📄 serialdlg.cpp
字号:
// serialDlg.cpp : implementation file
//
#include "stdafx.h"
#include "serial.h"
#include "serialDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialDlg dialog
CSerialDlg::CSerialDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSerialDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSerialDlg)
m_strEditRXData = _T("");
m_strEditTXData = _T("");
m_zhouqi = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSerialDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSerialDlg)
DDX_Control(pDX, IDC_CHECK_HEXDISPLAY, m_ctrlHexDisplay);
DDX_Control(pDX, IDC_CHECK_HEXSEND, m_ctrlHexSend);
DDX_Control(pDX, IDC_COMBO2, m_cb2);
DDX_Control(pDX, IDC_COMBO1, m_cb1);
DDX_Text(pDX, IDC_EDIT_RXDATA, m_strEditRXData);
DDX_Text(pDX, IDC_EDIT_TXDATA, m_strEditTXData);
DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm);
DDX_Text(pDX, IDC_zhouqi, m_zhouqi);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSerialDlg, CDialog)
//{{AFX_MSG_MAP(CSerialDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_MANUALSEND, OnButtonManualsend)
ON_CBN_SELCHANGE(IDC_COMBO1, OnSelchangeCombo1)
ON_CBN_SELCHANGE(IDC_COMBO2, OnSelchangeCombo2)
ON_BN_CLICKED(IDC_JYN, OnJyn)
ON_BN_CLICKED(IDC_JYO, OnJyo)
ON_BN_CLICKED(IDC_JYE, OnJye)
ON_BN_CLICKED(IDC_SJ6, OnSj6)
ON_BN_CLICKED(IDC_SJ7, OnSj7)
ON_BN_CLICKED(IDC_SJ8, OnSj8)
ON_BN_CLICKED(IDC_TZ1, OnTz1)
ON_BN_CLICKED(IDC_TZ2, OnTz2)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_CHECK_AUTOSEND, OnCheckAutosend)
ON_BN_CLICKED(IDC_CLEAR, OnClear)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialDlg message handlers
BOOL CSerialDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_com=1;
m_aa="9600";
m_cc='N';
m_bb=8;
m_dd=1;
m_zhouqi=1000;
m_bAutoSend=FALSE;
m_cb1.AddString("COM1");
m_cb1.AddString("COM2");
m_cb1.AddString("COM3");
m_cb1.AddString("COM4");
m_cb1.SetCurSel(0);
m_cb2.AddString("300");
m_cb2.AddString("600");
m_cb2.AddString("1200");
m_cb2.AddString("2400");
m_cb2.AddString("4800");
m_cb2.AddString("9600");
m_cb2.AddString("19200");
m_cb2.AddString("38400");
m_cb2.AddString("43000");
m_cb2.AddString("56000");
m_cb2.AddString("57600");
m_cb2.AddString("115200");
m_cb2.SetCurSel(5);
CheckRadioButton(IDC_JYN,IDC_JYN,IDC_JYN);
CheckRadioButton(IDC_SJ8,IDC_SJ8,IDC_SJ8);
CheckRadioButton(IDC_TZ1,IDC_TZ1,IDC_TZ1);
settings();
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CSerialDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSerialDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSerialDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CSerialDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CSerialDlg)
ON_EVENT(CSerialDlg, IDC_MSCOMM1, 1 /* OnComm */, OnComm, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CSerialDlg::OnComm()
{
// TODO: Add your control notification handler code here
VARIANT variant_inp;
COleSafeArray safearray_inp;
LONG len,k;
BYTE rxdata[2048]; //设置BYTE数组
CString strtemp;
if(m_ctrlComm.GetCommEvent()==2) //接收缓冲区有字符
{
variant_inp=m_ctrlComm.GetInput(); //读缓冲区
safearray_inp=variant_inp; //VARIANT型转换为COleSafeArray
len=safearray_inp.GetOneDimSize(); //得到有效数据长度
for(k=0;k<len;k++)
safearray_inp.GetElement(&k,rxdata+k); //转换为BYTE型数组
for(k=0;k<len;k++)
{
BYTE bt=*(char *)(rxdata+k); //字符型
if(m_ctrlHexDisplay.GetCheck())
strtemp.Format("%02X ",bt); //将字符以十六进制方式送入临时变量strtemp存放,注意这里加入一个空隔
else
strtemp.Format("%c",bt); //将字符送入临时变量strtemp存放
// strtemp.Format("%c",bt); //将字符放入临时变量strtemp
m_strEditRXData+=strtemp; //加入编辑框
}
}
UpdateData(FALSE); //更新
}
void CSerialDlg::OnButtonManualsend()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE); //更新数据
if(m_ctrlHexSend.GetCheck())
{
CByteArray hexdata;
int len=String2Hex(m_strEditTXData,hexdata); //此处返回的len可以用于计算发送了多少个十六进制数
m_ctrlComm.SetOutput(COleVariant(hexdata)); //发送十六进制数据
}
else
m_ctrlComm.SetOutput(COleVariant(m_strEditTXData));//发送ASCII字符数据
