { 1,  1,  1,
    1,  2,  1,
    1,  1,  1},
    10                            // Divisor = 10
};

KERNEL LP3 = {                    // LP filter #3
  { 1,  2,  1,
    2,  4,  2,
    1,  2,  1},
    16                            // Divisor = 16
};

KERNEL VertEdge = {              // Vertical edge
  { 0,  0,  0,
    -1, 1,  0,
    0,  0,  0},
    1                             // Divisor = 1
};

KERNEL HorzEdge = {              // Horizontal edge
  { 0,  -1,  0,
    0,  1,  0,
    0,  0,  0},
    1                             // Divisor = 1
};

KERNEL VertHorzEdge = {           // Vertical Horizontal edge
  { -1, 0,  0,
    0,  1,  0,
    0,  0,  0},
    1                             // Divisor = 1
};

KERNEL EdgeNorth = {              // North gradient
  { 1,  1,  1,
    1, -2,  1,
   -1, -1, -1},
    1                             // Divisor = 1
};

KERNEL EdgeNorthEast = {          // North East gradient
  { 1,  1,  1,
   -1, -2,  1,
   -1, -1,  1},
    1                             // Divisor = 1
};

KERNEL EdgeEast = {               // East gradient
  {-1,  1,  1,
   -1, -2,  1,
   -1,  1,  1},
    1                             // Divisor = 1
};

KERNEL EdgeSouthEast = {          // South East gradient
  {-1, -1,  1,
   -1, -2,  1,
    1,  1,  1},
    1                             // Divisor = 1
};

KERNEL EdgeSouth = {              // South gadient
  {-1, -1, -1,
    1, -2,  1,
    1,  1,  1},
    1                             // Divisor = 1
};

KERNEL EdgeSouthWest = {          // South West gradient
  { 1, -1, -1,
    1, -2, -1,
    1,  1,  1},
    1                             // Divisor = 1
};

KERNEL EdgeWest = {               // West gradient
  { 1,  1, -1,
    1, -2, -1,
    1,  1, -1},
    1                             // Divisor = 1
};

KERNEL EdgeNorthWest = {          // North West gradient
  { 1,  1,  1,
    1, -2, -1,
    1, -1, -1},
    1                             // Divisor = 1
};

KERNEL Lap1 = {					  // Laplace filter 1
  { 0,  1,  0,
    1, -4,  1,
    0,  1,  0},
    1                             // Divisor = 1
};

KERNEL Lap2 = {					  // Laplace filter 2
  { -1, -1, -1,
    -1,  8, -1,
    -1, -1, -1},
    1                             // Divisor = 1
};

KERNEL Lap3 = {					  // Laplace filter 3
  { -1, -1, -1,
    -1,  9, -1,
    -1, -1, -1},
    1                             // Divisor = 1
};

KERNEL Lap4 = {					  // Laplace filter 4
  { 1, -2, 1,
    -2, 4, -2,
    1, -2, 1},
    1                             // Divisor = 1
};

KERNEL Sobel[4] = {
	{                    // Sobel1
		{-1, 0, 1,
		 -2, 0, 2,
		 -1, 0, 1},
		1                             // Divisor = 1
	},
	{                    // Sobel2
		{-1, -2, -1,
		  0,  0,  0,
		  1,  2,  1},
		1                             // Divisor = 1
	},
	{                    // Sobel3
		{-2, -1, 0,
		 -1,  0, 1,
		  0,  1, 2},
		1                             // Divisor = 1
	},
	{                    // Sobel4
		{0, -1, -2,
		 1,  0, -1,
		 2,  1, 0},
		1                             // Divisor = 1
	}
};

KERNEL Hough[4] = {
	{                    // Hough1
		{-1, 0, 1,
		 -1, 0, 1,
		 -1, 0, 1},
		1                             // Divisor = 1
	},
	{                    // Hough2
		{-1, -1, 0,
		 -1,  0, 1,
		  0,  1, 1},
		1                             // Divisor = 1
	},
	{                    // Hough3
		{-1, -1, -1,
		  0,  0, 0,
		  1,  1, 1},
		1                             // Divisor = 1
	},
	{                    // Hough4
		{0, -1, -1,
		 1,  0, -1,
		 1,  1, 0},
		1                             // Divisor = 1
	}
};

// local use macro
#define PIXEL_OFFSET(i, j, nWidthBytes)	\
		(LONG)((LONG)(i)*(LONG)(nWidthBytes) + (LONG)(j)*3)

// local function prototype
int compare(const void *e1, const void *e2);
void DoMedianFilterDIB(int *red, int *green, int *blue, int i, int j, 
			WORD wBytesPerLine, LPBYTE lpDIBits);
void DoConvoluteDIB(int *red, int *green, int *blue, int i, int j, 
			WORD wBytesPerLine, LPBYTE lpDIBits, KERNEL *lpKernel);
BOOL ConvoluteDIB(HDIB hDib, KERNEL *lpKernel, int Strength, int nKernelNum=1);


// function body

/************************************************************************* 
 * 
 * HighPassDIB() 
 * 
 * Parameters: 
 * 
 * HDIB hDib        - objective DIB handle
 * int nAlgorithm   - specify the filter to use
 * int Strength     - operation strength set to the convolute
 * 
 * Return Value: 
 * 
 * BOOL             - True is success, else False
 * 
 * Description: 
 * 
 * High pass filtering to sharp DIB
 * 
 ************************************************************************/ 
BOOL HighPassDIB(HDIB hDib, int Strength, int nAlgorithm) 
{
	switch (nAlgorithm)
	{
	case FILTER1:
		return ConvoluteDIB(hDib, &HP1, Strength);
	case FILTER2:
		return ConvoluteDIB(hDib, &HP2, Strength);
	case FILTER3:
		return ConvoluteDIB(hDib, &HP3, Strength);
	}

	return FALSE;
}

/************************************************************************* 
 * 
 * LowPassDIB() 
 * 
 * Parameters: 
 * 
 * HDIB hDib        - objective DIB handle
 * int nAlgorithm   - specify the filter to use
 * int Strength     - operation strength set to the convolute
 * 
 * Return Value: 
 * 
 * BOOL             - True is success, else False
 * 
 * Description: 
 * 
 * Low pass filtering to blur DIB
 * 
 ************************************************************************/ 
BOOL LowPassDIB(HDIB hDib, int Strength, int nAlgorithm) 
{
	switch (nAlgorithm)
	{
	case FILTER1:
		return ConvoluteDIB(hDib, &LP1, Strength);
	case FILTER2:
		return ConvoluteDIB(hDib, &LP2, Strength);
	case FILTER3:
		return ConvoluteDIB(hDib, &LP3, Strength);
	}

	return FALSE;
}

/************************************************************************* 
 * 
 * EdgeEnhanceDIB() 
 * 
 * Parameters: 
 * 
 * HDIB hDib        - objective DIB handle
 * int nAlgorithm   - specify the filter to use
 * int Strength     - operation strength set to the convolute
 * 
 * Return Value: 
 * 
 * BOOL             - True is success, else False
 * 
 * Description: 
 * 
 * Edge enhance DIB
 * 
 ************************************************************************/ 
BOOL EdgeEnhanceDIB(HDIB hDib, int Strength, int nAlgorithm)
{
	switch (nAlgorithm)
	{
	case VERT:
		return ConvoluteDIB(hDib, &VertEdge, Strength);
	case HORZ:
		return ConvoluteDIB(hDib, &HorzEdge, Strength);
	case VERTHORZ:
		return ConvoluteDIB(hDib, &VertHorzEdge, Strength);
	case NORTH:
		return ConvoluteDIB(hDib, &EdgeNorth, Strength);
	case NORTHEAST:
		return ConvoluteDIB(hDib, &EdgeNorthEast, Strength);
	case EAST:
		return ConvoluteDIB(hDib, &EdgeEast, Strength);
	case SOUTH:
		return ConvoluteDIB(hDib, &EdgeSouth, Strength);
	case SOUTHEAST:
		return ConvoluteDIB(hDib, &EdgeSouthEast, Strength);
	case SOUTHWEST:
		return ConvoluteDIB(hDib, &EdgeSouthWest, Strength);
	case WEST:
		return ConvoluteDIB(hDib, &EdgeWest, Strength);
	case NORTHWEST:
		return ConvoluteDIB(hDib, &EdgeNorthWest, Strength);
	case LAP1:
		return ConvoluteDIB(hDib, &Lap1, Strength);
	case LAP2:
		return ConvoluteDIB(hDib, &Lap2, Strength);
	case LAP3:
		return ConvoluteDIB(hDib, &Lap3, Strength);
	case LAP4:
		return ConvoluteDIB(hDib, &Lap4, Strength);
	case SOBEL:
		return ConvoluteDIB(hDib, Sobel, Strength, 4);
	case HOUGH:
		return ConvoluteDIB(hDib, Hough, Strength, 4);
	}

	return FALSE;

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