}
void CSerialDlg::settings()
{
m_ss.Format("%s,%c,%d,%d",m_aa,m_cc,m_bb,m_dd);
if(m_ctrlComm.GetPortOpen())
m_ctrlComm.SetPortOpen(FALSE);
m_ctrlComm.SetCommPort(m_com); //选择COM1
m_ctrlComm.SetInputMode(1); //输入方式为2进制方式
m_ctrlComm.SetInBufferSize(1024); //设置输入缓冲区大小
m_ctrlComm.SetOutBufferSize(512); //设置输出缓冲区大小
m_ctrlComm.SetSettings(m_ss); //9600波特率,无校验位,8数据位,1停止位
if(!m_ctrlComm.GetPortOpen())
m_ctrlComm.SetPortOpen(TRUE); //如果串口关闭,就打开
else
AfxMessageBox("cannot open serial port");
m_ctrlComm.SetRThreshold(1); //收到1个字符产生OnComm事件
m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0
m_ctrlComm.GetInput(); //预读缓冲区,清除残留数据
}
void CSerialDlg::OnSelchangeCombo1()
{
// TODO: Add your control notification handler code here
if(m_cb1.GetCurSel()==0)
m_com=1;
else if(m_cb1.GetCurSel()==1)
m_com=2;
else if(m_cb1.GetCurSel()==2)
m_com=3;
else if(m_cb1.GetCurSel()==3)
m_com=4;
settings();
}
void CSerialDlg::OnSelchangeCombo2()
{
// TODO: Add your control notification handler code here
if(m_cb2.GetCurSel()==0)
m_aa="300";
else if(m_cb2.GetCurSel()==1)
m_aa="600";
else if(m_cb2.GetCurSel()==2)
m_aa="1200";
else if(m_cb2.GetCurSel()==3)
m_aa="2400";
else if(m_cb2.GetCurSel()==4)
m_aa="4800";
else if(m_cb2.GetCurSel()==5)
m_aa="9600";
else if(m_cb2.GetCurSel()==6)
m_aa="19200";
else if(m_cb2.GetCurSel()==7)
m_aa="38400";
else if(m_cb2.GetCurSel()==8)
m_aa="43000";
else if(m_cb2.GetCurSel()==9)
m_aa="56000";
else if(m_cb2.GetCurSel()==10)
m_aa="57600";
else if(m_cb2.GetCurSel()==11)
m_aa="115200";
settings();
}
void CSerialDlg::OnJyn()
{
// TODO: Add your control notification handler code here
m_cc='N';
settings();
}
void CSerialDlg::OnJyo()
{
// TODO: Add your control notification handler code here
m_cc='O';
settings();
}
void CSerialDlg::OnJye()
{
// TODO: Add your control notification handler code here
m_cc='E';
settings();
}
void CSerialDlg::OnSj6()
{
// TODO: Add your control notification handler code here
m_bb=6;
settings();
}
void CSerialDlg::OnSj7()
{
// TODO: Add your control notification handler code here
m_bb=7;
settings();
}
void CSerialDlg::OnSj8()
{
// TODO: Add your control notification handler code here
m_bb=8;
settings();
}
void CSerialDlg::OnTz1()
{
// TODO: Add your control notification handler code here
m_dd=1;
settings();
}
void CSerialDlg::OnTz2()
{
// TODO: Add your control notification handler code here
m_dd=2;
settings();
}
int CSerialDlg::String2Hex(CString str,CByteArray &senddata)
{
int hexdata,lowhexdata;
int hexdatalen=0;
int len=str.GetLength();
senddata.SetSize(len/2);
for(int i=0;i<len;)
{
char lstr,hstr=str[i];
if(hstr==' ')
{
i++;
continue;
}
i++;
if(i>=len)
break;
lstr=str[i];
hexdata=ConvertHexChar(hstr);
lowhexdata=ConvertHexChar(lstr);
if((hexdata==16)||(lowhexdata==16))
break;
else
hexdata=hexdata*16+lowhexdata;
i++;
senddata[hexdatalen]=(char)hexdata;
hexdatalen++;
}
senddata.SetSize(hexdatalen);
return hexdatalen;
}
char CSerialDlg::ConvertHexChar(char ch)
{
if((ch>='0')&&(ch<='9'))
return ch-0x30;
else if((ch>='A')&&(ch<='F'))
return ch-'A'+10;
else if((ch>='a')&&(ch<='f'))
return ch-'a'+10;
else return (-1);
}
void CSerialDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
OnButtonManualsend();
CDialog::OnTimer(nIDEvent);
}
void CSerialDlg::OnCheckAutosend()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_bAutoSend=!m_bAutoSend;
if(m_bAutoSend)
{
SetTimer(1,m_zhouqi,NULL);//时间为m_zhouqi毫秒
GetDlgItem(IDC_zhouqi)->EnableWindow(FALSE);
GetDlgItem(IDC_BUTTON_MANUALSEND)->EnableWindow(FALSE);
}
else
{
KillTimer(1); //取消定时
GetDlgItem(IDC_zhouqi)->EnableWindow(TRUE);
GetDlgItem(IDC_BUTTON_MANUALSEND)->EnableWindow(TRUE);
}
}
void CSerialDlg::OnClear()
{
// TODO: Add your control notification handler code here
m_strEditRXData.Empty();
m_strEditTXData.Empty();
UpdateData(FALSE);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -